We're sure to get a ton of information and first hand game play accounts of this game after e3, so I figure I better jump on the bandwagon and start a thread to gather information on this game before it sweeps the web.
Game info: Developed by 5th Cell, makers of Lock's Quest and Drawn 2 Life, the game is a puzzle/platformer featuring a unique mechanic. As you progress throughout the levels, you'll find obstacles blocking your path. In order to circumvent these hindrances, you have to scribble down a request for an item to blow through it. Find a bear in your way? Summon up some honey and it will be distracted, etc.
First, here's the official Scribblenauts trailer:
And second trailer with even more game play footage:
Warner Brothers has licensed the game and has released some information about online wi-fi capabilities. It will feature some level editing features with the ability to control the relationships between items and how they react to other summoned items. Here's an article with more information about it: http://kotaku.com/5265732/scribblenauts-ha...ttle-bit-of-lbp
Since the game is being published by a kid friendly company like Warner Brothers, all adult-themed items are currently removed from the game (or were never programmed to begin with), so no summoning of dildos or strap-ons. But here are a few articles about just how in-depth the item list is:
http://kotaku.com/5103305/scribblenauts-wi...asers-on-sharks
http://kotaku.com/5261531/scribblenauts-stumpability-update
http://nintendo.joystiq.com/2008/12/19/scr...he-totilo-test/
Of course, with this much customization and variations of game play, a problem has arisen courtesy of DS Fanboy (with Screenshots!):
http://nintendo.joystiq.com/2009/01/07/act...t-be-a-problem/
Currently the game is scheduled for a Fall 2009 release. I'll continue to update this thread with any new footage, screen shots, developer interviews, or reviews as they appear.
Game info: Developed by 5th Cell, makers of Lock's Quest and Drawn 2 Life, the game is a puzzle/platformer featuring a unique mechanic. As you progress throughout the levels, you'll find obstacles blocking your path. In order to circumvent these hindrances, you have to scribble down a request for an item to blow through it. Find a bear in your way? Summon up some honey and it will be distracted, etc.
First, here's the official Scribblenauts trailer:
And second trailer with even more game play footage:
Warner Brothers has licensed the game and has released some information about online wi-fi capabilities. It will feature some level editing features with the ability to control the relationships between items and how they react to other summoned items. Here's an article with more information about it: http://kotaku.com/5265732/scribblenauts-ha...ttle-bit-of-lbp
Since the game is being published by a kid friendly company like Warner Brothers, all adult-themed items are currently removed from the game (or were never programmed to begin with), so no summoning of dildos or strap-ons. But here are a few articles about just how in-depth the item list is:
http://kotaku.com/5103305/scribblenauts-wi...asers-on-sharks
http://kotaku.com/5261531/scribblenauts-stumpability-update
http://nintendo.joystiq.com/2008/12/19/scr...he-totilo-test/
Of course, with this much customization and variations of game play, a problem has arisen courtesy of DS Fanboy (with Screenshots!):
http://nintendo.joystiq.com/2009/01/07/act...t-be-a-problem/
Currently the game is scheduled for a Fall 2009 release. I'll continue to update this thread with any new footage, screen shots, developer interviews, or reviews as they appear.