Resident Evil HD Remaster / Resident Evil 0
HD Remaster (CUSA01068)
Resident Evil 4 (CUSA04885)
[RESIDENT EVIL HD REMASTER]
save-slot-1
(Defense Knife [255])
0001B448 000000FF
(2nd Defense Item [255])
0001B44C 000000FF
[God Mode]
A000E0CC 00000003
FFFFFF00 00000000
(Inventory slot 7 Infinite ammo)
20016414 FFFFFFFF
(Inventory slot 8 Infinite ammo)
2001641C FFFFFFFF
(Weapons and ammo in item box
You'll have to visit the safe room by the stairs)
00016470 00000009
00016474 000000FF
00016478 0000000A
0001647C 000000FF
00016480 0000000B
00016484 000000FF
00016488 0000000C
0001648C 000000FF
00016490 0000000D
00016494 000000FF
00016498 0000000E
0001649C 000000FF
000164A0 0000000F
000164A4 000000FF
000164A8 00000010
000164AC 000000FF
000164B0 00000011
000164B4 000000FF
000164B8 00000012
000164BC 000000FF
000164C0 00000013
000164C4 000000FF
000164C8 00000014
000164CC 000000FF
000164F0 00000019
000164F4 000000FF
[Infinite Rocket Launcher]
(Inventory slot 7) - Jill
A0016410 00000001
0E000000 00000000
[Infinite Rocket Launcher]
(Inventory slot 3) - Chris
A00163F0 00000001
0E000000 00000000
([255] Items in slots)
Inventory slot 1
000163E4 000000FF
Inventory slot 2
000163EC 000000FF
Inventory slot 3
000163F4 000000FF
Inventory slot 4
000163FC 000000FF
Inventory slot 5
00016404 000000FF
Inventory slot 6
0001640C 000000FF
Inventory slot 7
00016414 000000FF
Inventory slot 8
0001641C 000000FF
Item IDS
0x0E = Rocket Launcher
0x0F = Barry's 44 Magnum (doesn't reload)
0x10 = Grenade Shells
0x11 = Handgun Magazine
0x12 = Shotgun Shells
0x13 = Acid Shells
0x14 = Incendiary Shells
0x15 = Golden Arrow
0x16 = Book of Curses
0x17 = A coin with an emblem of armor
0x18 = Collar
0x19 = Magnum rounds
0x1A = Broach
0x1B = Fuel Canteen
0x1C = Arrowhead
0x1D = Imitation of a key
0x1E = Residence Key
0x1F = Fuel Supply Capsule
0x20 = Musical Score
0x21 = First Aid Spray
0x22 = Green Herb
0x23 = Red Herb
0x24 = Blue Herb
0x25 = Mixed Herbs (2 green)
0x26 = Mixed Herbs (3 green)
0x27 = Mixed Herbs (1 green 1 red)
0x28 = Mixed Herbs (1 green 1 red 1 blue)
0x29 = Mixed Herbs (1 green 1 blue)
0x2A = Mixed Herbs (2 green 1 blue)
0x2B = Lock Pick
0x2C = Old Key
0x2D = Mansion Key (Gold)
0x2E = Mansion Key (Sliver)
0x2F = Mansion Key (Copper)
0x30 = Mansion Key (Bloody)
0x31 = Residence Key (Sliver)
0x32 = Residence Key (Gold)
0x33 = Medal of Eagle
0x34 = Medal of Wolf
0x35 = Stone & Metal Object
0x36 = Laboratory Key
0x37 = Laboratory Key (looks like a car key)
0x38 = Star Crest
0x39 = Wind Crest
0x3A = Sun Crest
0x3B = Moon Crest
0x3C = Crank (green)
0x3D = Crank (red)
0x3E = Closet Key
0x3F = Emblem Key
0x40 = Stone Ring
0x41 = Metal Object
