With the Asus ROG Ally and Lenovo legion Go competing with the Steam Deck, could Microsoft makes an Xbox Surface?

Futurdreamz

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Steam Deck is proving that the Handheld formfactor is popular enough for others to try, so I was wondering what would it look like if Microsoft were to throw their hat in the ring?

I guess my questions is, Is there enough overlap between Xbox OS and Windows OS for Microsoft to make a device that can play all Xbox games, Windows Store games, Steam games, and games from any source? If the hardware is compatible, could Microsoft make a hardware-specific setup to run everything, either a wrapper app to handle Xbox games - or possibly a Hypervisor setup that has Windows OS and Xbox games run side-by-side, so when you launch an Xbox game Windows gets deprioritized or suspended?

Would it be better to have permanent controls like the steam deck or asus ally, or detachable like the lenovo go and Switch? Would it be good to have support for an eGPU dock, so you can have higher performance when gaming at home?
 

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    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
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    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
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    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
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