Is there a way to bypass newer games on the Switch running older firmware? Does DBI do this? Thanks
Just use Tinfoil or SX Installer to install the games and toggle the 'Convert to Standard Crypto' feature to YES to bypass firmware checks when you run the software.
As long as the games don't use any of the features from the newer firmware, you should be good.
is there a way to install splitted nsps with the sx installer ?Found this comment in another thread:
Really?Found this comment in another thread:
Games that require masterkey 0b and above won't work, you can play anything that require 0a and below on 11.0.0
i had run pokemon brilliant diamond yesterday at 11.0.0 sxos without problems
Sxinstaller as well as sxos built in installer is flawed. Use tinfoil,awoo or dbi. Or a variant. The SX installers patch the game and make them unable to load in atmosphere. It's best to make everything correct so you can freely bounce back and forth between SX and Atmo if necessary.is there a way to install splitted nsps with the sx installer ?
You can only downgrade as far as the game was developed for. The game has requirements. Then it is encrypted to the newest keys for copy protection purposes. That's why some work and not others. The standard crypto option only works as far back as the dependencies of the game.Not true
I can ran patched firmware newest game on old 10.2.0 sx os
I mean the crysis 2 dying light etc.
On 2 years old 10.2.0 nand
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Could you tell me why?!
Copy protection is probably the least of the concern, more the internal works of how you should do it at Nintendo for the best efficiency of using the Switch.Sxinstaller as well as sxos built in installer is flawed. Use tinfoil,awoo or dbi. Or a variant. The SX installers patch the game and make them unable to load in atmosphere. It's best to make everything correct so you can freely bounce back and forth between SX and Atmo if necessary.
You can only downgrade as far as the game was developed for. The game has requirements. Then it is encrypted to the newest keys for copy protection purposes. That's why some work and not others.
Copy protection is probably the least of the concern, more the internal works of how you should do it at Nintendo for the best efficiency of using the Switch.
Internal routine. Since the new FW requires the new firmware key, it just be like that. Since FW 13+ might include things that the games requires.That makes no sense. One encryption key or an another is not more efficent. Encryption IS about obfuscating code. Decrypted is more efficient. They just bring it up to the current keys at the time of release. This is the most secure route.
Efficient in that having a general standard for everything? Okay. But from a software standpoint decrypted is more efficient and the whole point of encryption is security. If there was not tom foolery and piracy than encryption would be moot. There would be just a version check. The only requirements would be whatever existed at the time of development.Internal routine. Since the new FW requires the new firmware key, it just be like that. Since FW 13+ might include things that the games requires.
Of course encryption is anti privacy and anti tampering. However new games being release and updates requiring the new fw is just a standard practice for best compatibility. Of course a crypto gets updated. I don't see your point to it only being anti piracyEfficient in that having a general standard for everything? Okay. But from a software standpoint decrypted is more efficient and the whole point of encryption is security. If there was not tom foolery and piracy than encryption would be moot. There would be just a version check. The only requirements would be whatever existed at the time of development.