0x42 = Survival Knife
0x43 = Battery
0x44 = Ink Ribbon
0x45 = Emblem (brown)
0x46 = Gold Emblem
0x47 = Sheet Music
0x48 = Red Gemstone
0x49 = Blue Gemstone
0x4A = Yellow Gemstone
0x4B = Broken Shotgun
0x4C = Chemical to use on plants
0x4D = Lighter
0x4E = Serum
0x4F = Transceiver
0x50 = Empty Bottle
0x51 = Water
0x52 = UMB No.3
0x53 = NP-004
0x54 = Yellow-6
0x55 = UMB No.7
0x56 = UMB No.10
0x57 = VP-017
0x58 = V-JOLT
0x59 = "It hasn't been used"
0x5A = Red Book
0x5B = Last Book Vol.1
0x5C = Last Book Vol.2
0x5D = MO Disk
0x5E = MO Disk
0x5F = MO Disk
0x60 = Dog Whistle
0x61 = Fuse Unit
0x62 = Capsule
0x63 = Jewelry Box
0x64 = Insecticide Spray
0x65 = First Aid Box
0x66 = Jewelry Box
0x67 = Jewelry Box
0x68 = First Aid Box
0x69 = Signal Rockets
0x6A = Broken Flamethrower
0x6B = Wooden Mount
0x6C = Slide Fliter
0x6D = Control Room Key
0x6E = Fuel Supply Capsule
0x6F = Dagger
0x70 = Flash Grenade
0x71 = Stun Gun
0x72 = Bee Specimen
0x73 = Lure of a bee
0x74 = Fishhook
0x75 = Lure of a bee
0x76 = X-Ray
0x77 = X-Ray
0x78 = Battery Pack
0x79 = Shaft
0x7A = Cylinder
0x7B = Cylinder Shaft
0x7C = Death Mask
0x7D = Death Mask
0x7E = Death Mask
0x7F = Death Mask
0x80 = Musical Score
0x81 = Map
Inventory ID Address slot 1
163E0
Inventory ID Address slot 2
163E8
Inventory ID Address slot 3
163FO
Inventory ID Address slot 4
163F8
Inventory ID Address slot 5
16400
Inventory ID Address slot 6
16408
Inventory ID Address slot 7
16410
Inventory ID Address slot 8
16418
A00XXXXX 00000001 [Place address here "XXXXX"]
XX000000 00000000 [Place ID here "XX"]
[Resident Evil ZERO Remastered]
save-slot-1
(God Mode)
[EASY]
(Rebecca)
2001DBAC 00FFFFFF
(Billy)
2001DCC0 00FFFFFF
[NORMAL]
(Rebecca)
2001DA3C 00FFFFFF
(Billy)
2001DB50 00FFFFFF
[HARD]
(Rebecca)
2001D984 00FFFFFF
(Billy)
2001DA98 00FFFFFF
Item IDS
0x02 = Knife
0x03 = Handgun
0x04 = Handgun
0x05 = Hunting gun
0x06 = Shotgun
0x07 = Grenade launcher
0x08 = Grenade launcher
0x09 = Grenade launcher
0x0A = Magnum
0x0B = Sub Machinegun
0x0E = Molotov Cocktail
0x11 = Custom handgun
0x13 = Custom Handgun
0x16 = Magnum Revolver
0x17 = Rocket Launcher
0x1A = Handgun Parts
0x20 = Handgun Ammo
0x21 = Shotgun Ammo
0x22 = Magnum Ammo
0x23 = Grenades
0x24 = Acid Grenades
0x25 = Napalm Grenades
0x26 = Empty Bottle
0x27 = Gas Tank
0x28 = Machinegun Ammo
0x2B = Green Herb
0x2C = Blue Herb
0x2D = Red Herb
0x2E = Herb Mix (green + green)
0x2F = Herbal Mix (green+ green + green)
0x30 = Herbal Mix (green + red)
0x31 = Herbal Mix (green + blue)
0x32 = Herbal Mix (green + green + blue)
0x33 = Herbal Mix (green + blue + red)
0x34 = Herbal Mix
0x35 = First Aid spray
0x37 = Ink Ribbon
0x39 = Gold Ring
0x3A = Silver Ring
