Hmm, are the MD5 checksums for the original files and patched files the same values that they're supposed to be in the OP?
If the text is in English, then it is working, yes! This is a JP -> ENG translation, after all!Hi,
Is it the layeredfs method working? I try it on 1.1 version and everything texts are still in English.
Envoyé de mon SM-T700 en utilisant Tapatalk
I would be absolutely delighted to see what you can do for us. Here is the current status of all the files (I will PM you links to access them):I am not a native speaker but I speak some Japanese and have done a number of translations over at /r/translator. If you could give me a list of what needs to be done, I can see what i'm capable of. I also own and play this game regularly in Japanese so I am familiar with the terms.
Sorry, the text is in JP not in ENG.
I have luma 7 with game patching option enabled.
I downloaded all your github, rename _data directory to romfs and copy it to SD:/luma/titles/0004000000190E00/
Missing something?
(goes cross eyed) I don't know what that isHmm, are the MD5 checksums for the original files and patched files the same values that they're supposed to be in the OP?
If the text is in English, then it is working, yes! This is a JP -> ENG translation, after all!
I would be absolutely delighted to see what you can do for us. Here is the current status of all the files (I will PM you links to access them):
System Text = 12.05%
Story Text = 0.00%
Sub-story Text = 0.00%
Keep the _data folder, that's the folder with all the actual modified files. Place it in /luma/titles/<title id>/romfs/Hi i am using the latest layeredFS method but when i start the game, it just loads Nintendo 3DS and nothing moves? Any idea?
I have been away for quite a while so i'm still quite blurry but i'm on the latest Luma3ds 7.0.5.
After the romfs folder - i have a data_ folder and then all the other etc folders. (do i need this data_ folder?)
Any help will be good, thanks!
Keep the _data folder, that's the folder with all the actual modified files. Place it in /luma/titles/<title id>/romfs/
Well, let's check some stuff first...Guys, I'm having some problem with the multiplayer, everytime I try to create a room or join one I get the "An error has occured. Ending multiplayer. Returning to main menu"
does anyone know how to make it work?
(The game and all the DLC's are running flawlessly though)
Well, let's check some stuff first...
If all those things are checked and you're still having issues using the local mutliplayer, I don't know much else that could help. I haven't encountered any issues on my end, but then again, I run a very "standard" setup (latest versions of everything, B9S, etc.).
- Is your system's wifi turned on?
- Are you running the latest version of Luma CFW (or another equivalent that enables region free local multiplayer)?
- Are both systems that you are using (both the host of the room and the person joining) running the same version of Luma and are both up-to-date?
- Are both systems running the latest version of the game (v1.1)?
Is this compatible with the dlc builder that can be found on a certain site?
It gets stuck at 3DS loading screen until force shutdown or DataAbort.
I figured it out. I had to delete the code.ipsIt is compatible, the DLC shouldn't cause the game to get stuck at the 3DS loading screen regardless if the DLC is working or not, seems you have a problem with the game itself, does it work without DLC installed?
At most if the DLC didn't work the game would say it failed to load it but continue to let you play.