ROM Hack [WIP] Dragon Ball Heroes: Ultimate Mission X(Continued)

kamesenin888

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@kamesenin888 would you mind to share an archive of translated files used in v1.3 update patch? thanks in advance
Dude a lot is changed in the update file, mostly the accesories, the scripts, gardroot files and code.bin

I am still using that method for gateway users and citra, since that way it works for the 3 including Luma

I am not logging the files changed in reality
 
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Sonansune

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Dude a lot is changed in the update file, mostly the accesories, the scripts, gardroot files and code.bin

I am still using that method for gateway users and citra, since that way it works for the 3 including Luma

I am not logging the files changed in reality
I mean the translated files from the update only.
like a collection of those modified files. (doesn't include those from original games)
I want to write a script to itterate over those edited files and edit corresponding strings in the code.bin. so luma users can use romfs redirection only without install the altered update patch. (works for gateway and citra too)
 
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kamesenin888

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I mean the translated files from the update only.
like a collection of those modified files. (doesn't include those from original games)
I want to write a script to itterate over those edited files and edit corresponding strings in the code.bin. so luma users can use romfs redirection only without install the altered update patch. (works for gateway and citra too)
I do not have that collection man, as I am not logging what I am changing,that would mean checking all the files that I have changed one by one, I can do that redirection but I really prefer the CIA path that doesnt require you to put the files in the romfs path, and using ntr in gateway is not a good option so you would need to put the complete patch with a modified code.bin in the update either way, its only 40 mb to get the update and each patch update is not that frequent so in my eyes its good
 
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Sonansune

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I do not have that collection man, as I am not logging what I am changing,that would mean checking all the files that I have changed one by one, I can do that redirection but I really prefer the CIA path that doesnt require you to put the files in the romfs path, and using ntr in gateway is not a good option so you would need to put the complete patch with a modified code.bin in the update either way, its only 40 mb to get the update and each patch update is not that frequent so in my eyes its good
i see.
 

Sonansune

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i just found out the code.bin is decompressed in the cia. (double the size)
compress it could shrink down the size of the cia.:D
Code:
3dstool -zvf code.bin --compress-type blz --compress-out code.bin
 

Silvor

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Wow, so much new stuff has been translated! Icons, badges, scoring and even some of the in battle abilities!! I'd pretty much given up hope that those would ever be translated.
You're doing an awesome job kamesenin888! Thank you so much for working so hard on translating this great game :)
 
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Nacho50225

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How do you translate this? I'm making a translation of this game for the spanish but i can't found it...
 

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kamesenin888

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If you want to do it
How do you translate this? I'm making a translation of this game for the spanish but i can't found it...
en gardroot hay un archivo GDCardData3ds.wdb este tiene los mensajes en batalla, y el code.bin tiene los mensajes, pero ocupas editarlo con hex porque sino el juego se va a trabar
 
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Nacho50225

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If you want to do it

en gardroot hay un archivo GDCardData3ds.wdb este tiene los mensajes en batalla, y el code.bin tiene los mensajes, pero ocupas editarlo con hex porque sino el juego se va a trabar

The code.ips?

--------------------- MERGED ---------------------------

And how edit the GDCardData3ds.wdb file?
 

Sonansune

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there are some unrelated tpl(ps file) files in the update patch. better delete those.

btw, those small avatar images(not related to translation) in romfs\Action\Arcade\Menu\CHGTEX/XX/00,01,etc. will slow down the loading speed of the game in certain interface.
 
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kamesenin888

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The code.ips?

--------------------- MERGED ---------------------------

And how edit the GDCardData3ds.wdb file?
the code.ips only has modifications for the code.bin you must go to the code.bin in the update to edit those manually
there are some unrelated tpl(ps file) files in the update patch. better delete those.

btw, those small avatar images(not related to translation) in romfs\Action\Arcade\Menu\CHGTEX/XX/00,01,etc. will slow down the loading speed of the game in certain interface.
I removed them. here is archive of this CHGTEX folder with translated name ctpk only.
I forgot about those, lol yes they should be removed, the thing is the more is added the more intensive is going to be for the game to run some things, I think in the end should be wise to patch the game CIA with the patch for a smoother experience
 
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Sonansune

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the code.ips only has modifications for the code.bin you must go to the code.bin in the update to edit those manually

I forgot about those, lol yes they should be removed, the thing is the more is added the more intensive is going to be for the game to run some things, I think in the end should be wise to patch the game CIA with the patch for a smoother experience
im trying to merge game files into patch instead. but i found out some of the old project leader's files got mixed with your new one.
take mn_mes ask example, the file in luma dir is translated, but not the one in update patch. for mn_mycha_param, the file got translated in both luma dir and update patch...
currently, I'm trying to filter out all translated base game only files in luma dir. somewhat not do-able with DCP.:D
 

kamesenin888

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The code.ips?

--------------------- MERGED ---------------------------

And how edit the GDCardData3ds.wdb file?

you must use a hex editor, replacing byte by byte

im trying to merge game files into patch instead. but i found out some of the old project leader's files got mixed with your new one.
take mn_mes ask example, the file in luma dir is translated, but not the one in update patch. for mn_mycha_param, the file got translated in both luma dir and update patch...
currently, I'm trying to filter out all translated base game only files in luma dir. somewhat not do-able with DCP.:D
I forgot to put the mes file in the update lol, but its in both because of the modifications of the code.bin, the mes file is one that I translated, but forgot to update it in the update
 
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