Hi guys,
So I've been using SX OS to play XCI format games for the past couple of months (since june) and have not been banned (yet). Now for the upcoming Pokémon Let's Go, Pikachu/Eevee, I've been thinking of editing my savegame when it's released, to get my hands on Mew, which comes on a severely overpriced Pokéball controller specific for this game. The game itself I will buy since I intend to go online with it, but I want to use 'Checkpoint' or another savegame editor to edit my savegame and add Mew to my team.
Is there any way to use homebrew that escapes the grasp of Nintendo's telemetry, while still being able to go online? As far as I understood it, you can only use homebrew and not get banned by making a clean NAND backup, use homebrew, and then prior to going online restoring the clean NAND backup. This would defeat the purpose of using 'Checkpoint' for me, as I want to play the game online, since it's not pirated.
Can you guys give me your two cents? I've also been thinking of using SX OS's cheat engine, but I don't know if that's detected by Nintendo's telemetry either.
Kind regards,
Aniblaze
TL;DR: I want to use SX OS CFW to edit my savegame in the upcoming Pokémon game to get my hands on Mew, undetected by Nintendo's telemetry, and then go online in OFW to play the game online.
So I've been using SX OS to play XCI format games for the past couple of months (since june) and have not been banned (yet). Now for the upcoming Pokémon Let's Go, Pikachu/Eevee, I've been thinking of editing my savegame when it's released, to get my hands on Mew, which comes on a severely overpriced Pokéball controller specific for this game. The game itself I will buy since I intend to go online with it, but I want to use 'Checkpoint' or another savegame editor to edit my savegame and add Mew to my team.
Is there any way to use homebrew that escapes the grasp of Nintendo's telemetry, while still being able to go online? As far as I understood it, you can only use homebrew and not get banned by making a clean NAND backup, use homebrew, and then prior to going online restoring the clean NAND backup. This would defeat the purpose of using 'Checkpoint' for me, as I want to play the game online, since it's not pirated.
Can you guys give me your two cents? I've also been thinking of using SX OS's cheat engine, but I don't know if that's detected by Nintendo's telemetry either.
Kind regards,
Aniblaze
TL;DR: I want to use SX OS CFW to edit my savegame in the upcoming Pokémon game to get my hands on Mew, undetected by Nintendo's telemetry, and then go online in OFW to play the game online.
Last edited by Aniblaze,