0x3B = Briefcase
0x3C = Briefcase
0x3D = Briefcase
0x3E = Briefcase
0x3F = Lighter Fluid
0x41 = Train Key
0x42 = Breeding Rm. Key
0x43 = Elavator Key
0x44 = Facility Key
0x45 = Facility Key
0x46 = Facility Key
0x47 = Blue Leech Charm
0x48 = Green Leech Charm
0x49 = Factory Key
0x4A = Factory Key
0x4B = Blue Keycard
0x4C = Keycard
0x4D = Magnetic Card
0x4E = Locker Key
0x4F = Unity tablet
0x50 = Obedience Tablet
0x51 = Discipline Tablet
0x52 = Panel Opener
0x53 = Vice Handle
0x56 = Crank Handle
0x57 = Handle
0x58 = Book of Good
0x59 = Book of Evil
0x5A = Blue Leech Charm
0x5B = Green Leech Charm
0x5C = Input Reg. Coil
0x5D = Output Reg. Coil
0x5E = Battery
0x5F = HighPower Battery
0x60 = Sterilizing Agent
0x61 = Motherboard
0x63 = Microfilm A
0x64 = Microfilm B
0x66 = Shaft Key
0x67 = Train Key
0x68 = Hookshot
0x69 = Lighter
0x6A = Lighter
0x6B = Conductor's Key
0x6C = Fire Key
0x6E = Water Key
0x6F = Up Key
0x70 = Down Key
0x71 = Dining Car Key
0x75 = Leech Capsule
0x76 = Dial
0x77 = Duralumin Case
0x78 = Statue of Evil
0x79 = Statue of Good
0x7A = Jewelry Box
0x7B = Mixing Set
0x7C = MO Disk
0x7D = Ice Pick
0x7E = Iron Needle
0x7F = Shaft Key
0x80 = Industrial Water
0x81 = Empty Battery
0x82 = Angel Wings
0x83 = Black Wing
0x84 = White Statue
0x85 = Black Statue
0x86 = Red Chemical
0x87 = Blue Chemical
0x88 = Green Chemical
0x89 = Stripping Agent
0x8B = Sulfuric Acid
0x8C = Battery Fluid
0x8D = Closet Key
0x8F = Train Map
0x90 = Training Facility Map
0x91 = Training Facility Basement Map
0x92 = Lab Map
0x93 = Tratment Plant Map
0x94 = Factory Map
0x96 = Player's Manual 1
0x97 = Player's Manual 2
0x98 = Court Order for Transportation
0x99 = Investigation Orders
0x9A = Notice to Supervisors
0xB4 = Suitcase
Character Slot 1: [Rebecca]
Inventory ID Addresses
Inventory ID Address slot 1
390BC
Inventory ID Address slot 2
390C4
Inventory ID Address slot 3
390CC
Inventory ID Address slot 4
390D4
Inventory ID Address slot 5
390DC
Inventory ID Address slot 6
390E4
A00XXXXX 00000001 [Place address here "XXXXX"]
XX000000 00000000 [Place ID here "XX"]
Character Slot 2: [Billy]
Inventory ID Addresses
Inventory ID Address slot 1
390F8
Inventory ID Address slot 2
39100
Inventory ID Address slot 3
39108
Inventory ID Address slot 4
39110
Inventory ID Address slot 5
39118
Inventory ID Address slot 6
39120
A00XXXXX 00000001 [Place address here "XXXXX"]
XX000000 00000000 [Place ID here "XX"]
FYI..
Character Slot 1: [Rebecca] Inventory ID Address slot 1 0x000390BC Value - Ink Ribbon (3) 37 00 00 00 03 37: ID Item 03: ID Amount 37 00 00 00 FF FF = Infinite Ink Ribbons Try not to keep Infinite values on; none amount items.
