Good thing m4xw is working on it.
Yeah, this place has been pretty boring since waninkoko bricks. The fake SX OS bricker didn't get many, while loads of people would run this.
Last edited by smf,
Good thing m4xw is working on it.
Minerva Training Cell was just released!
— CTCaer (@CTCaer) November 4, 2018
It supports all devices that come with Nvidia Tegra X1.
It also supports periodic training and frequencies up to 2133MHz.
It's about time we have 1600MHz for Switch Linux ;)https://t.co/OY8BR3WwYC pic.twitter.com/b7Aba5IG82
Who needs 1.2ghz when you can have 2.1ghz! Xbox One X on Switch, here I come!!!!!
https://mobile.twitter.com/CTCaer/status/1058892406135898113
Who needs 1.2ghz when you can have 2.1ghz! Xbox One X on Switch, here I come!!!!!
https://mobile.twitter.com/CTCaer/status/1058892406135898113
I can send hekate modulesI wish I knew how to try this out lol
Hopefully this becomes more accessible to everyone soon!
I can send hekate modules
Yeah overclock........
We don't have a dynarec arm64
No problem, we'll go overclock the switch.
It's like having a car with square wheels, square wheels? Yeah no problem I'll put a v12 in the car, no matter if the wheels are round or square, my car will go at 300km/h (190mph), even if it must ruin the chassis, axles, gimbals etc....
Understand who can...
need data for benchmark tests ??They already said this is a short term solution to a long term problem. Everything will come in due time. They need data for benchmark tests and a few people are willing to take the risks with their consoles to see how far the homebrew community can actually be pushed.
If this ruins my Switch, I will gladly take the L and just grab another one when I am able to
I’m so confused is this out or naw? Someone is saying they can send modules?
As far as I tested on Lakka.tv, CPU overclock to 1.5GHz and GPU overclock to docked clocks isn't that hot. I know the system isn't pushed to 100% but still, it was better than stock
What are the native clock speeds for undocked?
It's not code optimization that's the problem, it's the missing ARM64 dynarec. Overclocking is a way to make games run decently right now as a temporary solution. We can either wait till somebody develops a working dynarec, which could take a long time or might even never happen, or use overclocking to play those games already in the meantime.While overclocking is a good thing, I don't think it's a very good idea to start using overclock to have better emulation when code optimization could make those consoles pretty playable on the switch's hardware...