Homebrew [WIP] PHBank - Pokémon Homebrew Bank

Mythrandir

Life-long Learner
Member
Joined
Nov 12, 2015
Messages
188
Trophies
0
XP
901
Country
United States
Question: About the multi selection, would you prefer:
  • Something like the official multi selection, where you draw a rectangle and move the selected rectangle to an empty area. (transfer will be cancelled if the empty area is not enough, but the selection will be kept)
  • Something like the official multi selection, where you draw a rectangle and move the selected rectangle to an area, which will result into a swap for each Pokémon present in this area and the original selected rectangle.
  • Something like the Windows file/folder multi selection, where you "check" some Pokémon and when you are done, you press a button to move each checked Pokémon to the current box (transfer will be cancelled if the empty area is not enough, but the selection will be kept).
I like the third option.
 

Gocario

GBAFail'd
OP
Member
Joined
Sep 5, 2015
Messages
640
Trophies
0
Location
Bourg Palette
XP
804
Country
France
does the number 3 keep all the pokemon selected in the same position?
Not really,
It keeps the Pokémon in the same order you select them, filling the empty slot of the destination box
You will still be able to move an entire box with a button.


I wouldn't imagine so much unanimous #3 answer. :o
I will keep this idea then.
 

Ricken

Waiting for something to happen?
Member
Joined
Jan 19, 2016
Messages
2,663
Trophies
1
Age
21
Location
Mid-Michigan
XP
2,974
Country
United States
Only problem I see with #3 is that it would probably take a lot more time to select an entire box..
we can already move an entire box in/out of bank easily... cant check rn, but i think you highlight a poke in a box and press Y when the other side has an empty box
 

Just Passing By

Well-Known Member
Member
Joined
Jan 3, 2016
Messages
1,563
Trophies
0
XP
663
Country
United States
Only problem I see with #3 is that it would probably take a lot more time to select an entire box..
I like number 3 because the thing about creating rectangles is that there may be Pokemon you don't transfered, or you didn't draw it big enough so you have to do it again. With checking the Pokemon, you can choose and I unchecked if needed which in the long run can actually save time.
 

Sonansune

Well-Known Member
Member
Joined
Jul 2, 2015
Messages
3,734
Trophies
1
XP
2,143
Country
Canada
Not really,
It keeps the Pokémon in the same order you select them, filling the empty slot of the destination box
You will still be able to move an entire box with a button.


I wouldn't imagine so much unanimous #3 answer. :o
I will keep this idea then.
that's nice! it will be inconvenient if you don't do the merge.

--------------------- MERGED ---------------------------

finally, the freetype2 successfully compiled.
I believe all the prerequisites are installed(portlibs, sf2d, sftd), but.....:gun:
 

Attachments

  • upload_2016-2-29_19-34-36.png
    upload_2016-2-29_19-34-36.png
    18.5 KB · Views: 201

Sonansune

Well-Known Member
Member
Joined
Jul 2, 2015
Messages
3,734
Trophies
1
XP
2,143
Country
Canada

HowDoI?

Well-Known Member
Member
Joined
Feb 27, 2016
Messages
191
Trophies
0
Age
25
XP
35
Country
Will there soon be support for R/B/Y savefiles?
The new VC use the same saves as the original games.
 

Sonansune

Well-Known Member
Member
Joined
Jul 2, 2015
Messages
3,734
Trophies
1
XP
2,143
Country
Canada
I am using windows, I didn't have any problem with.
after I add libsfil, I can compile PHBank source code now:bow:
just 1 last question....you are using precompiled version portlibs or compile newest source code by yourself? the freetype2 is the only one that I can't compile with the makefile script...:gun:
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    The Real Jdbye @ The Real Jdbye: @BakerMan needs more expand dong