Why DRM makes me angry and sad – 5. My computer - my rules… or not?

1. My devices:
If I buy a computer (this means PCs, smartphones, consoles, TVs,…), I may do anything with it I like, unless it violates laws. Clearly it is not allowed to smash a laptop onto another person’s head, or open the battery to dispose the chemicals into the wood or using it for criminal activities of any kind (this includes copyright infringement).
Laws are not made by the computer manufactures; I hope so at least. Apple, Sony, Nintendo, Asus, HTC,… may not claim power over my devices!
It’s none of their business if I paint my computer yellow with blue dots because I want it.
It’s also none of their business what software I run on it. They are neither legislative, nor executive, nor judiciary. They can’t make any rules form my devices. Unless a law prohibits a usage, it is not illegal.
(I'm not covering the topic warranty in this blog post)

Nintendo, for example, calls every execution of unapproved code “unauthorized modification”. What? I need authorization for running code on my CPU? You’ve obviously lost all touch with reality… (That is what the doctors always told me, when I was a teenager – different story, not today but next time in the botched life category).

They threaten the user by claiming any update may brick the console on purpose (they never did though… I wonder why?!) and/or remove unauthorized content. That is what I would call “Computersabotage” in the sense of the StGB §303b. (Again, translating laws is a nightmare. I’m not skilled enough to do this. §303b contains regulations/degrees of penalty for persons or organizations, who do physical and/or software damage to other peoples computers. A special case of damage to property, §303)

You have to agree to this terms to update. You have to update to play a physical game you already paid for. You get to read this terms after buying. (Disclaimer: I’m not a lawyer, this is no legal advise). As far as I know, EULAs you get to read after paying, are completely null and void. Worthless. At least in Germany.

I paid for the console → I may use the console in any way not prohibited by law.
I paid for the cartridge → I may play the fu..... game no matter what EULA comes after I paid.

“But you clicked on agree, so it is not void.” Yes it is void! I have no choice. If I want to do, what the law allows me to do, I have to click on “agree” but I do not have to agree with it. This is a kind of extortion.

They may not come up with any terms I did not know before buying and a little text on the package like “You have to agree to the EULA inside to use the device” is clearly not sufficient. This text does not make me know beforehand what they want to restrict. I can’t consent to anything without knowledge. And also: I do not have any contract with the manufacturer. I have a contract with the retailer. I buy a computer and simply do not care about what the manufacturer wants.

2. Not my devices:
This is valid for my devices. Nowadays there is another problem: Most devices like smartphones or gaming consoles are tied to some kind of online service. I cannot judge whether the terms for online services are always valid – often enough big companies violated laws in the past – but in general I’m okay with that. If Nintendo says: “Only unmodified consoles may use the online services.” it is their right to do this. For me, they do not even have to provide any reason. The online services run on their computers. So they make the rules! Only they decide who may connect!

The situation is different: The console already runs, my games are playable and if I want to use the online services, I can read the terms before doing so.

Like here on GBAtemp: I read the terms and rules before signing up. I read. I thought about it. Slept a night. Read again… and agreed. And I do my best to not violate the rules. If I want to use this online service (which is true), I have to obey the rules – and not ask where to get any warez (not that I would even care…)

Back to Nintendo. There’s just one problematic point: Banning users of modified consoles from the Eshop. They may do this, it’s their servers. But this is so stupid! Someone hacked their console and still wants to buy something (Not every user of cfw is not willing to pay!). “You modified your console. → You’re a pirate. → You may not buy. Go away and pirate the games!”

My head → Desk… SLAM!

On the 3DS they never enforced this – like they do on the Switch (I did not really follow the discussions because I do not own a Switch and probably never will because of their decision about banning from the shop and some other points.)

Why is this a little problematic? It hurts small developers. One can modify their Switch and get banned and still buy Mario, Zelda, Pokemon,… but they cannot legally buy and support indie titles that get no physical release. While I prefer physical over download, many smaller games would simply not exist on consoles if there were no downloads.

3. "Protection" at all costs:
Many people object to my opinion. “The big companies are just protecting their intellectual property. It is their right to do this.” They may have some right to protected their goods from being used without a valid license. But they clearly do not have the right to dictate me what to do and what not on my computers. And they may not damage my computers. Damage? Would a big company damage computers with their DRM? Never… YES THEY DO!

While protecting their intellectual property, big companies often go way too far. A well known example of this is the Sony rootkit distributed on various audio CDs from Sony BMG. This DRM was clearly malware (anti-virus programs do detect in nowadays!). And that is not all. They committed copyright violations on GPL licensed software!

