Hacking Reverse Engineering Kirby's Dream Collection VC

What do you think?

  • This is really interesting!

    Votes: 22 84.6%
  • I'd rather use VBA GX.

    Votes: 1 3.8%
  • Both

    Votes: 3 11.5%

  • Total voters
    26

SaulFabre

I like Yoshis and the Wii/Wii U scene.
Member
Joined
Feb 6, 2019
Messages
3,184
Trophies
2
Age
25
Location
Ecuador
Website
saulfabreg-wiivc.blogspot.com
XP
7,829
Country
Ecuador
Yes, I've tried alterring pretty much any GameBoy setting within the config to no luck. It really seems like this shouldn't be a problem, but something is corrupting the graphics somewhere and I don't know where.
Maybe the KDC emulator doesn't really support GB games hacked to convert to GBC games with custom colors.

Have you tried injecting an original GBC game (such SMB Deluxe, Wario Land 3, etc...)?
 

MikaDubbz

Well-Known Member
Member
Joined
Dec 12, 2017
Messages
3,852
Trophies
1
Age
36
XP
7,316
Country
United States
Maybe the KDC emulator doesn't really support GB games hacked to convert to GBC games with custom colors.

Have you tried injecting an original GBC game (such SMB Deluxe, Wario Land 3, etc...)?
Considering the OP was able to get other Game Boy games to work but also with graphical issues (specifically mentioning Pokemon Red), I'm inclined to think that whether the game is in color or not has nothing to do with the graphical issues.
 
  • Like
Reactions: SaulFabre

Exidous

Well-Known Member
Member
Joined
Mar 2, 2021
Messages
330
Trophies
0
Age
44
XP
708
Country
United States
Follow up questions on N64 emulation via Kirby's Dream Collection and the Rom fixer tool by @maciek12305

The tool changes the endianness of N64 roms to that required by Kirby's Dream Collection. Does anyone know what endianness that is?

Additionally, is there a format of N64 rom that works. without needing to run the tool?

That is, does Kirby's Dream Collection require big endian or little endian? According to the internet, z64 is (supposed to be) big endian and .n64 is (supposed to be) little endian.

EDIT: In my testing, the tool appears to convert a big endian (.z64) rom to byte swapped. And a byte swapped (.n64) rom to big endian. Oops. I'm thinking some of the incompatibility I'm seeing is from my improper application of this tool.

EDIT2: It looks like what the Rom fixer does is byteswap the rom. This means it should only be used with whichever format is not already compatible with Kirby's Dream Collection.
 
Last edited by Exidous,

QPASOMASTER

Member
Newcomer
Joined
Apr 10, 2024
Messages
6
Trophies
0
Age
24
XP
7
Country
Guatemala
Hello, I know that this post is old, I followed a tutorial on how to replace the roms of the Kirby Collection game and I did it, I also replaced the layout of the game, I saw a comment that explained in this post that replacing the main.dol with the .dol from the vc folder emulator, when starting the game the emulator of the replaced .dol starts, but I realized that the game does not save the game, my question is, can the problem of saving the game be solved?

Captura de pantalla 2024-04-10 002744.png
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    K3Nv2 @ K3Nv2: You gotta work and earn it