The Legend of Zelda - A Link to the Proto patch Version 1.0 release

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Romhacker SePH released patch Version 1.0 of The Legend of Zelda - A Link to the Proto.
The Legend of Zelda - A Link to the Proto is an interpretation of various development phases of the game based on the Alttp prototype assets.
"This is a result of 4 months (maybe 5) of "behind the scenes" hard work, a few assembly hacks and fixes etc.
This game was known as A Link To The Past and only has been renamed into A Link To The Proto for the release to stand on it's own.
There is a lot of changes, I tried to add as much prototype assets into the game,
but unfortunately due to the multiple iterations of the same tilesets and a rather limited space for graphics, only a few select ones made it into the reconstruction.
But still, there is a lot of places to explore and many unseen things to discover from the proto content that was cut from the final vanilla release from Nintendo.
That's it for a brief introduction... I hope you enjoy playing this hack as much as I had fun "reconstructing" a playable prototype!"
* Overworld, Dungeons, Items and Sprites graphical changes
* Brand new overworlds based on the earliest World Map
* All prototype dungeon rooms implemented
* Implemented prototype HUD
* Health as been reduced to 16 hearts
* Jump Shoes to jump over large gaps
* Armos Knights Prototype AI
First things first, to play A Link To The Proto you will need:

1. The included patch
2. A patching program such as LunarIPS (LIPS)
3. A copy of Zelda A Link To The Past (U) WITHOUT HEADER
(Don't bother asking for the rom!)
4. Other useful Information:
Name: Legend of Zelda, The - A Link to the Past (USA).sfc
Date: 1996-12-25
Size: 1 MB (1,048,576 bytes)
--------
SHA-1: 6d4f10a8b10e10dbe624cb23cf03b88bb8252973
MD5: 608c22b8ff930c62dc2de54bcd6eba72
CRC32: 777aac2f

You can find a guide on how to use LIPS at romhacking[dot]net
Source:https://www.zeldix.net/t2180-the-legend-of-zelda-a-link-to-the-proto
 

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