Tutorial  Updated

Exclusive Online play for banned members Network possible

Special thanks to @spacemeowx2 at https://github.com/spacemeowx2/switch-lan-play for the tool
and @mastertwin for the tutorial

this works on all firmwares, hacked or not hacked switch, Banned or not Banned switch. game updated prefered. Mainly useful to play in community public servers.

things you would need:
-https://www.winpcap.org/install/default.htm
-https://www.github.com/spacemeowx2/switch-lan-play/releases

1. Edit Switch Internet settings
-set IP adress to static
-make up an IP address. your unique IP can be anything from 10.13.0.1 to 10.13.255.254 (Except 10.13.37.1 because its Gateway)
-input your made up IP address at the IP address section.
-Subnet Mask stays at 255.255.0.0
-Gateway stays at 10.13.37.001
-Configure DNS primary to manual. Configure DNS primary to 008.008.008.008
if you have a hacked console and are not banned yet, use 90 DNS to avoid telemetry. 90 DNS settings are "163.172.141.219" for primary and secondary DNS to "45.248.48.62"
-Save and that is it here.

6StyB4c.jpg


2. Download software

3. Run Software
-Install winpcap fully
-double click on lan-play.exe and copy paste public server of your choice

available public servers:
35.236.10.223:11451

189.222.60.255:11451
VVbnpUD.jpg
-press enter. it will prompt you to enter your switch's LAN "interface".

Your interface will be the option containing your PCs IP address.
To find your PCs IP address, go to start on your PC and type in CMD. In CMD type: ipconfig
-you should get something like this

QutRhTG.png
You may get more than one adapters, but In most cases, computer's IP address would be found in the first one. This is the one that connects to the internet and is connected to the router. it will be in the IPv4 section.

TuSIwBP.png
In this case interface 5 has the same IP from earlier (computer's IP address). So 5 is the interface that must be chosen. Type 5 and press enter.

if youre having problems with this step you can try different interface numbers until the switch can later on connect to your PCs internet. Also, try resetting your computer and switch if problems persist. Its possible your PC needs a restart to fully instlall wincap

4. Connect internet on Console and verify connected to internet fully.

LTc9AWj.jpg

5. Run game. Head to online play. Highlight Wireless Option. Hold (L+R+LStick ) to enable LAN mode.
BEFORE:
kXaSGyX.jpg


AFTER:

R2QC9MD.jpg


5. Join room or create room. Creating a new room helps people join your room if your hosting a match.

6. Enjoy Free Online play with friends/people around the world on the same server.

spanish tutorial by mastertwin here:
 
Last edited by Don Jon,

barronwaffles

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The sole xlink developer is currently looking to implement Switch support - the issue is that there isn't a specific OUI for Switch LAN adapters so they can't use that method as a reliable way to detect console traffic.
 

S3phi40T

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The sole xlink developer is currently looking to implement Switch support - the issue is that there isn't a specific OUI for Switch LAN adapters so they can't use that method as a reliable way to detect console traffic.
I have read similar thing 2 months ago and there is no record on Xlink forums anyone is considering any Switch implementation.

Wysłane z mojego Redmi Note 4 przy użyciu Tapatalka
 

Flying Scotsman

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Hoards of cheaters flooding your server in 3, 2, 1...

In XlinkKai's case - some servers (which are user made/hosted) allow cheats/mods/hacks and others do not. Since Xlink has your device's info (MAC address, Xlink account info, API key etc) - they can and will ban you for cheating on non-hack allowed servers. Same for griefing.

Same concept for the Switch. Don't play by the rules? There goes your access.
 
Last edited by Flying Scotsman,
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SecureBoot

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In XlinkKai's case - some servers (which are user made/hosted) allow cheats/mods/hacks and others do not. Since Xlink has your device's info (MAC address, Xlink account info, API key etc) - they can and will ban you for cheating on non-hack allowed servers. Same for griefing.

Same concept for the Switch. Don't play by the rules? There goes your access.
So this server will not allow cheats? Thank goodness
 

Localhorst86

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Localhorst86

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The sole xlink developer is currently looking to implement Switch support - the issue is that there isn't a specific OUI for Switch LAN adapters so they can't use that method as a reliable way to detect console traffic.
Wifi shouldn't be a problem, though. What exactly is the OUI used for, though? Is it only used to actually identify the switch unit (in wich case the user could be asked to provide the MAC Address as a workaround for non-nintendo adapters) or is the intention of the OUI usage to only *allow* certain OUIs to verify the integrity of the data?
 

The Real Jdbye

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https://en.wikipedia.org/wiki/Organizationally_unique_identifier

Basically put: The switch basically allows usage of tons of generic ethernet adapters. And since these are not manufactured by one single manufacturer (say, Nintendo for example), there is no easy way to "detect" a switch that has been networked using a generic adapter.
That's a simple enough workaround, just input the MAC or IP address.
Though it would be nice if it automagically worked, the MAC address only needs to be entered once.
 

Buszu92

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can i connect and play with random people or only with my friends who knows my computer ip or something like that?
 

Mat37

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I get this :
upload_2018-10-15_21-11-27.png

If i do 1 for interface number it does the same.
I have rpcapd.exe running and does the same if it's not running.
i tried example.com:11451 but guess what still have that
EDIT : Running the program as admin works x)
 
Last edited by Mat37,

Paffo

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i had the same idea a while ago. I tried using a private VPN to make distant switches appare as if in lan, and it worked, but was too technical, i abandoned the project cause i couldnt make it user friendly.
 

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