Hacking Sigpatches for Atmosphere (Hekate, fss0, fusee & package3)

impeeza

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So, updated to the latest firmware. Installed it. Updated to latest Atmosphere. Have latest fusee. However, when I boot into it using the jig, when I get to the home screen it has an error screen pop up after 3 seconds in purple/blue atmosphere screen saying error code: 2123-0011 (0x167b)

Followed by "an error occured" then a load of code.

Any idea what's causing this?
which atmosphere did you have before?
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All sorted:) Thanks everyone
How did you sorted? leave to everyone wonder is no polite, and if anybody have the same issue will help them.
 

impeeza

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As far I know you can use a entry like this on your HEKATE_IPL.INI


C:
{--- Custom Firmware ---}
{--- SYSNAND START---}
[CFW (SYSNAND)]
id=SYSNAND
emummc_force_disable=1
fss0=atmosphere/package3
atmosphere=1
logopath=bootloader/bootlogo.bmp
icon=bootloader/res/atmosphere_hue_nobox.bmp
kip1patch=nosigchk

note the emummc_force_disable entry, that indicate to use the SYSNAND even if you have a configurated EmuNAND.
 
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TomSwitch

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Should I try dropping that file in the host folder then? Looks like this

# Block Nintendo Servers
127.0.0.1 *nintendo.*
127.0.0.1 *nintendo-europe.com
127.0.0.1 *nintendoswitch.*
95.216.149.205 *conntest.nintendowifi.net
95.216.149.205 *ctest.cdn.nintendo.net
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Or should I just wait for the next update?
If turning off wifi fix your problem you have four options

Host file
Don't turn on Wifi
Undo incognito
80DNS
 

Windsall

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Since the updates before this last one, has anyone gotten more 'USB connection lost' message when trying to install nsp files and such?

I dunno if another program would do better, been using Awoo still. I didn't like how dbi did things, sometimes it ended up with partly corrupted games.
 

impeeza

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Since the updates before this last one, has anyone gotten more 'USB connection lost' message when trying to install nsp files and such?

I dunno if another program would do better, been using Awoo still. I didn't like how dbi did things, sometimes it ended up with partly corrupted games.
no me.
 
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RedColoredStars

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To start off with some context I am using both sys-patch and sigpatches.

Using either the sigpatches in this thread or ones that I made myself with Sigpatch IPS Creator, the log in the sys-patch overlay displays the 'ctest' section in green. Which means it is being patched by sys-patch and that the ctest sigpatch is being ignored or is not working. If using both sigpatches and sys-patch, it is supposed to be orange. Meaning that it is already patched by sigpatches.

Now, if I use the sigpatches from the three cats site, the 'ctest' section in the sys-patch log turns orange as it is supposed to. So what is going on here? Just swapping out one single file in atmosphere\exefs_patches\nfim_ctest with the one from the three cats sites works. So what is being done differently with their ctest patch as opposed to the one here and the one I create? Why does theirs work properly but not the others?

Also, when I create my own patches the following are present in atmosphere\kip_patches\fs_patches:
1E2C64B1CCE27824999B9DC2276701696C9569CBC607501D65CC1386CE485B65.ips
795F5A5EB0C6779EF2D5763E0052B3FB605C796869FE268F0C58714861EFCAEC.ips

Those two are also included in the sigpatches from here, but neither are in the sigpatches from three cats. I wonder why. It's weird that ONLY the three cats ctest sigpatch works properly, but that they're missing those two files the others have.

So.... ?????????

@impeeza @Blythe93
 
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