We protect our property at all costs! We control your computer! And we may ignore the licenses of others! Why does Sony BMG even exists after doing this?
https://en.wikipedia.org/wiki/Extended_Copy_Protection
https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal
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Comments

"What? I need authorization for running code on my CPU?"

You need authorisation to create a derived work of their copyrighted software.

They have the right to block access to their software
 
I dont mind the DRM on the consoles. I only want them to play games. Besides they all get hacked. The DRM always get defeated. I dont buy stuff with online DRM. That is crossing the line for me. I dont mess with steam because of the online DRM. So therefore i refuse to buy any games on steam. INot one of my 20 some computers and laptops have Steam installed... I just pirate steam games.
Just wait till everything is streamed from online. You wont own anything. The noobs all like owning nothing and they love paying for stuff and being told how to use it. Physical Media = Freedom.
 
Honestly... that's a whole lot of wrong assumptions and misinformation. Don't get me wrong: I dislike DRM too but Nintendo, and other companies for that matter, are legally in the clear. What they mean by unauthorized code isn't in legal terms, it's related to their developer licensing and publishing programs - legally speaking in more than one country you're allowed to run whatever code you want if you can get in. Talking about licenses, you can see the EULA before buying a console or using one of their services on their respective websites (you can argue that some EULAs have been dismised in court but that's a whole different argument, and Nintendo's seems pretty solid on that matter) and if you disagree with it after buying something you can always ask for a refund.

...Aaand that's where the solution to this problem comes in. You don't like a certain company? Vote with your wallet and don't buy their bloody products. No one's forcing you to buy any console, the latest entry in whatever franchise or some kind of online subscription, and you definitely shouldn't do it if you dislike who made them. Chances are you probably wouldn't have liked it anyways because it might've been full of MTX/special DRM sauce/whatever. Put your money on companies whose practices you like instead - there are alternatives out there.
 
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@leon315 I didn't want to sound biased torwards any company in my comment, but let's just say that GOG/CD Projekt is definitely on my list of good guys :P
 
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DRM is still garbage and benefits no one, esp. those who legally buy games and doesn't do much to stop piracy. There I said it.
 
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@RattletraPM Thanks for the constructive critic. I did not expect so much negative feedback. But if it is well-grounded negative feedback is very helpful. So yours is.

It is not my intention to spread misinformation! I did a lot of reading before writing this. My problem is that I’m not really familiar with international laws. Jura is like minefield, I’m not a lawyer but a bit interested in copyright and contract law. As I live in Germany, naturally I look at German laws. If you know better for other countries, please tell. And all I could find about the topic EULA after buying (and pointing to: “You could have read on the Internet before!”) form the perspective of a user buying in a retail shop is: EULA is worthless in Germany if you do not know it before paying. And many restrictive clauses are problematic even if you know before, because they are one-sided and “surprising”.

About using online services: I totally agree with you and did this already in part 2. The owner of the online service makes the rules. Period. And if one does not agree with the rules: Stay away!

“Vote with your wallet” sadly does not work because most people do not care. I already have bought some games on GOG, stopped buying movies many years ago, never used something like Netflix and only buy Nintendo games used and cheap. And no, I do not download anything without paying but ignore it!
More and more devices are restricted e.g. smartphones (guess why I don’t own one) and even PCs gradually become more and more problematic. It is not all about games – I focused on games; GBAtemp is a gaming site. Writing everything in even more detail would have stopped anybody from reading in the time of “tl;dr”.

I will not write any articles about this topic again.
 
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It's been ruled that while we may own the hardware, we are only licensing the software. In that case, why isn't it easier to replace said software if we no longer wish to be bound to the license?
 
They did brick consoles on purpose, back in the Wii days. There was a check added to the system menu IOS to check if a certain Korean encryption key was present, and refuse to boot if so. The only people affected by this were those that had a region changed Korean Wii. Which in some cases, you might not even be aware you had, because they were sold in stores pre-region changed as it was cheaper.
It wasn't even specifically targeting pirates, it was just a dick move. But yet no one seems to care. Anyway, it's nowhere near as bad as what Apple is doing.
And while Apple doesn't make the laws, they do have control over the US government and are using that control to do more anti-consumer things.
 
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Their terms never actually said that they could brick your console on purpose, it simply said that the a modified console might be bricked from an update. Usually when that happens it's not Nintendo purposely doing anything but simply CFW being incompatible with the latest firmware, and obviously they need to add something like that to their terms so people can't blame Nintendo when their CFW breaks. That's all it's there for.
 
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"Subtle Demise It's been ruled that while we may own the hardware, we are only licensing the software. In that case, why isn't it easier to replace said software if we no longer wish to be bound to the license?"

