Ahhm... Thanks!That core option does not work on the switch and needs dynarec anyways
Ahhm... Thanks!That core option does not work on the switch and needs dynarec anyways
BothIs this SVN or the older one? because mine doesn't apply these settings till restart.
Both
I am getting a "Falied to load content" error message in RetroArch when loading most ROMs with Mupen64plus-Next. Out of the 12 ROMs I have tried only Banjo-Kazooie and Donkey Kong 64 load and run correctly. I have tried with thread video enable and disabled with same effect.
Edit: I am using the nightly build of RetroArch + updated version of Mupen linked in the original post. I am hoping that I can get some tips about which settings to play around with or what log files can give me some clues as to the problem.
When toggle after booting a game, IIRCSo, does it crash immediately when you toggle?
Or after restarting?
well, you still need the build linked by @Milenko to play 2D games without stuttering in mupen64-plusThis is NOT necessary anymore! Just use ALL of the files from the Nightly. No need to "mix and match" anymore.
Its taken me ages to get this setup and running ( getting old )....
Ive created playlists for all my systems but MAME78 just will not work.
No matter what directories and settings i put into the playlist it just doesn't load/boot anything i just get the error "file could not be loaded from playlist"
Its driving me insane now.....anyone got any ideas as to what i could be doing wrong.
Everything else works fine but this bloody mame will not have it
EDIT: OMG i have actually fixed it
I haven't gotten round to trying mame yet. How's performance with games from say 80s and early 90s? Also, which romset does it require?
Well, you still need the build linked by @Milenko to play 2D games without stuttering in mupen64-plus
Saturn uses a different CPU architecture (Hitachi RISC-based) than the others, so wouldn't be able to re-use the dynarecs from them. It's interesting that we just got the Reicast alpha release (standalone, not yet in Retroarch) for Switch, as that has aarch64 dynarec for the Dreamcast's SH-4 processor, and according to that wiki the whole family of CPUs uses an "upward compatible" instruction set, so maybe that dynarec could be adapted for the Saturn's SH-2 - should hopefully be much less work than making one from scratch.@m4xw Did you by any chance had a try on having the SEGA Saturn core profit from everything that had brought N64, PSP and PSX on a whole new level now? (and if not, could you consider looking into it, of course with no rush)