Might be about that, I have 110 DS games but even if the initial boot of Loadiine can reach the minute that you talked before, it's pretty good when it comes to launching a title from the loader.
(Long story about my issue):
My problem is about creating the forwarder for Loadiine itself (a forwarder that would simply launch the .elf stored in wiiu/apps). I have created the forwarder following
this tutorial and my config Haxchi file would simply be
default=wiiu/apps/loadiine_gx2/loadiine_gx2.elf
My .elf comes from
the homebrew AppStore for Loadiine and the installation of Haxchi on a DS compatible game went good. The result is a working forwarder redirecting to the loader. But I've detected a different behavior in Loadiine: he doesn't seems to be able to launch any DS games and is stuck on a black screen after the launch of the selected DS Game (it is not DSi btw) - or he does give me a stack dump with exceptions in it.
I've tried to launch my games through the homebrew version of Loadiine and this time everything is flawless and works as expected. So the errors only came from Loadiine after selecting it from the forwarder on my Wii U menu.
After further researches on the subject, I've came across
this and
this. In the second thread, VinsCool mentionned this:
Loadiine would require changes to be compiled into rpx and load the games without having to rely on miimaker or anything else to actually run.
If the homebrew launcher could be made that way, I don't see why loadiine couldn't. I guess this is just a matter of time until dimok or someone else recode loadiine to be able to let games rpx running above it instead of miimaker. That way I would assume that people would see "is playing Loadiine GX2" on their consoles lol.
So my first guess is that my forwarder wasn't patched and compiled into rpx to be able to load my games without issues. (That or I was totally dumb and my forwarder worked to access Loadiine but doesn't when it comes to properly use it - which would be weird ?). Either way I'm stucked with a weird Loadiine for now and I still want to use a custom forwarder to display customs .tga's.
I saw in
your post about the Custom Wara Wara Plaza that you created a Loadiine Forwarder without passing by the one gaven by Brienj. (I also used your tutorial for the custom wara wara, great stuff again, thanks).
(Short Story / End of story about my issue):
I would like to know if you still had working files about the Loadiine Forwarder that I could use ? Or do you know how I could patch my existing forwarder to make Loadiine works ? I know that you shared one in your GDrive but it's in a WUP format if I'm correct and I can't edit the .tga's in it.