Because there is no legal or moral obligation on them to make it easy to replace the software.
 
@Captain_N Steam's DRM is fine, it's DRM done right, non intrusive, and allowing you to play your games in as many locations as you want, or play them offline. It's the one DRM you should be supportive of, to show other companies that this is how it should be done. Because like it or not, DRM is not going away, so you're gonna have to learn to live with it, and I know I would much rather have Steam DRM than Denuvo. In an ideal world it would be no DRM, but this is an imperfect world filled with imperfect humans, and companies must be allowed to make some attempt to protect themselves against pirates as long as they don't go overboard with it.
Some companies do put additional DRM on top of Steam releases though, and I hate that. I don't want to need an Origin account to play a Steam game.
All that being said I understand and support your stance on DRM - I just think Steam is the exception. Plus, the Steam Community, Workshop, the massive sales etc. are big incentives that far outweigh the downsides of Steam DRM (which, to be honest, there aren't many)
 
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@the_randomizer DRM is bad, but I have to admit at least I'm thankful most aren't as terrible as they used to be not even that many years ago. People think Denuvo is the worst but they seem to forget that sometime ago games used to have a limited number of installs/activations before you literally had to buy it again.

@KleinesSinchen I'll have to admit, maybe I've been a bit too harsh on that first line. My intention wasn't to tell you to stop making such posts or anything like that but mostly to just point out the fallacies, which might not even be entirely your fault. Afterall there's a lot of fake assumptions going around the net - remember the whole "downloading ROMS is legal unless you keep them for more than 48 hours" that circulated ruing the early 2000s, for example? :P
About the EULA well, it's complicated. I know that where I live (Italy) it's a bit similiar to the US, aka it's legal as long as you're actually shown something before using a certain product or service, kinda like tracking cookies on a website, for example. So, in the case of what Nintendo's doing, it's perfectly legal here and if you don't like it, you just return it to the store and be done with it.

For the whole "vote with your wallet" thing it's sad that a lot just don't care (or worse, they make a lot of noise first and then buy the same product they criticized later) but lots of people forget that it's supposed to have not one, but two effects. The first one is to obviously deter whatever company you're not agreeing with while the second is to support the ones who are following good practices. To me, the second is more important: not only you're helping people who genuinely care more about the customer but by making them succesful you're also helping to spread the word and make the industry a better place overall, possibly because if that company grows bigger maybe, just maybe, others will think differently and follow suit. Afterall isn't it how GOG became bigger and bigger over the years?

@The Real Jdbye Agreed, so far Steam is one of the few I'm okay with. It might have game preservation concerns like most online gaming services but at least it gives you more services than restrictions.
 
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This site with it's threads about Smash Ultimate piracy is a pretty good argument for even stronger DRM.
 
Denuvo DRM is the worst, so is Starforce, which is a toolkit. Steam DRM is the only DRM I support because it's non-invasive and actually works, I know, shocking, right? Online DRM sucks too, and is absolutely not a good way to get people to buy games. If it ever gets to the point where DRM is so bad that it requires online for all games, I will personally install cracks for every single one of the games, EULAs be damned.
 
@RattletraPM "downloading ROMS is legal unless you keep them for more than 48 hours" Has anybody actually believed such a nonsense?
Again, I'm not a lawyer and Jura is dangerous. Most retailers in Germany would not accept a return because "I don't like the EULA" and say: "Open package - no return of consoles and software." But as far as I know the EULA is indeed garbage in Germany if not part of the contract while buying (and that is never the case. No shop ever shows any EULA). Returning/refund is difficult. One could argue with "versteckter Mangel/Gewährleistung" (hidden fault / warranty a retailer has to give in Germany). But I can tell you: Two Lawyers, three opinions. This goes nowhere.
I turn it around: My 3DS and Wii consoles are blown wide open and I own an R4. I think I may do this. I have paid for all games I use. If Nintendo wants to enforce their EULA (offline!) they can try to sue me. Good luck. I have no illegal copies (anti-circumvention laws do not count for software, personal backup is okay.) and have not done any damage to them.
The series is finished. Even if there had been no negative feedback. If there was no "tl;dr" problem nowadays, it would have been one big article. I finished it weeks ago.


@smf DRM does not hurt the so called "pirates" (I hate this word. For me it has a different meaning. Something with ships, you know...) They wait until somebody defeats the DRM and then download. Intrusive DRM hurts the paying customer.


About Steam: I've never really been into PC gaming (some exceptions) so don't have an opinion on that. But this is not the first time I read positive about their DRM.
 

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