[RESIDENT EVIL 4 HD]
save-slot-1
(Super Max HP)
00001F40 000000FF
00001F41 0000007F
00001F42 000000FF
00001F43 0000007F
00001F44 000000FF
00001F45 0000007F
00001F46 000000FF
00001F47 0000007F
Item IDS
0x00 = Magnum ammo
0x01 = Hand grenade
0x02 = Incendiary grenade
0x03 = Matilda
0x04 = Handgun ammo
0x05 = First aid spray
0x06 = Green herb
0x07 = Rifle ammo
0x08 = Chicken egg
0x09 = Brown chicken egg
0x0A = Gold chicken egg
0x0C = Plaga sample
0x0D = Krausers knife
0x0E = Flash grenade
0x0F = Salazar family insignia
0x10 = Bowgun
0x11 = Bowgun bolts
0x12 = Green herb x2
0x13 = Green herb x3
0x14 = Mixed herbs [g+r]
0x15 = Mixed herbs [g+r+y]
0x16 = Mixed herbs [g+y]
0x17 = Rocket Launcher [special]
0x18 = Shotgun shells
0x19 = Red herb
0x1A = Handcannon ammo
0x1B = Hourglass with/ gold decor
0x1C = Yellow herb
0x1D = Stone tablet
0x1E = Lion ornament
0x1F = Goat ornament
0x20 = TMP ammo
0x21 = Punisher
0x22 = Punisher with/ silencer
0x23 = Handgun
0x24 = Handgun with/ silencer
0x25 = Red9
0x26 = Red9 with/ stock
0x27 = Blacktail
0x28 = Blacktail with/ silencer
0x29 = Broken butterfly
0x2A = Killer7
0x2B = Killer7 with/ silencer
0x2C = Shotgun
0x2D = Striker
0x2E = Rifle
0x2F = Rifle [semiauto]
0x30 = TMP
0x31 = Activation key [blue]
0x32 = TMP with/ stock
0x33 = Activation key [red]
0x34 = Chicago typewriter [infinite]
0x35 = Rocket Launcher
0x36 = Mine thrower
0x37 = Handcannon
0x38 = Combat knife
0x39 = Serpent ornament
0x3A = Moonstone [right half]
0x3B = Insignia key
0x3C = Round insignia
0x3D = False eye
0x3E = Custom TMP
0x3F = Silencer [handgun]
0x40 = Punisher
0x41 = P.R.L. 412
0x42 = Stock [red9]
0x43 = Stock [TMP]
0x44 = Scope [rifle]
0x45 = Scope [semiauto rifle]
0x46 = Minedarts
0x47 = Shotgun
0x48 = Capture luis sera
0x49 = Target practice
0x4A = Luis memo
0x4B = Castellan memo
0x4C = Female intruder
0x4D = Butlers memo
0x4E = Sample retrieved
0x4F = Ritual preparation
0x50 = Luis memo 2
0x51 = Rifle [semiauto] with/ infrared scope
0x52 = Krausers bow
0x53 = Chicago typewriter [regular]
0x54 = Treasure map [castle]
0x55 = Treasure map [island]
0x56 = Velvet blue
0x57 = Spinel
0x58 = Pearl pendant
0x59 = Brass pocket watch
0x5A = Elegant headdress
0x5B = Antique pipe
0x5C = Gold bangle with/ pearls
0x5D = Amber ring
0x5E = Beerstein
0x5F = Green catseye
0x60 = Red catseye
0x61 = Yellow catseye
0x62 = Beerstein with/ [g]
0x63 = Beerstein with/ [r]
0x64 = Beerstein with/ [y]
0x65 = Beerstein with/ [g,r]
0x66 = Beerstein with/ [g,y]
0x67 = Beerstein with/ [r,y]
0x68 = Beerstein with/ [g,r,y]
0x69 = Moonstone [left half]
0x6A = Chicago typewriter ammo
0x6B = Rifle + scope
0x6C = Rifle [semiauto] with/ scope
0x6D = Infinite launcher
0x6E = Kings grail
