Hacking USB Loader GX

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ROROFOU

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In English please.
Good evening,
I'm sure you can help me. In the image below, with the tab at the top middle highlighted, we have this display. Me, with the same tab, I only have three games displayed, in close-up. I would like my Wii to display the same thing with this tab.
Is it possible without installing themes, perhaps by modifying the settings, that my Wii gives me this display?
For information, I have 89 games.
 

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CoolMe

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Good evening,
I'm sure you can help me. In the image below, with the tab at the top middle highlighted, we have this display. Me, with the same tab, I only have three games displayed, in close-up. I would like my Wii to display the same thing with this tab.
Is it possible without installing themes, perhaps by modifying the settings, that my Wii gives me this display?
For information, I have 89 games.
From what i understand only 3 games show up regardless of what UI layout option you choose, right?
First make sure you're using the latest version of usbloadergx.
On pc, use WiiBackupManager and set it to load the games that're on your usb drive, if they show up there, all of them, check one of the missing ones (that didn't show up on usbloadergx) and check its hash (md5). If it passes that means the game file is good to use. If the game failed the check means it's corrupt, and could be a reason (not saying the reason) why it's not showing.
Now if WiiBackupManager only sees those 3 games too and not all the others, means naming of the game folders isn't correct. You can do it manually or just transfer those files with WiiBackupManager to your usb drive and they'll have the correct naming after.
Whatever usb drive you're using (flash or ext hdd) should atleast make your games appear in USBLoaderGX, however whether all of them will work or not is a separate matter (if you're using a usb flash drive)..
I'd also like to ask you to post a syscheck, you could be missing some softmods for all we know..
 

ROROFOU

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no no. All my 89 games are present. It's just that I would like to see two lines of games appear, with this tab.
 

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CoolMe

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no no. All my 89 games are present. It's just that I would like to see two lines of games appear, with this tab.
You want it to look like in the first picture? Well that's not possible currently.
Uh, your could've been a bit better (on your OG post)..
 
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Clutz450

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no no. All my 89 games are present. It's just that I would like to see two lines of games appear, with this tab.
Have you tried clicking the tab again? I know you can cycle through the different views to get what you want. If coughing multiple times on the tab didn't do it, let me know and I will figure it out on mine and let you know.
 

DefaltPearce

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Time to shoot my shot, I've downloaded and installed usb loader gx through normal means on my Wii U (vWii), followed the procedure and it seems I'm facing a bug. When I select a channel the "Start" and "Settings" buttons just do not exist and it seems like banners for titles (Wii apps or games) are cropped weirdly. The attached image show how it looks.
 

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XFlak

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Time to shoot my shot, I've downloaded and installed usb loader gx through normal means on my Wii U (vWii), followed the procedure and it seems I'm facing a bug. When I select a channel the "Start" and "Settings" buttons just do not exist and it seems like banners for titles (Wii apps or games) are cropped weirdly. The attached image show how it looks.
I have the same issue with my vWii, same sd/hdd on my wii doesn't have any issues. I feel like I asked some ppl about it but either didn't get an answer or I can't locate it.

In any case, the buttons are still there, they're just invisible for some reason, if u click where they should be your games should launch.

Edit: if I get any more info or a better solution I'll share. I'll ask around on discord and see if I learn anything
Post automatically merged:

Time to shoot my shot, I've downloaded and installed usb loader gx through normal means on my Wii U (vWii), followed the procedure and it seems I'm facing a bug. When I select a channel the "Start" and "Settings" buttons just do not exist and it seems like banners for titles (Wii apps or games) are cropped weirdly. The attached image show how it looks.
Explanation at the bottom of this page
https://dacotaco.github.io/priiload...-any-known-problems-that-i-should-be-aware-of
 
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Decozify

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hello everyone recently modded my wii and got Mario kart as my first game to make sure everything worked, which it did. i proceeded to add more games and the rest of them don’t work through USB loader gx and don’t show up on wiiflow just Mario kart. i tried Mario kart again and I got the same issue of a black screen, I went through custom ios installer again and that seemed to fix Mario kart but none of the other games work I tried a couple youtube videos and nothing seems to work. also when I want to exit from USB loader to the wii menu it stays on a black screen for about 5 minutes before taking me back anyone know what I might be doing wrong?
 

RichWeb

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I often get DSI errors when trying to view Wii channels in the loader, does this happen to anyone else? I hope that doesn't corrupt my SD card.

Yea I've started getting those since upgrading to the latest version. Didn't have them in previous releases.

Other than that I'm happy to see the app getting new updates.

Update: Tested a few hours without my USB HDD attached, just running with the SD apps. Haven't seen the DSI exception so far. So it's something with the USB or maybe a file on it. But I didn't have this before the newer updates.
 
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CheeseBurgerwithLove

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Yea I've started getting those since upgrading to the latest version. Didn't have them in previous releases.

Other than that I'm happy to see the app getting new updates.

Update: Tested a few hours without my USB HDD attached, just running with the SD apps. Haven't seen the DSI exception so far. So it's something with the USB or maybe a file on it. But I didn't have this before the newer updates.
I have tried doing the same and it still gives me DSI error when viewing the channels. I noticed that the loader xml file was 0 kb, it seems to somehow corrupt that file so it must be some kind of loader anomaly.
 

ranny

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I would like to share an issue (and its potential cause) I have experienced while using usb loader gx rev1281 on vWii.

The issue is that when I try to exit some wii games eg resident evil 4 usa, usb loader gx is never reloaded and wii u frozen.

My setup is usb hardisk with dedicated power, formatted as fat32. Return to in usb loader gx is set as usb loader gx forwarder.

With priiloader installed on vWii, it broke channel grid view and banner animation in game window in usb loader gx.

Even though banner animation mode is broken with only settings and start buttons not displayed, both buttons can still be selected.

To make experience more pleasant, I have the game window mode set as rotating disc and able to launch game from there.

When I launch wii games through rotating disc game window and then exit wii game through normal way (press home button -> wii menu -> ok), the issue surfaces.

My findings thus far is that the cause is due to rotating disc mode.

Thanks.
 

qWii

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Hey started modding a few days ago and I ran into 2 issues relating to wiiware. 1. I cant seem to get the pokemon mystery dungeon games working, as they crash with japanese text. Priiloader is set to the region free patch, so idk if i am missing a step for getting them to work.

2. My wiiware and VC games on my emunand do not seem to have the channel banner files (they are all blank when you select a game to play as well as in channel mode for displaying the collection) i added them through the "Emunand WAD Manager" in USBloaderGX's settings, so any advice on how i can get the banners to wprk would be great.

Update on the problem "banner is black but the game loads fine." May be it has already been raised in previous posts, but if not: the code in USBLGX (v3.0-r1281) thac caches the banners truncates the full path of the file from which the banners are extracted to 64 characters. In practice, this means that if "sd:/<folder to nands>/<emunand name>" is longer than eighteen seventeen characters, the banners will not be extracted from the title content and will always appear in "black".

So for a usual setup where nands are stored in "sd:/nands/", the emunand name can be at most eight seven characters in long.

If you hit this problem, just rename the emunand folder to a small enough one. Nxt time you enter USBLGX and point the emunand path to the new folder name, banners will progressively appear.
But for sure is not the last word nor the only cause of this problem.

EDIT -> I have reduced by one the maximum allowed length due to the fact that when you select the emunand path from the Custom Paths menu, an extra "/" is appended to it, and that counts against the full path name lenght (USBLGX content filepath names turn out to be "sd:/nands/my_nand//title/...)
 
Last edited by qWii,

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