Homebrew CitrAGB - 3DS GBA Emulator (WIP)

Bkool999

Well-Known Member
Member
Joined
Oct 3, 2014
Messages
288
Trophies
0
Age
27
XP
387
Country
United States
So I tested out SEGA Smash Pack, works fine. An odd thing I noticed though was that was playing any of the three games, the game would reboot back into the gba bios and the game loads properly from there if I tap the bottom screen... Seriously, try it out for yourself. So a boot from bios feature should be possible in a future release I'm assuming?
 

Bkool999

Well-Known Member
Member
Joined
Oct 3, 2014
Messages
288
Trophies
0
Age
27
XP
387
Country
United States
Sorry for double posting, but I noticed that my 2gb sd card can run this emulator fine, but on my 8gb sdhc card, the emulator crashes every time. Anyone know a fix?
 

Kurt91

Well-Known Member
Member
Joined
Sep 9, 2012
Messages
589
Trophies
1
Age
33
Location
Newport, WA
XP
2,254
Country
United States
I know that it was said earlier that extra features such as scaling or filters will not be added for a while because it tends to slow down emulation, and the point is to try to get the emulation to run full speed for as many games as possible before adding in extras such as that. Do borders affect emulation speed? I was just thinking that filling in the empty space with something might be nice.

Also, please don't take this as further harassing to hurry and make a .cia version of the emulator, but I wanted to ask how difficult the process is for doing so. Do things have to be programmed differently in order for it to work or something? Same question for a .3ds version. If you do program a .3ds version, can you just slap it through a .3ds to .cia converter like a normal ROM?
 
  • Like
Reactions: Margen67

shinyquagsire23

SALT/Sm4sh Leak Guy
OP
Member
Joined
Nov 18, 2012
Messages
1,977
Trophies
2
Age
26
Location
Las Vegas
XP
3,765
Country
United States
I know that it was said earlier that extra features such as scaling or filters will not be added for a while because it tends to slow down emulation, and the point is to try to get the emulation to run full speed for as many games as possible before adding in extras such as that. Do borders affect emulation speed? I was just thinking that filling in the empty space with something might be nice.

Also, please don't take this as further harassing to hurry and make a .cia version of the emulator, but I wanted to ask how difficult the process is for doing so. Do things have to be programmed differently in order for it to work or something? Same question for a .3ds version. If you do program a .3ds version, can you just slap it through a .3ds to .cia converter like a normal ROM?
Well the first issue was getting anywhere close to full speed, and we're sorta there. Next I need to port to .cia and then add GPU rendering, which should bring us up to speed hopefully. At the moment I'm busy with other things (school, studying for finals, etc), but I might have some time to get it done. Although if anyone wants to give GPU stuff a go, feel free to. :P
 

CFallenleaf

Well-Known Member
Member
Joined
Mar 19, 2010
Messages
311
Trophies
0
XP
191
Country
United States
Well the first issue was getting anywhere close to full speed, and we're sorta there. Next I need to port to .cia and then add GPU rendering, which should bring us up to speed hopefully. At the moment I'm busy with other things (school, studying for finals, etc), but I might have some time to get it done. Although if anyone wants to give GPU stuff a go, feel free to. :P
Thank god school ends for the summer soon. Ive been waiting for this to get close to done. Cant wait to play me some metroid fusion. Keep up your great work bro.
 

Bkool999

Well-Known Member
Member
Joined
Oct 3, 2014
Messages
288
Trophies
0
Age
27
XP
387
Country
United States
Honestly I had it blackscreen inconsistently a few times with latest ninjhax on 9.0 sysnand, but as I said it's consistently worked fine if I wait a few seconds before starting cubic ninja.
Wasn't the case for me. However, loading with a 2gb SD (NOT Sdhc) card works for me. It crashes every time I load with my 8gb sdhc card.
 

shinyquagsire23

SALT/Sm4sh Leak Guy
OP
Member
Joined
Nov 18, 2012
Messages
1,977
Trophies
2
Age
26
Location
Las Vegas
XP
3,765
Country
United States
Any kind of N3ds implementations planned? this emulator will fly if it had access to the N3ds hardware.
It's already running on N3DS, the new hardware makes no difference though because the clock speed is the same and gpsp can't really take advantage of threading or increased VRAM.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    JakobAir @ JakobAir: Damn, I haven't been on here in while. My wife and I went on a mushroom trip like 10 years ago...