0x6F = Queens grail
0x70 = Staff of royalty
0x71 = Gold bars
0x72 = Arrows
0x73 = Bonus time
0x74 = Emergency lock card key
0x75 = Bonus points
0x76 = Green catseye
0x77 = Ruby
0x78 = Treasure box
HD Remaster (CUSA01068)
Resident Evil 4 (CUSA04885)
[RESIDENT EVIL HD REMASTER]
save-slot-1
(Defense Knife [255])
0001B448 000000FF
(2nd Defense Item [255])
0001B44C 000000FF
[God Mode]
A000E0CC 00000003
FFFFFF00 00000000
(Inventory slot 7 Infinite ammo)
20016414 FFFFFFFF
(Inventory slot 8 Infinite ammo)
2001641C FFFFFFFF
(Weapons and ammo in item box
You'll have to visit the safe room by the stairs)
00016470 00000009
00016474 000000FF
00016478 0000000A
0001647C 000000FF
00016480 0000000B
00016484 000000FF
00016488 0000000C
0001648C 000000FF
00016490 0000000D
00016494 000000FF
00016498 0000000E
0001649C 000000FF
000164A0 0000000F
000164A4 000000FF
000164A8 00000010
000164AC 000000FF
000164B0 00000011
000164B4 000000FF
000164B8 00000012
000164BC 000000FF
000164C0 00000013
000164C4 000000FF
000164C8 00000014
000164CC 000000FF
000164F0 00000019
000164F4 000000FF
[Infinite Rocket Launcher]
(Inventory slot 7) - Jill
A0016410 00000001
0E000000 00000000
[Infinite Rocket Launcher]
(Inventory slot 3) - Chris
A00163F0 00000001
0E000000 00000000
([255] Items in slots)
Inventory slot 1
000163E4 000000FF
Inventory slot 2
000163EC 000000FF
Inventory slot 3
000163F4 000000FF
Inventory slot 4
000163FC 000000FF
Inventory slot 5
00016404 000000FF
Inventory slot 6
0001640C 000000FF
Inventory slot 7
00016414 000000FF
Inventory slot 8
0001641C 000000FF
Item IDS
0x0E = Rocket Launcher
0x0F = Barry's 44 Magnum (doesn't reload)
0x10 = Grenade Shells
0x11 = Handgun Magazine
0x12 = Shotgun Shells
0x13 = Acid Shells
0x14 = Incendiary Shells
0x15 = Golden Arrow
0x16 = Book of Curses
0x17 = A coin with an emblem of armor
0x18 = Collar
0x19 = Magnum rounds
0x1A = Broach
0x1B = Fuel Canteen
0x1C = Arrowhead
0x1D = Imitation of a key
0x1E = Residence Key
0x1F = Fuel Supply Capsule
0x20 = Musical Score
0x21 = First Aid Spray
0x22 = Green Herb
0x23 = Red Herb
0x24 = Blue Herb
0x25 = Mixed Herbs (2 green)
0x26 = Mixed Herbs (3 green)
0x27 = Mixed Herbs (1 green 1 red)
0x28 = Mixed Herbs (1 green 1 red 1 blue)
0x29 = Mixed Herbs (1 green 1 blue)
0x2A = Mixed Herbs (2 green 1 blue)
0x2B = Lock Pick
0x2C = Old Key
0x2D = Mansion Key (Gold)
0x2E = Mansion Key (Sliver)
0x2F = Mansion Key (Copper)
0x30 = Mansion Key (Bloody)
0x31 = Residence Key (Sliver)
0x32 = Residence Key (Gold)
0x33 = Medal of Eagle
0x34 = Medal of Wolf
0x35 = Stone & Metal Object
0x36 = Laboratory Key
0x37 = Laboratory Key (looks like a car key)
0x38 = Star Crest
0x39 = Wind Crest
0x3A = Sun Crest
0x3B = Moon Crest
0x3C = Crank (green)
