Awesome, looking forward to giving it a go tomorrow!Guys new update is live, a lot has been changed, test it out you will see a lot is changed
Awesome, looking forward to giving it a go tomorrow!Guys new update is live, a lot has been changed, test it out you will see a lot is changed
Dude a lot is changed in the update file, mostly the accesories, the scripts, gardroot files and code.bin@kamesenin888 would you mind to share an archive of translated files used in v1.3 update patch? thanks in advance
I mean the translated files from the update only.Dude a lot is changed in the update file, mostly the accesories, the scripts, gardroot files and code.bin
I am still using that method for gateway users and citra, since that way it works for the 3 including Luma
I am not logging the files changed in reality
I do not have that collection man, as I am not logging what I am changing,that would mean checking all the files that I have changed one by one, I can do that redirection but I really prefer the CIA path that doesnt require you to put the files in the romfs path, and using ntr in gateway is not a good option so you would need to put the complete patch with a modified code.bin in the update either way, its only 40 mb to get the update and each patch update is not that frequent so in my eyes its goodI mean the translated files from the update only.
like a collection of those modified files. (doesn't include those from original games)
I want to write a script to itterate over those edited files and edit corresponding strings in the code.bin. so luma users can use romfs redirection only without install the altered update patch. (works for gateway and citra too)
i see.I do not have that collection man, as I am not logging what I am changing,that would mean checking all the files that I have changed one by one, I can do that redirection but I really prefer the CIA path that doesnt require you to put the files in the romfs path, and using ntr in gateway is not a good option so you would need to put the complete patch with a modified code.bin in the update either way, its only 40 mb to get the update and each patch update is not that frequent so in my eyes its good
3dstool -zvf code.bin --compress-type blz --compress-out code.bin
If you want to do iti see.
en gardroot hay un archivo GDCardData3ds.wdb este tiene los mensajes en batalla, y el code.bin tiene los mensajes, pero ocupas editarlo con hex porque sino el juego se va a trabarHow do you translate this? I'm making a translation of this game for the spanish but i can't found it...
If you want to do it
en gardroot hay un archivo GDCardData3ds.wdb este tiene los mensajes en batalla, y el code.bin tiene los mensajes, pero ocupas editarlo con hex porque sino el juego se va a trabar
the code.ips only has modifications for the code.bin you must go to the code.bin in the update to edit those manuallyThe code.ips?
--------------------- MERGED ---------------------------
And how edit the GDCardData3ds.wdb file?
I forgot about those, lol yes they should be removed, the thing is the more is added the more intensive is going to be for the game to run some things, I think in the end should be wise to patch the game CIA with the patch for a smoother experiencethere are some unrelated tpl(ps file) files in the update patch. better delete those.
btw, those small avatar images(not related to translation) in romfs\Action\Arcade\Menu\CHGTEX/XX/00,01,etc. will slow down the loading speed of the game in certain interface.
I removed them. here is archive of this CHGTEX folder with translated name ctpk only.
im trying to merge game files into patch instead. but i found out some of the old project leader's files got mixed with your new one.the code.ips only has modifications for the code.bin you must go to the code.bin in the update to edit those manually
I forgot about those, lol yes they should be removed, the thing is the more is added the more intensive is going to be for the game to run some things, I think in the end should be wise to patch the game CIA with the patch for a smoother experience
The code.ips?
--------------------- MERGED ---------------------------
And how edit the GDCardData3ds.wdb file?
I forgot to put the mes file in the update lol, but its in both because of the modifications of the code.bin, the mes file is one that I translated, but forgot to update it in the updateim trying to merge game files into patch instead. but i found out some of the old project leader's files got mixed with your new one.
take mn_mes ask example, the file in luma dir is translated, but not the one in update patch. for mn_mycha_param, the file got translated in both luma dir and update patch...
currently, I'm trying to filter out all translated base game only files in luma dir. somewhat not do-able with DCP.
try godhand. it's wrote by insight2kyou must use a hex editor, replacing byte by byte
That wont work because the file size and text position must be mantained, the hex route its been working fine as of now, and godhand I do not why it hangs with the code.bintry godhand. it's wrote by insight2k