I came across some Amiibo .bin files and have no idea what to do with them. Is there a place for them somewhere on the SD card or a particular CFW I need to activate them?
I came across some Amiibo .bin files and have no idea what to do with them. Is there a place for them somewhere on the SD card or a particular CFW I need to activate them?
You don't need .bin files for Switch amiibo emulation if you use emuiibo (requires Tesla-Menu and nx-ovlloader as well) and emuiigen (to generate virtual amiibos) or AmiiboGenerator (which generates all available amiibo for emuiibo directly from Switch).I came across some Amiibo .bin files and have no idea what to do with them. Is there a place for them somewhere on the SD card or a particular CFW I need to activate them?
If your console isn't hacked, you would use the eShop. But if your console is hacked, you can install them in the form of .NSP files. That is because going online with a hacked console can get you banned. So while I don't know the specifics of what that guy meant by saying that using physical games on emuMMC would get you banned but connecting to Nintendo's servers after using CFW & homebrew certainly carries a risk.How do I update and install DLC for physical games? Can I just install them with tinfoil?
followup question: is there any risk in doing this? Some guy told me that using phyisical games on the emunand would get me banned, but I doubt so
thank you!
From what I've gathered so far, file based emuNAND is more prone to corruption than partition based one, especially on exFAT formatted SD cards (use FAT32 instead).Is a file based emuNand better or partition based??
If you don't use or have EmuNand then yes, simple copy and paste. If you use a EmuNand - https://gbatemp.net/threads/emutool...r-sd-switch-emu-type-on-sxos-and-more.550756/To transfer to a new microSD card, can I just partition the SD card with TegraExplorer and then transfer the old contents of my prior microSD card?
I already formatted in TegraExplorer, so I'm just waiting for my prior SD card to copy and then I'll transfer the backup to the new 1TB card.If you don't use or have EmuNand then yes, simple copy and paste. If you use a EmuNand - https://gbatemp.net/threads/emutool...r-sd-switch-emu-type-on-sxos-and-more.550756/
I also recommed Guiformat tool to format FAT32; Good luck!
I'm sure it's a common question but I googled around and couldn't find an answer.
I updated Atmosphere to 16.x for 17.x FW support. Now that you can't have a blanked prodinfo anymore, is it safe to have exosphere disabled and only use dns mitm? Trying to keep the console from being banned.
So I made an oopsie and was using sysMMC instead of emuMMC. I installed games on there and everything. It happened after I installed the sigpatches for atmosphere. I would like to have a clean sysMMC... can I just uninstall all those games? Transfer the saves to my sysMMC using JKSV? Or is it already tainted?
I absolutely have one! Should I just do a full restore? Then reinstall and update saves with JKSV?Tainted unless you have a NAND backup before doing anything.
I absolutely have one! Should I just do a full restore? Then reinstall and update saves with JKSV?
This was all within this month, so the firmware should be the most recent. What is the fuse count?Before you restore do you know what firmware is the backup on and the fuse count for the unit?
This was all within this month, so the firmware should be the most recent. What is the fuse count?
Fascinating. I should be good then since I did my backup less than 20 days ago. Firmware and fuse count wouldn't have changed.Switch have fuses for anti downgrade purpose, for example firmware 17.0.x have 19, and 16.x.x have 18. You won't be able to boot without a custom bootloader if you have low firmware and high fuse count.
Fascinating. I should be good then since I did my backup less than 20 days ago. Firmware and fuse count wouldn't have changed.
Thank you for your help!
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What about restoring from NAND from a SD card that was migrated?