0x3D = Crank (red)
0x3E = Closet Key
0x3F = Emblem Key
0x40 = Stone Ring
0x41 = Metal Object
0x42 = Survival Knife
0x43 = Battery
0x44 = Ink Ribbon
0x45 = Emblem (brown)
0x46 = Gold Emblem
0x47 = Sheet Music
0x48 = Red Gemstone
0x49 = Blue Gemstone
0x4A = Yellow Gemstone
0x4B = Broken Shotgun
0x4C = Chemical to use on plants
0x4D = Lighter
0x4E = Serum
0x4F = Transceiver
0x50 = Empty Bottle
0x51 = Water
0x52 = UMB No.3
0x53 = NP-004
0x54 = Yellow-6
0x55 = UMB No.7
0x56 = UMB No.10
0x57 = VP-017
0x58 = V-JOLT
0x59 = "It hasn't been used"
0x5A = Red Book
0x5B = Last Book Vol.1
0x5C = Last Book Vol.2
0x5D = MO Disk
0x5E = MO Disk
0x5F = MO Disk
0x60 = Dog Whistle
0x61 = Fuse Unit
0x62 = Capsule
0x63 = Jewelry Box
0x64 = Insecticide Spray
0x65 = First Aid Box
0x66 = Jewelry Box
0x67 = Jewelry Box
0x68 = First Aid Box
0x69 = Signal Rockets
0x6A = Broken Flamethrower
0x6B = Wooden Mount
0x6C = Slide Fliter
0x6D = Control Room Key
0x6E = Fuel Supply Capsule
0x6F = Dagger
0x70 = Flash Grenade
0x71 = Stun Gun
0x72 = Bee Specimen
0x73 = Lure of a bee
0x74 = Fishhook
0x75 = Lure of a bee
0x76 = X-Ray
0x77 = X-Ray
0x78 = Battery Pack
0x79 = Shaft
0x7A = Cylinder
0x7B = Cylinder Shaft
0x7C = Death Mask
0x7D = Death Mask
0x7E = Death Mask
0x7F = Death Mask
0x80 = Musical Score
0x81 = Map
Inventory ID Address slot 1
163E0
Inventory ID Address slot 2
163E8
Inventory ID Address slot 3
163FO
Inventory ID Address slot 4
163F8
Inventory ID Address slot 5
16400
Inventory ID Address slot 6
16408
Inventory ID Address slot 7
16410
Inventory ID Address slot 8
16418
A00XXXXX 00000001 [Place address here "XXXXX"]
XX000000 00000000 [Place ID here "XX"]
[Resident Evil ZERO Remastered]
save-slot-1
(God Mode)
[EASY]
(Rebecca)
2001DBAC 00FFFFFF
(Billy)
2001DCC0 00FFFFFF
[NORMAL]
(Rebecca)
2001DA3C 00FFFFFF
(Billy)
2001DB50 00FFFFFF
[HARD]
(Rebecca)
2001D984 00FFFFFF
(Billy)
2001DA98 00FFFFFF
Item IDS
0x02 = Knife
0x03 = Handgun
0x04 = Handgun
0x05 = Hunting gun
0x06 = Shotgun
0x07 = Grenade launcher
0x08 = Grenade launcher
0x09 = Grenade launcher
0x0A = Magnum
0x0B = Sub Machinegun
0x0E = Molotov Cocktail
0x11 = Custom handgun
0x13 = Custom Handgun
0x16 = Magnum Revolver
0x17 = Rocket Launcher
0x1A = Handgun Parts
0x20 = Handgun Ammo
0x21 = Shotgun Ammo
0x22 = Magnum Ammo
0x23 = Grenades
0x24 = Acid Grenades
0x25 = Napalm Grenades
0x26 = Empty Bottle
0x27 = Gas Tank
0x28 = Machinegun Ammo
0x2B = Green Herb
0x2C = Blue Herb
0x2D = Red Herb
0x2E = Herb Mix (green + green)
0x2F = Herbal Mix (green+ green + green)
0x30 = Herbal Mix (green + red)
0x31 = Herbal Mix (green + blue)
0x32 = Herbal Mix (green + green + blue)
0x33 = Herbal Mix (green + blue + red)
0x34 = Herbal Mix
0x35 = First Aid spray
