The HD remaster texture pack created by me
https://mega.nz/file/5rAAAb6Y#zrgtH4y3NDGbtf1vdnSdKUOEaNeMIHMJ1oNTjA4_jf0
The texture pack of the game is based on the Japanese version ( Biohazard Outbreak File 2 ) with the English patch,this version is fully supported ,and the "pure "Japanese version may be missing some HD fonts, because I don't plan to convert all of them to HD. Both the US and European versions can support , just changing the texture pack id to the corresponding game id. I have provided a simpler method, just move the replacements folder in the default SLPM-65692 to another game id folder. This HD texture pack does not include some item icons and maps. It is estimated that the ids of those textures may be randomly generated.
The maximum resolution of the upscaled textures is 4096 x 4096, and most of the textures are 2048 x 2048, but they are in png format, in order to prevent the final texture pack from being too large, the resolution of the texture is limited to a maximum of 1024 x 1024
https://mega.nz/file/5rAAAb6Y#zrgtH4y3NDGbtf1vdnSdKUOEaNeMIHMJ1oNTjA4_jf0
The texture pack of the game is based on the Japanese version ( Biohazard Outbreak File 2 ) with the English patch,this version is fully supported ,and the "pure "Japanese version may be missing some HD fonts, because I don't plan to convert all of them to HD. Both the US and European versions can support , just changing the texture pack id to the corresponding game id. I have provided a simpler method, just move the replacements folder in the default SLPM-65692 to another game id folder. This HD texture pack does not include some item icons and maps. It is estimated that the ids of those textures may be randomly generated.
The maximum resolution of the upscaled textures is 4096 x 4096, and most of the textures are 2048 x 2048, but they are in png format, in order to prevent the final texture pack from being too large, the resolution of the texture is limited to a maximum of 1024 x 1024
Last edited by zombie167,