It doesn't have a GUI version so I tried with Unarchiver instead and it worked, thank you.Use 7zip and it will work. Same on Linux.
Now to find where I can get the 1.0.1 patch, I can only find 1.0.2 and I assume the 60fps doesn't work with it?
It doesn't have a GUI version so I tried with Unarchiver instead and it worked, thank you.Use 7zip and it will work. Same on Linux.
It has.It doesn't have a GUI version
It works with all updates.Now to find where I can get the 1.0.1 patch, I can only find 1.0.2 and I assume the 60fps doesn't work with it?
It has.
Maybe try to read instead of guessing? You have all informations needed in first post.
Yeah, sorry about that. Somehow I went automatically into mode "next guy asking about disable dynamic resolution". Fixed it before you have replied. :vI did read sir. You should try again though, the first post has no info on the version, only on the game regional IDs. But the zip name itself is named 1.0.1 so I assume is for that specific patch, not all (like 1.0.0), or he wouldn't have put a patch version in the name?
It's okay. 19 pages, there must be at least half with dumb questions that first post DO explain.Yeah, sorry about that. Somehow I went automatically into mode "next guy asking about disable dynamic resolution". Fixed it before you have replied. :v
You won’t get docked clocks in handheld without official charger, or modded sys-clk.Oh, I also tried cucholix's Graphic Mod in portable mod, but I noticed that sometimes the enemies are broken and don't have animations, even in Max Clocks and reversnx. On dock it works fine.
I had trouble figuring this out at first as well, as the documentation for IPS files doesn't give any examples, or none that are good, anyhow. Assuming I know which file you're talking about... file path including the file should look like this:I downloaded the 1.02 premade patch from in the thread, this should keep it at max res at all times right? I got the 60fps mod working but this one confuses me a bit, I'm not playing on hardware but emulating on Yuzu.
Can I just open the mod folder by right clicking the game and drop my named folder in there like I did for the 60fps mod? Thanks.
Awesome work mate, thanks!Shin Megami Tensei - Graphic mod v2.1
(USA) TID: 010063B012DC6000 | v1.0.2
(EUR) TID: 0100B870126CE000 | v1.0.2
-Increased foliage LOD (handheld/docked)
-Anisotropy x2 (handheld/docked)
-Reduced draw distance from 2.0 to 1.8
-Fixed resolution at 720p (handheld/docked)
-Framerate locked at 29fps (handheld/docked)
-Increased shadow quality (handheld/docked)
-Proper resolution configs
-High Definition UI! (handheld 720p / docked 1080p)
-Motion blur disabled (makes a decent FPS gain in Fairy village, and Ginza)
This mod is bundled with @masagrator DynRes disabler modification, DON'T USE masagrator one if you want 1080p UI in docked.
- There's an issue with handheld mode where it will display at lower than 720p resolution when loading a new area and during cutscenes, use reversenx-rt in docked mode instead!
- Slightly better framerate, now it hovers between 30~26 fps average in Fairy Village.
- Only works with v1.0.2
thanks so much for this mod, is there a reason why the frame rate has to be locked to 30? im guessing making a 60fps version isnt possible? if not is a 40fps locked/target version possible?Shin Megami Tensei - Graphic mod v2.1
(USA) TID: 010063B012DC6000 | v1.0.2
(EUR) TID: 0100B870126CE000 | v1.0.2
-Increased foliage LOD (handheld/docked)
-Anisotropy x2 (handheld/docked)
-Reduced draw distance from 2.0 to 1.8
-Fixed resolution at 720p (handheld/docked)
-Framerate locked at 29fps (handheld/docked)
-Increased shadow quality (handheld/docked)
-Proper resolution configs
-High Definition UI! (handheld 720p / docked 1080p)
-Motion blur disabled (makes a decent FPS gain in Fairy village, and Ginza)
This mod is bundled with @masagrator DynRes disabler modification, DON'T USE masagrator one if you want 1080p UI in docked.
- There's an issue with handheld mode where it will display at lower than 720p resolution when loading a new area and during cutscenes, use reversenx-rt in docked mode instead!
- Slightly better framerate, now it hovers between 30~26 fps average in Fairy Village.
- Only works with v1.0.2
Other than 30 fps will produce severe stutter.thanks so much for this mod, is there a reason why the frame rate has to be locked to 30? im guessing making a 60fps version isnt possible? if not is a 40fps locked/target version possible?
Does this retain anti-aliasing, if so could there be a version where AA is disabled? I want to line double 720p output to 1440p with my Retrotink via HDMI to component, that way the game can stay sharp.Shin Megami Tensei - Graphic mod v2.1
(USA) TID: 010063B012DC6000 | v1.0.2
(EUR) TID: 0100B870126CE000 | v1.0.2
-Increased foliage LOD (handheld/docked)
-Anisotropy x2 (handheld/docked)
-Reduced draw distance from 2.0 to 1.8
-Fixed resolution at 720p (handheld/docked)
-Framerate locked at 29fps (handheld/docked)
-Increased shadow quality (handheld/docked)
-Proper resolution configs
-High Definition UI! (handheld 720p / docked 1080p)
-Motion blur disabled (makes a decent FPS gain in Fairy village, and Ginza)
This mod is bundled with @masagrator DynRes disabler modification, DON'T USE masagrator one if you want 1080p UI in docked.
- There's an issue with handheld mode where it will display at lower than 720p resolution when loading a new area and during cutscenes, use reversenx-rt in docked mode instead!
- Slightly better framerate, now it hovers between 30~26 fps average in Fairy Village.
- Only works with v1.0.2