0x37 = Ink Ribbon
0x39 = Gold Ring
0x3A = Silver Ring
0x3B = Briefcase
0x3C = Briefcase
0x3D = Briefcase
0x3E = Briefcase
0x3F = Lighter Fluid
0x41 = Train Key
0x42 = Breeding Rm. Key
0x43 = Elavator Key
0x44 = Facility Key
0x45 = Facility Key
0x46 = Facility Key
0x47 = Blue Leech Charm
0x48 = Green Leech Charm
0x49 = Factory Key
0x4A = Factory Key
0x4B = Blue Keycard
0x4C = Keycard
0x4D = Magnetic Card
0x4E = Locker Key
0x4F = Unity tablet
0x50 = Obedience Tablet
0x51 = Discipline Tablet
0x52 = Panel Opener
0x53 = Vice Handle
0x56 = Crank Handle
0x57 = Handle
0x58 = Book of Good
0x59 = Book of Evil
0x5A = Blue Leech Charm
0x5B = Green Leech Charm
0x5C = Input Reg. Coil
0x5D = Output Reg. Coil
0x5E = Battery
0x5F = HighPower Battery
0x60 = Sterilizing Agent
0x61 = Motherboard
0x63 = Microfilm A
0x64 = Microfilm B
0x66 = Shaft Key
0x67 = Train Key
0x68 = Hookshot
0x69 = Lighter
0x6A = Lighter
0x6B = Conductor's Key
0x6C = Fire Key
0x6E = Water Key
0x6F = Up Key
0x70 = Down Key
0x71 = Dining Car Key
0x75 = Leech Capsule
0x76 = Dial
0x77 = Duralumin Case
0x78 = Statue of Evil
0x79 = Statue of Good
0x7A = Jewelry Box
0x7B = Mixing Set
0x7C = MO Disk
0x7D = Ice Pick
0x7E = Iron Needle
0x7F = Shaft Key
0x80 = Industrial Water
0x81 = Empty Battery
0x82 = Angel Wings
0x83 = Black Wing
0x84 = White Statue
0x85 = Black Statue
0x86 = Red Chemical
0x87 = Blue Chemical
0x88 = Green Chemical
0x89 = Stripping Agent
0x8B = Sulfuric Acid
0x8C = Battery Fluid
0x8D = Closet Key
0x8F = Train Map
0x90 = Training Facility Map
0x91 = Training Facility Basement Map
0x92 = Lab Map
0x93 = Tratment Plant Map
0x94 = Factory Map
0x96 = Player's Manual 1
0x97 = Player's Manual 2
0x98 = Court Order for Transportation
0x99 = Investigation Orders
0x9A = Notice to Supervisors
0xB4 = Suitcase
Character Slot 1: [Rebecca]
Inventory ID Addresses
Inventory ID Address slot 1
390BC
Inventory ID Address slot 2
390C4
Inventory ID Address slot 3
390CC
Inventory ID Address slot 4
390D4
Inventory ID Address slot 5
390DC
Inventory ID Address slot 6
390E4
A00XXXXX 00000001 [Place address here "XXXXX"]
XX000000 00000000 [Place ID here "XX"]
Character Slot 2: [Billy]
Inventory ID Addresses
Inventory ID Address slot 1
390F8
Inventory ID Address slot 2
39100
Inventory ID Address slot 3
39108
Inventory ID Address slot 4
39110
Inventory ID Address slot 5
39118
Inventory ID Address slot 6
39120
A00XXXXX 00000001 [Place address here "XXXXX"]
XX000000 00000000 [Place ID here "XX"]
FYI..
Character Slot 1: [Rebecca] Inventory ID Address slot 1 0x000390BC Value - Ink Ribbon (3) 37 00 00 00 03 37: ID Item 03: ID Amount 37 00 00 00 FF FF = Infinite Ink Ribbons Try not to keep Infinite values on; none amount items.
