Sonic Forces arrives November 7 on Nintendo Switch, Playstation 4 and Xbox One, bonus edition extras

DIkQa8QWAAcPBH9.jpg





"Sonic The Hedgehog" on Twitter announced that sonic forces release date will be November 7. They also announced that a bonus edition will come with costumes from various Sega and Atlus games will also be available for the game as well as controller skins for the console you purchased it for. Pre-orders are open now for $39.99 for anyone who wants to buy now.

:arrow:SOURCE
 
Last edited by Sonic Angel Knight, , Reason: Price update thanks to Thirty3Three

RustInPeace

Samurai Cop
Member
Joined
Oct 13, 2014
Messages
5,944
Trophies
1
Age
31
XP
5,192
Country
United States
-.-. Where's the pre-order details for other platforms? I got this feeling with Sonic Mania, and now it's repeated here. As if Sonic's comeback year is exclusive to Switch. I have Mania on PS4, and maybe I'll get Forces on PS4, as I do not own a Switch. Salty...
 

Sonic Angel Knight

Well-Known Member
OP
Member
Joined
May 27, 2016
Messages
14,409
Trophies
1
Location
New York
XP
13,003
Country
United States
-.-. Where's the pre-order details for other platforms? I got this feeling with Sonic Mania, and now it's repeated here. As if Sonic's comeback year is exclusive to Switch. I have Mania on PS4, and maybe I'll get Forces on PS4, as I do not own a Switch. Salty...
Check the source. Is for 3 consoles. Is even in the title post O_O
 

RustInPeace

Samurai Cop
Member
Joined
Oct 13, 2014
Messages
5,944
Trophies
1
Age
31
XP
5,192
Country
United States
I also said Playstation 4 and xbox one in the title and provided a source for it. I gave enough information to acknowledge the game is available for other consoles. Are you unsatisfied cause I didn't use one for each console or the ps4 specifically?

Yes to the former. It's just something I've been gathering, like these Sonic games are seen as Nintendo titles when there are other platforms. To save the trouble of touching Twitter, you could've posted all three images, show the differences here instead of link over there (funnily enough the first comment I saw asked about a PC version).
 

Sonic Angel Knight

Well-Known Member
OP
Member
Joined
May 27, 2016
Messages
14,409
Trophies
1
Location
New York
XP
13,003
Country
United States
Yes to the former. It's just something I've been gathering, like these Sonic games are seen as Nintendo titles when there are other platforms. To save the trouble of touching Twitter, you could've posted all three images, show the differences here instead of link over there (funnily enough the first comment I saw asked about a PC version).
Or you could have posted this. :creep:
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=EkjpCNa6vlY