Hardware Will this add display lag?

Humanity

Well-Known Member
OP
Member
Joined
Aug 9, 2019
Messages
155
Trophies
0
XP
136
Country
Norway
I want to use a Nintendo Wii to play Nintendo GameCube games on an old 4:3 computer monitor.

The monitor only has DVI input.



1) If I use some sort of Wii to HDMI dongle and then a HDMI to DVI cable, will this add display lag?

2) Is there a better way for me to connect the Wii to that monitor?
 

AkikoKumagara

The Coolest Bear Around
Member
Joined
Jan 4, 2017
Messages
1,543
Trophies
1
Website
thebearsden.web.fc2.com
XP
3,972
Country
United States
I think the best option might be using this kind of cable if it's available in your region (https://www.amazon.com/TNP-Wii-PS3-VGA-Cable-PlayStation/dp/B01JOBW12K) and then converting the VGA output to DVI with a generic (VGA male to DVI male in this case) adapter or cable. Just be careful and make sure you get the right cable/adapter type for your DVI port, as there are several kinds, such as DVI-D and DVI-I.
 
Last edited by AkikoKumagara,
  • Like
Reactions: Alexander1970

GalladeGuy

Cool and Epic
Member
Joined
Oct 28, 2015
Messages
2,686
Trophies
1
XP
3,115
Country
United States
Yes, it will most likely add display lag, if it works at all. The Wii2HDMI and similar devices are poor quality, which is about what you'd expect from a $10 upscaler. It might not even work through HDMI to DVI cables. The Wii can output component through a pretty cheap cable, and VGA through a mod. There's also the WiiDual which adds RGB and HDMI, but it's expensive and hard to install. Using component cables and a RetroTINK 2x would probably be the best option, since it does have a DVI mode for HDMI to DVI cables. The RetroTINK 2x is $100, though, so it might be cheaper to just buy a different monitor that supports component, preferably a CRT if you care about video quality.
 

Humanity

Well-Known Member
OP
Member
Joined
Aug 9, 2019
Messages
155
Trophies
0
XP
136
Country
Norway
I think the best option might be using this kind of cable if it's available in your region (https://www.amazon.com/TNP-Wii-PS3-VGA-Cable-PlayStation/dp/B01JOBW12K) and then converting the VGA output to DVI with a generic (VGA male to DVI male in this case) adapter or cable. Just be careful and make sure you get the right cable/adapter type for your DVI port, as there are several kinds, such as DVI-D and DVI-I.
Will doing it the way that you have suggested add any display lag at all?

--------------------- MERGED ---------------------------

Yes, it will most likely add display lag, if it works at all. The Wii2HDMI and similar devices are poor quality, which is about what you'd expect from a $10 upscaler. It might not even work through HDMI to DVI cables. The Wii can output component through a pretty cheap cable, and VGA through a mod. There's also the WiiDual which adds RGB and HDMI, but it's expensive and hard to install. Using component cables and a RetroTINK 2x would probably be the best option, since it does have a DVI mode for HDMI to DVI cables. The RetroTINK 2x is $100, though, so it might be cheaper to just buy a different monitor that supports component, preferably a CRT if you care about video quality.
Please share with me additional information about the VGA mod that you have mentioned?
 

The Real Jdbye

*is birb*
Member
Joined
Mar 17, 2010
Messages
23,384
Trophies
4
Location
Space
XP
14,015
Country
Norway
I want to use a Nintendo Wii to play Nintendo GameCube games on an old 4:3 computer monitor.

The monitor only has DVI input.



1) If I use some sort of Wii to HDMI dongle and then a HDMI to DVI cable, will this add display lag?

2) Is there a better way for me to connect the Wii to that monitor?
Yes, but it will probably still be less than a lot of TVs. People use Wii2HDMI dongles to play Melee, so I figure the lag can't be too bad.
Keep in mind that the Wii2HDMI dongles have pretty bad image quality. Would be better to use something higher quality. OSSC/Framemeister might be too expensive, but there are other options that take component in that produce decent image quality although not with as low input lag.
 

Humanity

Well-Known Member
OP
Member
Joined
Aug 9, 2019
Messages
155
Trophies
0
XP
136
Country
Norway
Yes, but it will probably still be less than a lot of TVs. People use Wii2HDMI dongles to play Melee, so I figure the lag can't be too bad.
Keep in mind that the Wii2HDMI dongles have pretty bad image quality. Would be better to use something higher quality. OSSC/Framemeister might be too expensive, but there are other options that take component in that produce decent image quality although not with as low input lag.
Isn't there a difference between input lag and display lag?
 