[RESIDENT EVIL 4 HD]
save-slot-1
(Super Max HP)
00001F40 000000FF
00001F41 0000007F
00001F42 000000FF
00001F43 0000007F
00001F44 000000FF
00001F45 0000007F
00001F46 000000FF
00001F47 0000007F
Item IDS
0x00 = Magnum ammo
0x01 = Hand grenade
0x02 = Incendiary grenade
0x03 = Matilda
0x04 = Handgun ammo
0x05 = First aid spray
0x06 = Green herb
0x07 = Rifle ammo
0x08 = Chicken egg
0x09 = Brown chicken egg
0x0A = Gold chicken egg
0x0C = Plaga sample
0x0D = Krausers knife
0x0E = Flash grenade
0x0F = Salazar family insignia
0x10 = Bowgun
0x11 = Bowgun bolts
0x12 = Green herb x2
0x13 = Green herb x3
0x14 = Mixed herbs [g+r]
0x15 = Mixed herbs [g+r+y]
0x16 = Mixed herbs [g+y]
0x17 = Rocket Launcher [special]
0x18 = Shotgun shells
0x19 = Red herb
0x1A = Handcannon ammo
0x1B = Hourglass with/ gold decor
0x1C = Yellow herb
0x1D = Stone tablet
0x1E = Lion ornament
0x1F = Goat ornament
0x20 = TMP ammo
0x21 = Punisher
0x22 = Punisher with/ silencer
0x23 = Handgun
0x24 = Handgun with/ silencer
0x25 = Red9
0x26 = Red9 with/ stock
0x27 = Blacktail
0x28 = Blacktail with/ silencer
0x29 = Broken butterfly
0x2A = Killer7
0x2B = Killer7 with/ silencer
0x2C = Shotgun
0x2D = Striker
0x2E = Rifle
0x2F = Rifle [semiauto]
0x30 = TMP
0x31 = Activation key [blue]
0x32 = TMP with/ stock
0x33 = Activation key [red]
0x34 = Chicago typewriter [infinite]
0x35 = Rocket Launcher
0x36 = Mine thrower
0x37 = Handcannon
0x38 = Combat knife
0x39 = Serpent ornament
0x3A = Moonstone [right half]
0x3B = Insignia key
0x3C = Round insignia
0x3D = False eye
0x3E = Custom TMP
0x3F = Silencer [handgun]
0x40 = Punisher
0x41 = P.R.L. 412
0x42 = Stock [red9]
0x43 = Stock [TMP]
0x44 = Scope [rifle]
0x45 = Scope [semiauto rifle]
0x46 = Minedarts
0x47 = Shotgun
0x48 = Capture luis sera
0x49 = Target practice
0x4A = Luis memo
0x4B = Castellan memo
0x4C = Female intruder
0x4D = Butlers memo
0x4E = Sample retrieved
0x4F = Ritual preparation
0x50 = Luis memo 2
0x51 = Rifle [semiauto] with/ infrared scope
0x52 = Krausers bow
0x53 = Chicago typewriter [regular]
0x54 = Treasure map [castle]
0x55 = Treasure map [island]
0x56 = Velvet blue
0x57 = Spinel
0x58 = Pearl pendant
0x59 = Brass pocket watch
0x5A = Elegant headdress
0x5B = Antique pipe
0x5C = Gold bangle with/ pearls
0x5D = Amber ring
0x5E = Beerstein
0x5F = Green catseye
0x60 = Red catseye
0x61 = Yellow catseye
0x62 = Beerstein with/ [g]
0x63 = Beerstein with/ [r]
0x64 = Beerstein with/ [y]
0x65 = Beerstein with/ [g,r]
0x66 = Beerstein with/ [g,y]
0x67 = Beerstein with/ [r,y]
0x68 = Beerstein with/ [g,r,y]
0x69 = Moonstone [left half]
0x6A = Chicago typewriter ammo
0x6B = Rifle + scope
0x6C = Rifle [semiauto] with/ scope
0x6D = Infinite launcher
0x6E = Kings grail
0x6F = Queens grail
0x70 = Staff of royalty
0x71 = Gold bars
0x72 = Arrows
0x73 = Bonus time
0x74 = Emergency lock card key
0x75 = Bonus points
0x76 = Green catseye
0x77 = Ruby
0x78 = Treasure box
Attachments
Last edited by RE_DOOM,