Gaming What do the direct sound buffer bytes look like in a GBA rom?

biolizardshadow

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I am currently trying to find the sound buffers for the direct sound channels on the M4A/MP2K sound engine. My intention is to change a game that uses mono output and get it to use stereo output. I have already found and located the sound mixer locations for games as well as where that data is stored in ram. I need help locating where the direct sound buffer values. Any advice as to how I can find them would be great.
 

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