Hacking What was the point of the WBFS file system?

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impeeza

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Gamemaster1379

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If I remember right during the time, NTFS had no support, only FAT32. FAT32 was incredibly inconvenient because it didn't support any files over the 4 GB limit, of which I think, with padding, just about any Wii game was. Certain games, even trimmed (like Smash Bros Brawl) are still over 4 GB. WBFS was the solution "at the time"
 
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impeeza

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Yeah, that's why the WBFS files can be splitted on 4GB files, and the WiiBackupManager takes care of that. I actually have a 320 GB hard disk with 152 games on the /WBFS/ folder and each game on his own folder, some games have .wbfs and .wbf1 files on it
 

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