I have just created some nice splash images and icons and got it installed as a channel
IMPORTANT: Do this at your own risk!!
How to create a channel to launch SM64 directly from the Wii U home screen:
1) Compile RPX according to the instructions on this thread. I can also confirm that WSL works perfectly.
The attached file does NOT include the RPX!!!
2) The attached file contains the images and metadata to create the channel. You can modify the images as you want if you know what you are doing (
important link!). You will also need
NUSPacker
3) Place your compiled RPX in the "
code" folder and rename it to "
sm64.rpx"
4) Use NUSPacker to create the installation files (replace the zeros with the Wii U Common Key):
Code:
java -jar NUSPacker.jar -in sm64dir -out "output\Super Mario 64 Wii U Port [SMWU01]" -encryptKeyWith 00000000000000000000000000000000
Where "sm64dir" is the directory with all the required files.
5) Install with WUP Installer GX2 or similar
6)
Profit!
The startup sound is the Mario chime, I got it from
here.
And for reference, these are the images used (customized by myself from images found on the Internet):
bootTvTex.tga (TV splash)
bootDrcTex.tga (Gamepad splash)
iconTex.tga (Channel icon)
Hope this is useful!