Sadly, you'll need to use OpenGL for the Pentalas region, and you'll get better OpenGL performance on Ryujinx.New here but I was wondering if anyone knows if there's a fix for the vertex explosion issue with Yuzu when using Vulkan on AMD
With both the 2.0.0 update and the 4th DLC update patched, I was able to use cheats and mods with no problems.Does anyone know if the cheats work with v2.0.0 update and DLC 4, regardless of patched/unpatched status (with SAK) ?
Okay, thanks !With both the 2.0.0 update and the 4th DLC update patched, I was able to use cheats and mods with no problems.
One warning however, If you use the 'item pickup distance' cheat, when you get to a very recognizable colony near the start of Chapter 3, turn that particular cheat off until AFTER you've gotten quests off the quest board.Okay, thanks !
Thanks for the advice !One warning however, If you use the 'item pickup distance' cheat, when you get to a very recognizable colony near the start of Chapter 3, turn that particular cheat off until AFTER you've gotten quests off the quest board.
It's possible to get the "wedding ring" quest item with that cheat before accepting the quest, which will cause the game to freeze once you accept the quest.
same here,New here but I was wondering if anyone knows if there's a fix for the vertex explosion issue with Yuzu when using Vulkan on AMD
Cheats have been updated to 2.0 for a while nowI'm a little late to the party. Currently on 1.1.0 because that's the latest version that has cheats available. Has anyone been successful with getting gameplay cheats working on yuzu? Seems the game locks up no matter what cheat I use. Only the graphical cheats are working fine (looks so good in 4k) but anything that alters the gameplay doesn't work. Do I need a certain setting to be on/off to help with cheat compatibility?
Ah sweet, I'll give it a spin in yuzu!Cheats have been updated to 2.0 for a while now
https://gbatemp.net/threads/xenoblade-chronicles-3-010074f013262000.615986/
If that pops up, just restart Yuzu and it should go away.Hello guys. I have a question, does anyone know why on Yuzu I have random vertex explosions anywhere in the game? Not only in Pentelas, it can be at any time and place very randomly. I use Intel Core I7 11800H and an RTX 3060 Laptop.
CPU and GPU on your PC?Hello everyone,
My cutscenes and sometime gameplays sometimes get stutering (especially when many npc cutscenes), I know this problem discussed before but anyone knows the best solution nowadays?
Game ver: 2.0.0, full Dlc, latest firmware & key,
Yuzu EA configure is default: Vulkan, Accuracy normal, NVDEC: GPU, Resolution 1x, AA none, Vscynce Off,...
Mod: 60fps (it's not bc of the mod, the gameplay is smooth, it happened before I install the mod)
Thanks friends!
thanks! the lastest Yuzu EA feels smoother, no wonder everyone here use it xDCPU and GPU on your PC?
You could try raising Yuzu's process priority in Window's Task Manager to "high":
-Open the Task Manager.
-Go to the Details tab, and scroll all the way to the bottom. One of the last processes should be "yuzu.exe". (the default is to have it sorted by name)
-Right-click yuzu.exe, and select "Set Priority" < "High".
-Click "Change Priority" on the resulting dialog box.
This will need to be repeated every time you restart Yuzu.
Yea, Yuzu had some rather huge performance gains from some of the more recent builds.thanks! the lastest Yuzu EA feels smoother, no wonder everyone here use it xD
btw which mods give increasing resolution ( and its also stable)?
is it like that
normal 1x < 1080p < 2k < emulator scale enabler
Haven't seen 2k implemented yet
Isn't that the default state 1x 1080p? (they write in resolution: 720p/1080p)Yea, Yuzu had some rather huge performance gains from some of the more recent builds.
3 options for resolution mods:
-Disable Scaling + 2K (Yuzu set to render at 1x)
-Disable scaling + 1080p (Yuzu set to render at 1x)
-Emu Scaler Enabler (Yuzu set to render at what you want it to render at; disable scaling already part of mod)
All 3 setups should be stable.
I thought 1080p was the default state when dynamic scaling wasn't involved too, but the existence of the mod seems to say otherwise...Isn't that the default state 1x 1080p? (they write in resolution: 720p/1080p)
and the 2k for v2.0.0 isn't implemented yet right?
and which takes more cpu/gpu resources in order?
thanks