its like those tunnel stages in starfox snes

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@IncredulousP it is coded in C but there does not seem to be much interest in the code. Its a simple game with the camera following the player straight down the z axis. There are a few bits of code that do separate things and are "hacky" like how the menu works - I use the same menu in all my homebrew because I am too lazy to rewrite it, lol. I always encourage people to start reading the source of this homebrew; https://wiibrew.org/wiki/CityDemo
 
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@BORTZ Its a side view of a tunnel in a on rails dodging game that I am making for wii homebrew
 
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@cyan yes, unless of course it is a solid object then you would have to fly around it instead of through it.
 
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