The Real Jdbye

*is birb*
Member
Joined
Mar 17, 2010
Messages
23,384
Trophies
4
Location
Space
XP
14,015
Country
Norway
Isn't there a difference between input lag and display lag?
Kind of. Input lag is the time it takes from when you press a button until its shown on screen, in essence it's perceived lag from start to end, rather than just how long the game the game takes to register the press. Display lag is harder to measure, because you have to take out all variables other than the lag between the device video output and screen. But it doesn't matter as much as the overall lag.

You could also measure input lag as the time it takes from a press until it's registered by the game. This may be a more accurate usage of the term but again, it's not as important as the overall lag (which is also usually called input lag)
The actual latency between pressing a button and the console registering it is usually so small that it doesn't matter anyway. When people say input lag they are usually referring to perceived lag.
 
Last edited by The Real Jdbye,
  • Like
Reactions: Humanity

Humanity

Well-Known Member
OP
Member
Joined
Aug 9, 2019
Messages
155
Trophies
0
XP
136
Country
Norway
Kind of. Input lag is the time it takes from when you press a button until its shown on screen, in essence it's perceived lag from start to end, rather than just how long the game the game takes to register the press. Display lag is harder to measure, because you have to take out all variables other than the lag between the device video output and screen. But it doesn't matter as much as the overall lag.
Thank you for taking the time to help me.

I use a PS4 with a standard DualShock 4 in wireless mode on a TV with 3ms input lag. I play with the TV set to game mode.

I am not able to really notice any lag at all.

What is the best and cheapest way for me to do what I want to do for Wii? Also will it feel worse, the same, or better than when I use that PS4?
 

The Real Jdbye

*is birb*
Member
Joined
Mar 17, 2010
Messages
23,384
Trophies
4
Location
Space
XP
14,015
Country
Norway
Thank you for taking the time to help me.

I use a PS4 with a standard DualShock 4 in wireless mode on a TV with 3ms input lag. I play with the TV set to game mode.

I am not able to really notice any lag at all.

What is the best and cheapest way for me to do what I want to do for Wii? Also will it feel worse, the same, or better than when I use that PS4?
You're too fast :P I made a bunch of edits to my post.

I don't know what the best and cheapest way is, I guess you would have to look up cheap HDMI upscalers online, and doing some research to figure out what the input lag and image quality is like. I think as long as you use component cables the conversion to HDMI should be pretty straightforward so there shouldn't be huge differences in image quality, but I'm not sure.
 

Humanity

Well-Known Member
OP
Member
Joined
Aug 9, 2019
Messages
155
Trophies
0
XP
136
Country
Norway
You're too fast :P I made a bunch of edits to my post.

I don't know what the best and cheapest way is, I guess you would have to look up cheap HDMI upscalers online, and doing some research to figure out what the input lag and image quality is like. I think as long as you use component cables the conversion to HDMI should be pretty straightforward so there shouldn't be huge differences in image quality, but I'm not sure.
The monitor I want to use only takes DVI for display input
 

AkikoKumagara

The Coolest Bear Around
Member
Joined
Jan 4, 2017
Messages
1,543
Trophies
1
Website
thebearsden.web.fc2.com
XP
3,972
Country
United States
The cable I linked converts the component signal to VGA, so it's analog to analog signal. Depending on the format your monitor is capable of displaying, DVI is technically capable of supporting analog input, but I'm not sure whether or not your monitor is, so I can't say. It's possible you could have a fully analog loop in this case, though, whereas with the HDMI converter and no physical console mod, you cannot.

Component to DVI is also an option assuming your monitor can take analog input. I've never converted anything except for VGA to DVI before, so I don't know how that works very well.
 
Last edited by AkikoKumagara,

Humanity

Well-Known Member
OP
Member
Joined
Aug 9, 2019
Messages
155
Trophies
0
XP
136
Country
Norway
The cable I linked converts the component signal to VGA, so it's analog to analog signal. Depending on the format your monitor is capable of displaying, DVI is technically capable of supporting analog input, but I'm not sure whether or not your monitor is, so I can't say. It's possible you could have a fully analog loop in this case, though, whereas with the HDMI converter and no physical console mod, you cannot.

Component to DVI is also an option assuming your monitor can take analog input. I've never converted anything except for VGA to DVI before, so I don't know how that works very well.
HDMI adapter (no Wii hardware mod) then HDMI to DVI was what I was about to order.

