ROM Hack [Release][NTR Plugin] Fantasy Life

Nanquitas

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Hmm, I think that this plugin is built with an old version of CTRPF which isn't compatible with Luma3DS plugin loader (I made the luma's loader a couple of months later...).

I just checked my git project and I have a pending update with some new codes which needs porting, I'll see where I'm left and finish it asap to fix that.
For the time being, either use NTR to load it or if you know how to use an hex editor, you can try this:
  • Open the plugin in a hexeditor
  • Go to offset 0x88
  • You should have those bytes: FF 5F BD E8
  • Try to edit them into:FF 9F BD E8
  • Save and try this plugin with Luma's loader, hopefully it'll work.
Note that this might not work in which case either wait for the update or use NTR.
 

that girl

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Where do I find my System information?

That aside, changing 0x8D from 5F to 9F allows it to work with a Luma3DS with Plugin compatibility… But…

Every time I open the Skill Editor, more colons are added… see below:
20180529_081754.jpg
 
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Nanquitas

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Where do I find my System information?

That aside, changing 0x8D from 5F to 9F allows it to work with a Luma3DS with Plugin compatibility… But…

Every time I open the Skill Editor, more colons are added… see below:
Ahah ! yeah crap ! I remember fixing that bug, it's most likely in my wip version. Sorry.

Iirc, the skill editor wasn't really realiable, which is why I made a skill experience multiplier (allows quick "legit" level up). I don't know if it's in the 3.2 or later version.


The system infos I was talking about was the version, system etc. But if you can start the plugin it's irrelevant now. ;)
 
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that girl

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I'll edit this post when I save the log next time. It basically throws up a crash screen, then powers down.

As far as I can tell, it's related to dialogue bubbles after turning off cheats.

Crash 1:
Turned off all cheats, spoke with Rainbow vase, left house, started to run to save gem-kill screen.

Crash 2:
Turned off all cheats, did some smithing, spoke with Divinis, did some smithing, went to 'hall' to the right, started running to exit-Kill screen.

Notes:
Both times I used Loot Editor, Equipment Editor, and had Skill Multiplier at ×100 prior to turning off all the cheats (uncheckmarking them) if that helps.

I haven't saved a log of either yet, as it didn't click until the second power down that it only crashed when I started running.
 

Nanquitas

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I'll edit this post when I save the log next time. It basically throws up a crash screen, then powers down.

As far as I can tell, it's related to dialogue bubbles after turning off cheats.

Crash 1:
Turned off all cheats, spoke with Rainbow vase, left house, started to run to save gem-kill screen.

Crash 2:
Turned off all cheats, did some smithing, spoke with Divinis, did some smithing, went to 'hall' to the right, started running to exit-Kill screen.

Notes:
Both times I used Loot Editor, Equipment Editor, and had Skill Multiplier at ×100 prior to turning off all the cheats (uncheckmarking them) if that helps.

I haven't saved a log of either yet, as it didn't click until the second power down that it only crashed when I started running.
I'm (re) working on both updates (ctrpf & FL plugin).
I'll postpone the debugging until the next update then, to be sure that we have the same code (many things changed) and that I can replicate the bugs. ;)
 

iSharingan

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from my experience, editing loot only causes problems - namely when you turn it off as it doesn't properly reset drops to 'normal'. the item structure can be a pain spawning items in, but fortunately anyyhing can safely be turned into a material or food item safely. anything else, just look up what drops it/what materials you need to make it and kill the source of the drops a few times while having close to 60 luck (best odds for not-quite-rare drops that are uncommon, but aren't affected by rare drops+ effects). you'll usually get it within 3-5 attempts (often less).

if trying to max your skills, unlock them by starting the associated life(/lives), then overcap the skill exp at 9999999. the next time you use the skill it will max out and set the correct exp cap.
 
Last edited by iSharingan,

Nanquitas

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from my experience, editing loot only causes problems - namely when you turn it off as it doesn't properly reset drops to 'normal'. the item structure can be a pain spawning items in, but fortunately anyyhing can safely be turned into a material or food item safely. anything else, just look up what drops it/what materials you need to make it and kill the source of the drops a few times while having close to 60 luck (best odds for not-quite-rare drops that are uncommon, but aren't affected by rare drops+ effects). you'll usually get it within 3-5 attempts (often less).

if trying to max your skills, unlock them by starting the associated life(/lives), then overcap the skill exp at 9999999. the next time you use the skill it will max out and set the correct exp cap.
Hmm, my code don't have any problem with that. I can turn it off and it won't affect another loot.
Same for the experience multiplier, it's an asm code, so no issue with it either. ;)
 

that girl

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I'll wait for the update before I post a kill screen log then.

And I've only encountered a problem trying to run after turning off the codes.
-------
Correction;
This dump is from a kill screen that occured when equipping a Cute Dress while wearing a modified Minerva's Skirt.
This is an issue I've not had until now, so I'm not even sure why it happened.
 

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Last edited by that girl, , Reason: new issue.
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ZackySenpai

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Hello, I have your most recent update. When I use the Loot Editor it crashes, I'm sure I have to correct id number but it keeps crashing. Is there something I'm doing wrong? Im simply trying to get a wild kiwi to drop.
 
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