Believe it or not. Someone have to pay for the games, else they won't continue making them.Why would I do that when I can get it for free?
Believe it or not. Someone have to pay for the games, else they won't continue making them.Why would I do that when I can get it for free?
but did you try to turn it off and on again?You guys are arguing about avoiding ban and how should I do it to avoid ban and my Switch got banned 2 years ago =D
Also tried to restart my router, but still the same.but did you try to turn it off and on again?
Believe it or not. Someone have to pay for the games, else they won't continue making them.
Never understood why you can't just randomize your serial so you can't get banned?
I'm assuming it isn't possible, I'm sure someone would've done it by nowTools like incognito do something similar, it makes your serial a bunch of zeros. Randomize would hurt legit players, because if you land on a real serial and cheat on a online game, that serial would be banned, therefore causing damages to others.
the telemetry data that Nintendo receives goes way beyond the serial number. It includes account info and even peripheral data, the amount of data is absurd. We know that Nintendo don't ban 100% of violation they receive info of, but they could, and they can as soon as they decide to.I'm assuming it isn't possible, I'm sure someone would've done it by now
Not possible because the bans aren't really based on serial. Your console's certificates (Which cannot be changed without another Switch to act as a donor) are what actually get banned. Certificates are hard coded into the Switch and act as a unique identifier for Nintendo's servers. They're too long to randomly generate a new one which matches one in Nintendo's database, and you need that to go online.Never understood why you can't just randomize your serial so you can't get banned?
Well, why doesn't anyone sell broken consoles certificates and someone develop a homebrew to load themNot possible because the bans aren't really based on serial. Your console's certificates (Which cannot be changed without another Switch to act as a donor) are what actually get banned. Certificates are hard coded into the Switch and act as a unique identifier for Nintendo's servers. They're too long to randomly generate a new one which matches one in Nintendo's database, and you need that to go online.
Well, why doesn't anyone sell broken consoles certificates and someone develop a homebrew to load them
not sure if that's possible but to do such things you would have to first fix that broken console in order to dump crypto data (which would be pointless), or do something like swapping SoC from the broken console which would require professional tools and skillsWell, why doesn't anyone sell broken consoles certificates and someone develop a homebrew to load them
They are not "hardcoded into the switch" they are encoded into prodinfo which lives on the eMMC, saying hardcoded into the switch implies they're part of the hardware itself which they are not. If they were encoded into the Switch's hardware itself tools like Incognito wouldn't be possible since you can't erase hardware encoded values.Not possible because the bans aren't really based on serial. Your console's certificates (Which cannot be changed without another Switch to act as a donor) are what actually get banned. Certificates are hard coded into the Switch and act as a unique identifier for Nintendo's servers. They're too long to randomly generate a new one which matches one in Nintendo's database, and you need that to go online.
You've gotta remember that the kind of person to ask questions like this tend to know very little about the subject. Explaining topics like RSA is going to cause more confusion and sometimes it's best to just give a vague answer. Didn't intend it to come off as disingenuous, but I also didn't intend the answer to be for anyone who actually understands this kind of thing.They are not "hardcoded into the switch" they are encoded into prodinfo which lives on the eMMC, saying hardcoded into the switch implies they're part of the hardware itself which they are not. If they were encoded into the Switch's hardware itself tools like Incognito wouldn't be possible since you can't erase hardware encoded values.
Also FYI the reason they can't be generated is due RSA signatures which require a Private key to generate a valid signature which is checked by their public key. It's not about the length of the certificate. Simplifying information is important but if you simplify too much it becomes disingenuous.
I know, in cases like this it's best to just say it's signed with a key and in short that means we can't recreate it ourselves. I understand that it may not have been intended, and I acknowledge that too much information could cause confusion, it's important to remember that watering it down too much will also cause confusion and if people pick it up and spread it around it'll contribute to the Switch's Misinformation epidemic.You've gotta remember that the kind of person to ask questions like this tend to know very little about the subject. Explaining topics like RSA is going to cause more confusion and sometimes it's best to just give a vague answer. Didn't intend it to come off as disingenuous, but I also didn't intend the answer to be for anyone who actually understands this kind of thing.
Very good point. Only use it in emuMMC and ALWAYS use it in emuMMC before doing anything ban worthy.Incognito shouldn't even be used on the sysnand to begin with. Thats how some ppl ban themselves for losing their console serial