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I generally dont post much on Wii U scene thread but i think its time to clarify this.Thanks indeed that method prevents that issue from happening.
I notice no difference. Games that struggle to reach 60fps don't get any boost if you put the maximum 100 value.
- Tekken 3, Bloody roar 2, dead or alive don't reach 60fps, about 42fps
- Some other 3d fighting run full speed: rival schools, street fighter ex
After testing, I've noticed some random slowndown when you hear some sound effects for the first time (ex: Hadoken). After the first time, the slowdown disappears. Strange.
Maybe is because of Dithering setting enabled. Dithering takes some performance naturally, so i would recommend to disable it.
Dont know if PCSX-ReARMed core has the Interlaced mode as an option like latest WiiStation, but if it exists, have you enabled it?
Also, have you enabled Frame Duping?
U could also try enabling Frameskipping.