Can anyone vouch that keeping everything analogue in the specific way that s/he has described will reduce lag as compared to the solution that I was about to order?
 
Last edited by Humanity,

AkikoKumagara

The Coolest Bear Around
Member
Joined
Jan 4, 2017
Messages
1,543
Trophies
1
Website
thebearsden.web.fc2.com
XP
3,972
Country
United States
HDMI adapter (no Wii hardware mod) then HDMI to DVI was what I was about to order.

Can anyone vouch that keeping everything analogue in the specific way that s/he has described will reduce lag?

It would because that conversion is what tends to cause delay in the first place. However, it'd be best if you could determine in some way that your monitor can in fact handle an analog signal before committing to this method.
 

Humanity

Well-Known Member
OP
Member
Joined
Aug 9, 2019
Messages
155
Trophies
0
XP
136
Country
Norway
It would because that conversion is what tends to cause delay in the first place. However, it'd be best if you could determine in some way that your monitor can in fact handle an analog signal before committing to this method.
Ok.

Are u sure though that when connecting those different analogue wires that there is no lag introduced? Is it as if it was just 1 wire?
 

GalladeGuy

Cool and Epic
Member
Joined
Oct 28, 2015
Messages
2,686
Trophies
1
XP
3,115
Country
United States
Please share with me additional information about the VGA mod that you have mentioned?
https://bitbuilt.net/forums/index.php?threads/wii-native-vga-version-1-4.2176/
A bit late, but here you go. Keep in mind that this also requires a softmod, and the hardmod requires some fairly difficult soldering. Just using component would be a much better choice if you have a good monitor that supports it or are willing to get a RetronTINK-2X and HDMI to DVI cable to use with your current monitor so you can have good quality video with no lag.
 
Last edited by GalladeGuy,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • RedColoredStars @ RedColoredStars:
    LTT is a noob
  • RedColoredStars @ RedColoredStars:
    Guy doesnt know wtf hes talking about half the time
  • realtimesave @ realtimesave:
    @SylverReZ that reminds me that my friend sells CRTs he gets cheap or free for hundreds of dollars. people are dumb
    +1
  • RedColoredStars @ RedColoredStars:
    And is incredibly annoying.
  • realtimesave @ realtimesave:
    man I just washed my shoes and they look exactly the same as before I washed them :|
  • realtimesave @ realtimesave:
    luckily they didn't fall apart
  • RedColoredStars @ RedColoredStars:
    Some CRTs are very much worth the price
  • RedColoredStars @ RedColoredStars:
    i used to go out to the recycling center every couple weeks and look at the crts and other electronics people would drop off. Usually screens were broken or severely scratched from being tossed around. Did find a good one here and there, but never anything like a 1080i widescreen crt.
  • RedColoredStars @ RedColoredStars:
    Or a good contition 40" Sony Trini that weighs 300 lbs. lol
  • RedColoredStars @ RedColoredStars:
    Literally 300 lbs. lolol
  • BigOnYa @ BigOnYa:
    I have a few of those boat anchors in my basement I tried giving away but no one wanted them, So anyone close to Columbus, Ohio area that wants them, (26", 2x 19") please come get, for free.
  • RedColoredStars @ RedColoredStars:
    Dont know anyone wants those smaller ones. Most are after larger sizes and the kinda top of the line models
  • RedColoredStars @ RedColoredStars:
    Motion handling and input lag on those things destroy plasmas, led, oled
  • realtimesave @ realtimesave:
    I had some really nice CRTs I should've kept
  • realtimesave @ realtimesave:
    now I have all lcd
  • realtimesave @ realtimesave:
    one in particular I regret getting rid of oh well :|
  • realtimesave @ realtimesave:
    the Sonys and stuff I don't care about
  • realtimesave @ realtimesave:
    and used LCD are hard to sell I can imagine.. not worth much
  • realtimesave @ realtimesave:
    @SylverReZ where do u lurk
  • a_username_that_isnt_cool @ a_username_that_isnt_cool:
    Is it piracy if it was released for free? Not in my opinion, but I also think it's not piracy if buying it isn't owning it, and it's not piracy if you can't buy it from the original creators anymore.
  • K3Nv2 @ K3Nv2:
    Free release can have loopholes where they still make money through ads
    +1
  • Xdqwerty @ Xdqwerty:
    sigh
    Xdqwerty @ Xdqwerty: sigh