Homebrew Official Homebrew Launcher for WiiU

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gbamix

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Just for test... I Create a theme for HBL with transparency.
White Pipe download
305214-WhitePipe.jpg


Suggestion for HBL need:
Change color font when use bright themes.
Change Background, or put an image between the floating balls and homebrew Button.png

edit:
Change more 30px margin left to icon when apply border on left side homebrewButton image.
without margin
305235-homebrewButton1.jpg

with margin
305236-homebrewButton2.jpg


maybe a bug:
button_click.mp3 don't work...
 
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Zeroy

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Any solution About offline using by cache. I like to try app cache to copy the xploit into the cache has you try this Cyan and dimok?
 

Cyan

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I didn't, but @onionknight had a solution (or more an issue with the cache, which could be used as trick for offline method).
I don't know how he managed to keep a webpage in cache, when I launch the browser without internet access it doesn't load the default page but an error page instead.
 

Zeroy

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I didn't, but @onionknight had a solution (or more an issue with the cache, which could be used as trick for offline method).
I don't know how he managed to keep a webpage in cache, when I launch the browser without internet access it doesn't load the default page but an error page instead.

I think He put in the index.HTML from the xploit a entry for the cache and create a Manifest. So he can load all Datas into the cache and load the komplett page offline .
this is called application cache .

I will try it.

And hope that netFront nx 3.0 Support app cache.

I know that He Support locally cache.
thats the second entry point for page caching.

sorry for my Bad english
 
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Onion_Knight

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I didn't, but @onionknight had a solution (or more an issue with the cache, which could be used as trick for offline method).
I don't know how he managed to keep a webpage in cache, when I launch the browser without internet access it doesn't load the default page but an error page instead.

You don't need internet access, but it does need network activated. setup a 2nd connection that is manually configured. put in the Host IP as the Gateway, give the Wii U a static IP on the same subnet, no DNS and save. You now will have enough network connectivity on that connection and since you are pointed only at the host that serves the kxploit, you aren't getting out on the internet. Set your server to point directly to the index.html, but don't have the exploit itself in the directory yet. Fire up the Wii U, and hit that page. It will hit the index.html and say page not found. Power off the Wii U. Now load the payload532.html in the server and and turn the Wii U back on. When you go to the browser, it will auto load the index.html page, and auto launch the exploit, it has now cached the page. You can actually turn off the your web server at this point. It only needs needs to be able to Know that IP is alive. It should auto launch GX2 anytime you got to your browser now..so if you ever want to do anything else in it..well thats too damn bad.....not really, you have to be quick but can hit the favorites menu and go somewhere else.
 
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Cyan

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Thanks.
I guess my issue is that I'm using a proxy, so if I disable the proxy if acts like there's no working connection and don't even load the cache. Too bad the WiiU doesn't have an option to bypass proxy on local IP.
Like you said, I could use a second connection setting with no DNS at all
 
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Onion_Knight

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Interestingly enough, If you enable developer tools, the Wii U itself hosts a web page...if we had a stable kxploit, it would be a fun exercise to actually replace the Wii U's hosted page with our own exploits.
 

Drak0rex

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New to Wii U homebrew, and need some help. I read that I need to host the www files from a web server, but I've never done anything like that. Is there a website that already has those hosted, or would it be possible to host them with Mongoose, which I'm already using to host the other exploits and programs?
 

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