Gameyob saves work in Gambatte; just rename the extension from .sav to .srm and place them in Retroarch's save files directory.
Much easier to just get a ps1 with either a psio, a modchip, or a swap disc. Plus it is the original hardware not emulation so 100% compatibility.
They are, it's just the raw data that would be saved on the cartridge. .sav and .srm are the same thing, some emulators use .srm though, so you just have to change the extension. The only exception are VBA saves as they do some nonsense for larger save files most other emulators can't use.I have no idea if gameyob and retroarch saves are compatible but if they are .sav, then they might be.
I think gpSP compatibility is a bit weird, I don't have much experience with the emulator but I noticed Pokémon FRLG run at about 30 while Emerald is 60. YMMVDoes anyone know why Megaman Battle Network 1-3 run nearly flawlessly on gpSP 3dsx but 4-6 stutter at a mere 20fps? I'm on N3DS 10.3 running it through ironhax.
Last time I tried mGBA it only ran MMBN3 at about 40fps or so, I'll have to grab a new nightly and see if it works any better. I'm on the fence with downgrading still though, I have a few purchased games and the only real reason I can think of for downgrading is to play MMBN 1-6 on a proper handheld.I think gpSP compatibility is a bit weird, I don't have much experience with the emulator but I noticed Pokémon FRLG run at about 30 while Emerald is 60. YMMV
if you're into emulation I would suggest trying downgrading, it's pretty safe at this point and a few emulators (gpSP included) run much faster.
you can also try out mGBA, there's a standalone one https://mgba.io/nightlies.html and also one included with Retroarch
I have played it from start to finish without any problems at all
Last time I tried mGBA it only ran MMBN3 at about 40fps or so, I'll have to grab a new nightly and see if it works any better. I'm on the fence with downgrading still though, I have a few purchased games and the only real reason I can think of for downgrading is to play MMBN 1-6 on a proper handheld.
On N3DS it's pretty much 100% for both now, bar the likes of Irritating Maze and its custom controls/bios and a couple of others (plus there's the screen rotation issue). O3DS though, not so good... smaller roms may work but personally I don't know..Is there a place with compatibility list for cps2 and Neo-Geo ? Also a place with it's good romset ?
Pip'
So you can tell which one is which.Any reason why the PocketSNES core uses a different icon than the other SNES emulators? That's my favorite emulator of the ones available, but I don't like how the icon isn't a front view of the controllers like all the other ones I have. It's not easy to change that for the CIA, so I'm just curious as to why it's different.
Any reason why the PocketSNES core uses a different icon than the other SNES emulators? That's my favorite emulator of the ones available, but I don't like how the icon isn't a front view of the controllers like all the other ones I have. It's not easy to change that for the CIA, so I'm just curious as to why it's different.
Any tips to improve PS1 emulation on N3DS at 9.2?
With Audio and VSync disabled and Frameskip set at 2 I can get Castlevania: SotN running at almost 40 FPS so a little boost would be perfect
Same setup as mine. I was getting about 40 FPS with SotN myself. I didn't think to disable vsync, but I tried the other settings on the first page (disabling audio sync and using the "nearest" driver instead of the "sinc" one). I still had some hope left after that experience, but Diablo pretty much crushed it -- 15 FPS. Good thing I have a PSP.
The only other performance tip I can think of is to use MiniPasta. An EmuNAND obviously places an extra resource drain on the system.
wow, 40fps for sotn sounds good, i mean, 'promising', especially if we think it can be improved to get to the magic 60fps one day?Same setup as mine. I was getting about 40 FPS with SotN myself.
If there is really somebody try to improve it ,but for retroarch, this won't happen.wow, 40fps for sotn sounds good, i mean, 'promising', especially if we think it can be improved to get to the magic 60fps one day?
i played it on my vita and was fine, but it would be really cool on the 3ds too, but only if the speed is fluid.