Xbox One Gets Booed Out At EVO 2013

Kouen Hasuki

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Evo 2013 is this year's edition of the Evolution Championship Series fighting game tournament. Being a long runing (well 11 years with roots stretching back somewhat further) such things also tend to act as a minor reveal for interested companies and MS also appeared with Killer Instinct (a fighting series from former Nintendo devs "Rare" and makers of such classics as Donkey Kong, Goldeneye and Banjo Kazooie that has a long history and a fairly devoted following). Despite a few unpleasant remarks during the e3 demo most noted it as one of the nicer things to happen in the 2013 E3 conference by Microsoft.
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Unveiling Killer Instinct for the Xbox One... Didn't go to plan...

(Sorry for less than stellar video quality the pauses are in the video itself)


Will the Xbone ever get a break even when giving many what they have been begging for since the end of the Nintendo 64 days?
 

Dr. Ivo Robotnik

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By this point it looks like hate for the sake of hate, really. :P

I mean, okay, the XBox One shot itself into so many of its feet it had to mutate several additional ones, but it's becoming a bit ridiculous, the sheer amount of hate just mentioning the word "Microsoft" gets by this point.

Still, they did it to 'emselves, I guess.
 

ElYubiYubi

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Killer Instinct was well received there. The Booing was for the Xbox One.

BTW a puertorrican won EVO 2013 Ultimate Marvel vs Capcom 3 CHAMPIONSHIP!!!

evo_marvel_champ_flocker.jpg
 

Sop

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ORIGINAL RARE TEAM SHOULD BAND TOGETHER AND MAKE BANJO KAZOOIE 3

off topic but I don't care
 

Guild McCommunist

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HEY GUYS THE ORIGINAL RARE TEAM WAS GENIUSES!

Too bad most of their games are actually pretty... not expertly designed. Donkey Kong Country didn't have good level design, Banjo Kazooie didn't have good level design, Goldeneye and Perfect Dark didn't have good level design (well Perfect Dark ranged from "interesting levels" to "convoluted as fuck"). They were good at making A) collect-a-thon platformers that people loved because you just collected shit B) memorable music and C) a single fun multiplayer game (Perfect Dark which blows Goldeneye out of the water by leaps and bounds). Most of them have since quit the industry or are off working for other developers.

I'm just saying that their games weren't really known for being well designed, just for being "memorable".
 

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