Homebrew RELEASE The Legend of Zelda - Mystery of Solarus DX (solarus engine)

Leonidas87

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Will do a full rebuild with latest libnx tonight, this should solve most crash reasons.
No guarantees it will work, though (but I am optimistic).

Sounds good to me

--------------------- MERGED ---------------------------

Will do a full rebuild with latest libnx tonight, this should solve most crash reasons.
No guarantees it will work, though (but I am optimistic).

Been updated for 5.0.2 as of yet?

Runs great on my 4.1.0 switch. Be nice to have it on both of them.
 

carstene1ns

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Sorry for the late reply, was busy with other stuff.
Here is the rebuild, needs the data files from the first post. Please test and report back!
I will update the first post later (as it maybe does not work).

Edit: Thanks for testing! The build in the first post has been updated (on my website).
 

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Last edited by carstene1ns,

Leonidas87

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Sorry for the late reply, was busy with other stuff.
Here is the rebuild, needs the data files from the first post. Please test and report back!
I will update the first post later (as it maybe does not work).

Testing on 4.1.0 and 5.0.2 in just a moment.

--------------------- MERGED ---------------------------

4.1.0 working with the latest build.

5.0.2 test up next
 

Leonidas87

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Have to finish all these download first on to the new 200gb micro sd card.

Nntendo
20180520_222618.jpg
Switch is a beast and that's not even half the games in progres downloading lmfao
 

Sb2

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Well, I have it working, but I'm more used to a d-pad than I am an analog stick. Can you add d-pad functionality?
You can use the dpad just go to inventory screen and keep tapping to the left until you reach the options screen, scroll down to the bottom and you can rebind the movement to the dpads
 

Rune

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Correct me if I'm wrong but I think you just take the data.solarus from the game of your choice and copy that to the Switch.
 

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