Hi, I'm trying to understand how to install the linkle mod to zelda botw and it seems complicated, I might not be far from being able to do it but if I need to dump the game I actually haven't done that before so I could use info on the steps.
I did these steps:
1- Installed the python environment 3.8 (with path checked)
2- Installed BCML with the command line
3- Downloaded the linkle 3.0 bnp file
I have Zelda installed on my switch. Is this what I have to dump to then use those files? How do I dump it and then what do I do to get the files working? I saw a thread that mentioned a program called yuzu? is that needed, what is it for?
Thx for any info on the next steps
I thought to post again since I managed to figure out how to make it work. It wasn't noob friendly because there weren't clear guides.
I think someone can follow the bcml instructions for the most part but you also have to know how to dump the game as romfs, which you can do with nxdumptool - just make sure to select romfs and dump the last update (v 1.6.0 but it might show a different number, select the last upd) and it will dump the base+update together, and then you can dump the dlc files individually too. (it looked like it would take hours for me but it eventually sped up and worked out, though you do need the space on your sd card for it, like 14 gb+)
For bcml make sure you check the option for Switch, and you have to create the folder paths that they give an example of in the tooltips, ending in romfs instead of the name that the dump tool gives for them (and having the right number for the folder before that). Once you do you can select those folder paths and a green check mark will be next to them.
After you finish that setup all you have to do is add the linkle mod (3.0 is the one I used) bnp, select to install it in and then click 'export' to get a zip file with the right folders to add to Atmosphere/content, and that's it.
As a side note, when I tried to get the game dump from nxdumptool's folders, I was using usb through dbi and it couldn't get all the files for some reason, and the dump folder only had under 1mb of size, so I then used usb tools in hekate instead and that worked.
It's probably not an issue if someone is just using their micro-sd card directly instead of usb.
I did these steps:
1- Installed the python environment 3.8 (with path checked)
2- Installed BCML with the command line
3- Downloaded the linkle 3.0 bnp file
I have Zelda installed on my switch. Is this what I have to dump to then use those files? How do I dump it and then what do I do to get the files working? I saw a thread that mentioned a program called yuzu? is that needed, what is it for?
Thx for any info on the next steps
Post automatically merged:
I thought to post again since I managed to figure out how to make it work. It wasn't noob friendly because there weren't clear guides.
I think someone can follow the bcml instructions for the most part but you also have to know how to dump the game as romfs, which you can do with nxdumptool - just make sure to select romfs and dump the last update (v 1.6.0 but it might show a different number, select the last upd) and it will dump the base+update together, and then you can dump the dlc files individually too. (it looked like it would take hours for me but it eventually sped up and worked out, though you do need the space on your sd card for it, like 14 gb+)
For bcml make sure you check the option for Switch, and you have to create the folder paths that they give an example of in the tooltips, ending in romfs instead of the name that the dump tool gives for them (and having the right number for the folder before that). Once you do you can select those folder paths and a green check mark will be next to them.
After you finish that setup all you have to do is add the linkle mod (3.0 is the one I used) bnp, select to install it in and then click 'export' to get a zip file with the right folders to add to Atmosphere/content, and that's it.
As a side note, when I tried to get the game dump from nxdumptool's folders, I was using usb through dbi and it couldn't get all the files for some reason, and the dump folder only had under 1mb of size, so I then used usb tools in hekate instead and that worked.
It's probably not an issue if someone is just using their micro-sd card directly instead of usb.
Last edited by Windsall,