Hacking What Can i do with linux on switch?

sarkwalvein

There's hope for a Xenosaga port.
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Can you prove you are human? ;)

Anyway, it would be the same as running linux on any other system so you'd have access to an enormous amount of software, including all the emulators.
But no hardware acceleration, no standard pre-compiled distribution, and several other problems.
Those problems will be solved soon, sure.
Some of them, if you are involved enough, could be a quick fix, even a matter of selecting the appropriate code to compile.
But still, not for an "end-user". IMHO, an "end-user" solution would mean a pre-compiled image, with HW acceleration support, and a set of tools, or emulators, already packed in, something quite "plug-and-play". I would say, for this, wait a month or so, at least.
 

subcon959

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But no hardware acceleration, no standard pre-compiled distribution, and several other problems.
Those problems will be solved soon, sure.
Some of them, if you are involved enough, could be a quick fix, even a matter of selecting the appropriate code to compile.
But still, not for an "end-user". IMHO, an "end-user" solution would mean a pre-compiled image, with HW acceleration support, and a set of tools, or emulators, already packed in, something quite "plug-and-play". I would say, for this, wait a month or so, at least.
I was basing my response on a fully finished release 6 months from now, didn't realise he meant at the moment.
 

mattytrog

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Hello i am a user. Not hacker but i want to know what can i do with linux on nintendo switch? I only want to homebrew and play sqitch games for free.

Whats Sqitch? Chinese copy, like? I guess there are a LOT of people who want ONLY those things...
 

Hisakiyo

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But no hardware acceleration, no standard pre-compiled distribution, and several other problems.
Those problems will be solved soon, sure.
Some of them, if you are involved enough, could be a quick fix, even a matter of selecting the appropriate code to compile.
But still, not for an "end-user". IMHO, an "end-user" solution would mean a pre-compiled image, with HW acceleration support, and a set of tools, or emulators, already packed in, something quite "plug-and-play". I would say, for this, wait a month or so, at least.
You can install a package to enable the hardware acceleration, but yes, in fact it's pretty hard for a end user to build it
 
D

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But no hardware acceleration, no standard pre-compiled distribution, and several other problems.
Those problems will be solved soon, sure.
Some of them, if you are involved enough, could be a quick fix, even a matter of selecting the appropriate code to compile.
But still, not for an "end-user". IMHO, an "end-user" solution would mean a pre-compiled image, with HW acceleration support, and a set of tools, or emulators, already packed in, something quite "plug-and-play". I would say, for this, wait a month or so, at least.

Wrong HW is working just fine with mesa
 

sarkwalvein

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Wrong HW is working just fine with mesa
You're not reading my post right.
You could make it work if you choose the right code to compile, but that is not straight forward or easy to do thing for an end-user.
I mean, check the many threads of people compiling different versions and not getting HW acceleration working.
Now picture an end-user, that never has compiled anything, and is just following a set of instructions from 100s of different threads.
...
That is not an end-user solution.
 
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D

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You're not reading my post right.
You could make it work if you choose the right code to compile, but that is not straight forward or easy to do thing for an end-user.
I mean, check the many threads of people compiling different versions and not getting HW acceleration working.
Now picture an end-user, that never has compiled anything, and is just following a set of instructions from 100s of different threads.
...
That is not an end-user solution.

ofc if you are not advanced in any kind with linux or compiling stuff you should not touch it until there is some enduser tools
 

Taffy

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natinusala

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We do have pre-built tools and a premade image with hardware acceleration, Wi-Fi and Chromium working out of the box (even though our hardware acceleration isn't apparently as good as F0F's). To install additional software like emulators you do need to have some Linux skills.
 

sarkwalvein

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We do have pre-built tools and a premade image with hardware acceleration, Wi-Fi and Chromium working out of the box (even though our hardware acceleration isn't apparently as good as F0F's). To install additional software like emulators you do need to have some Linux skills.
That seems promising.
Do you have the premade image link?
I guess you are talking about the build obtained through your tutorial here?

This looks promising, I will try to check it this weekend, if I have enough free time.

PS: Also, I should learn to read. (I already found the image in the same link I myself posted... duh)
 

natinusala

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Yeah, the latest image file (the Google Drive link) has hardware acceleration which can support PSX emulation, I tried it

However there is no way to have inputs except a Bluetooth gamepad / keyboard for now, and it crashes the console if Wi-Fi is enabled while pairing a BT device
 

sarkwalvein

There's hope for a Xenosaga port.
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Yeah, the latest image file (the Google Drive link) has hardware acceleration which can support PSX emulation, I tried it

However there is no way to have inputs except a Bluetooth gamepad / keyboard for now, and it crashes the console if Wi-Fi is enabled while pairing a BT device
I guess it will work with my iMac bluetooth keyboard... and perhaps it also works with the Xbox One bluetooth gamepad? I will try it later, if not I guess my 8bitdo will... do.
 

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