On console it's theoretical. The RDP is too stressed (even at 30 FPS in some points) for a consistent 60 FPS. There's an F3DEX2 microcode build option which I added in (GRUCODE=f3dex2 when running make), and even that doesn't improve the framerate. I guess one could try enabling fog and increasing clipping and see how that works, along with removing anti-aliasing.Will this make 60 fps version possible?