Basically _anything_ to describe the abstraction that is IOS, the difference between multiple IOS, and maybe a small discussion about third-party IOS such as cIOS.
I suggest this because I've been checking back to GBAtemp every so often (I was much more active until about six months after the release of Wii... when the first cIOS was coming out, etc.) and I have no bloody idea what these IOS are. I'm still on like official update 3.0U because #1 I haven't gotten anything new since brawl #2 I know IOS is like Wii's Operating system providing system-level abstraction for programmers so they don't have to deal with I/O Devices, but more like I/O streams (like the average programmer has with conveniences like stdin and stdout instead of having to write to the screen buffer and implement different code for each set of hardware its being developed for). I get the system-level idea, but what does the average joe need/want to know?
Anyways, just a suggestion. Up to admins/mods if they want to get that done. Please post your reaction to my suggestion.
I suggest this because I've been checking back to GBAtemp every so often (I was much more active until about six months after the release of Wii... when the first cIOS was coming out, etc.) and I have no bloody idea what these IOS are. I'm still on like official update 3.0U because #1 I haven't gotten anything new since brawl #2 I know IOS is like Wii's Operating system providing system-level abstraction for programmers so they don't have to deal with I/O Devices, but more like I/O streams (like the average programmer has with conveniences like stdin and stdout instead of having to write to the screen buffer and implement different code for each set of hardware its being developed for). I get the system-level idea, but what does the average joe need/want to know?
Anyways, just a suggestion. Up to admins/mods if they want to get that done. Please post your reaction to my suggestion.