So I started playing around in item world trying to level my equipment in Disgaea 3 which lead me to go back to my Innocent codes. I still don't understand how the subdued innocents adresses work but here goes.
When you use the Innocent mods from my .psv you'll just end up with an unsubdued innocent, in order to turn it into a subdued innocent you'll either need to subdue it through Item World or use the Number of Innocents mod from my .psv(I probably should change the name of that code while I'm at it)
Code:
_V0 Innocent Warehouse: Number of Innocents mod slot 1
$0200 81BB4598 00000000
Now because the values work funny, you can't just put any old thing on the right like you can with an unsubdued innocent. So to save time explaining, this is what you need to add to get you what you want since this is the max you really need to certain innocents.
Code:
00004200 = 100 subdued Innocents
00003000 = 300 subdued Innocents
00003001 = 500 subdued Innocents
00004E1F = 19,998 subdued Innocents
That's just how the games works and I don't feel like reading up on anymore formulas on this game. I also went ahead and made a weapon stats mod.
Code:
_V0 Weapon stats slot 1 mod #4
$0200 81A02B50 00000000 #HP
$0200 81A02B58 00000000 #SP
$0200 81A02B60 00000000 #ATK
$0200 81A02B68 00000000 #DEF
$2000 81A02B6C 00000000
$0200 81A02B70 00000000 #INT
$0200 81A02B74 00000000
$0200 81A02B78 00000000 #SPD
$2000 81A02B7C 00000000
$0200 81A02B80 00000000 #HIT
$0200 81A02B84 00000000
$0200 81A02B88 00000000 #RES
$0200 81A02B8C 00000000
$0000 81A02BD2 00000000 #LVL
$0000 81A02BF3 00000000 #POP
$0000 81A02BF4 00000000 #MOV
_V0 Max Weapon stats slot 1 #4
$0200 81A02B50 0015DFAF #HP
$0200 81A02B58 0015DFAF #SP
$0200 81A02B60 0015DFAF #ATK
$0200 81A02B68 0015DFAF #DEF
$2000 81A02B6C 00000000
$0200 81A02B70 0015DFAF #INT
$0200 81A02B74 00000000
$0200 81A02B78 0015DFAF #SPD
$2000 81A02B7C 00000000
$0200 81A02B80 0015DFAF #HIT
$0200 81A02B84 00000000
$0200 81A02B88 0015DFAF #RES
$0200 81A02B8C 00000000
$0000 81A02BD2 000000C8 #LVL
$0000 81A02BF0 00000000 #Rarity
$0000 81A02BF3 00000008 #POP
$0000 81A02BF4 0000001F #MOV
Also made a max weapon stats, I kind of recommend atleast removing any and all Innocents inside whatever item you plan on maxing as these stats are what you're supose to have when theres nothing in them. For some reason they aren't permanent either, they seem to revert when you mess with the item too much, even when you try to dupe an item with a Puppy Paw Stick. Best way to use the weapon stat codes is to equip the item and never remove it, also there needs to be an empty slot on the person you equip it to otherwise changing out an item with another will cause the stats to revert. The extra line under DEF, INT, HIT, and RES is for items that have -(negitve) number. Your stats will roll over if an weapon or armor has an negitve number(Like axes that mostly reduce speed), the extra line is there to fix that. Haven't found any item that gives negitve ATK, HP, and SP but if I do I'll try to add it if I see it.
Hopefully this will be my last few codes I make for Disgaea 3 but I'll keep trying to fix my .psv to where its all readable. I've also corrected some things and added notes to my codes and merged the Max Mana codes from different slots into 1 code.
Edit:My Infinite Dispatch code was bugging out on me for some reason, its been working for me for the longest time now. Maybe I typed it wrong, I don't know but I changed it to an 8bit value since it didn't really need to be 16bit