I don't see why people need zip support that badly. GB/GBC games aren't that big.
Taking your business elsewhere, huh? That'll show him.Ok first of all, I really dont care about zip support, like someone said, GB and GBC games are not that big. Now fullscreen output, specially for the 3DS XL is really needed. Thats what id like to see in the emu in a future release. Mainly cuz Id like to play my GB games colorized but in full screen... Back to Lameboy it is then...
Im just saying I like my games full screen, hate dem black borders.... Lameboy does fullscreen. But the gb colorization option is actually pretty nice!
The idea is that it will replace manual saving altogether, not like a backup - the actual save is updated as necessary.Just to be clear, with that build (whenever it comes) we'll be able to rely on the autosave or is it more of a "backup" sort of deal, in which it prevents disasters but doesn't avert the manual save issue?
PS: Like always, thank you a lot for the hard work.
It's about time for a 0.4. I thought .3's changelog was big but .4's will be ginormous. Autosaving will be the last thing I experiment with before focusing on polishing existing features for the next release.So when do you think v0.4 will be? so many leaps in performance and features now that it deserves it I think
The idea is that it will replace manual saving altogether, not like a backup - the actual save is updated as necessary.
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Saving space where you can is always good makes your SD's give more bang for buck!I don't see why people need zip support that badly. GB/GBC games aren't that big.
No pressure, but same here.....luckily I keep a copy of v0.3-100-g694d which still works fine and does pretty much everything, but it would be nice to be able to check the new featuresHey drenn, looking forward to the 4.0 stable release=)
just added the newest build to my side-sd, and im getting blackscreens in dsi mode again.
I examined lameboy through desmume and I think my algorithm is very very similar to what it's doing. The only problem I've noticed is that the top line of pixels is a bit awkward, so I'll try to adjust that. Other than that this is probably as good as it gets, short of extremely expensive scaling algorithms implemented in software, which I may or may not attempt.im so sorry for asking about this again and again Drenn.
Can you asnwer me if you finished with the scaling? Is that the final conclusion with it?
thanks again
A supercard user had this problem a few pages ago and it seemed to be an issue with vram management. I suspect the file chooser may be running invisibly. Can you try blindly selecting a rom?Hey drenn, looking forward to the 4.0 stable release=)
just added the newest build to my side-sd, and im getting blackscreens in dsi mode again.
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A supercard user had this problem a few pages ago and it seemed to be an issue with vram management. I suspect the file chooser may be running invisibly. Can you try blindly selecting a rom?
latest gameyob is on 1st post and borders around page 37Would anyone be so nice to share their gameyob folder with one of the more recent builds and with borders and whatelse i missed in the last 1 1/2 months? of course, without the rom files
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A supercard user had this problem a few pages ago and it seemed to be an issue with vram management. I suspect the file chooser may be running invisibly. Can you try blindly selecting a rom?
I tried that, still no luck