Chi's Sweet Home: New Address
(English Translation Patch)
Me and my two translator buddies have been working on translating this game into english for a while now. I thought it was time to make a thread about it, since most of the important text is done now. It's the DS game of 'Chi's Sweet Home', which wouldn't ever get a proper english release, so we thought we would translate it ourselves
Here's a brief description of the game:
Basically, its a simple pet sim, which is cool if you're a fan of the manga or anime. The game is also real-time which means that Chi sleeps when you do... so that makes it harder to unlock things quickly. If anyone unlocks everything, kindly lend us your savefile so we can test it!!QUOTE said:The Yamada Family has been blessed with a wide-eyed kitten who goes by the name of Chi. Once the family and feline have gotten used to each other and cohabitate in relative harmony, Chi explores the apartment as well as the local park with equal amounts of curiosity and unbounded energy. Gamers may interact with Chi by using the stylus to control a virtual hand which pets Chi and rubs its neck in order to bond with the animal. An assortment of 8 mini-games that all feature Chi as the main actor are also playable when special events are triggered.
Patch Download (v1)
Chi_EngPatch_v1
(Lots translated, but still incomplete)
All the important graphics have been translated below! (But not in the game) If you can edit the in-game graphics, PLEASE let us know!
Screenshots and Graphic Translations
What's translated:
- Most unlockable event scenes
- Almost all items
- All minigame names and descriptions
- Almost all tutorials
- All Event Names
- All Chi's animation names
What's NOT translated:
- A few items, due to space constraints
- Item descriptions (May add them in a future patch)
- Unfortunately, all the graphics. (Since I have no idea how to extract the game's graphics.)
(If anyone's interested in trying to extract the graphics, please go ahead?)
NOTE: Some parts of the game like the tutorials could not be translated perfectly, because we couldn't expand the space that was being used. So a lot of the game will be in slightly broken english. I tried to make it as understandable as possible in the space I had- so it should definitely be playable.
Special Thanks to:
DarthNemesis for creating a ChiTrans text insertion tool. It helped the project enormously
I won't put the link here, but if anyone wants to add to the translation, just ask.