I honestly don't care if people dislike me or not, Internet popularity is overrated but as for the project, I'm not going to announce any finish project dates as to not rush any development to make sure this gets done right. A lot of projects rush through spitting out maps without doing any real design and game research then later quit when they hit problems they should of researched and fixed in the beginning. I will later announce the full details of the project on The GCN and my youtube channel sometime this year.
There is actually a lot of misconception about what happened then and a lot of false things said about me, which include Shadowfire who has apologized to me about it. It's also the reason I was unbanned and reinstated back on the gcn. If I was really as bad as everyone claimed, I wouldn't of been unbanned and definitely not put back as an administrator. As for why the project fell apart, I've explained it a bit in a
previous post and plan to do a podcast on the GCN with Shadowfire and a couple members from the old Ura team to explain what really went down.
Porting it to the MM engine was not the reason it fell, there was a lot more underlying issues and more RL issues that the team struggled with. Keep an eye on the GCN for an upcoming podcast where we will explain what happened.