Review cover Mojobot (Board Games)
Official GBAtemp Review

Product Information:

  • Publisher: ProjectLab
Coming from startup ProjectLab is a family-friendly board game which not only offers an original concept for a tabletop game but also teaches players about coding in the process. Read on as we take an exclusive look at the soon-to-release Mojobot!

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Currently running a crowdfunding campaign on Kickstarter with a couple of days left at the time of writing, the Mojobot is an ambitious edutainment project posing as a board game that actually teaches its players about coding. This concept enticed me for its commendable attempt to make coding more accessible and fun from a young age (4 years+). However, don't get your hopes up of being able to code your first game with this kit. While it won't do this, it will help you grasp the concepts required for coding and if it piques your interest enough, you can thereafter delve into more advanced coding classes or just use the Mojobot to introduce to children to what is possible through coding. This kit also helps in problem solving, math and logic skills for the younger ones.

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This project is somewhat akin the easy-to-grasp coding program Scratch but unlike the latter which is confined to a screen, Mojobot offers a tangible option - tangible code if you wish (and I like the sound of that!). The essence of it all lies within the main console, coding tags and the Mojobot. By simply placing the coding tags into the main console slots, the user can easily command Mojobot to perform actions like moving, pick up tokens and show emotions. However the robot comes packed with more features like sound sensors that allow it to respond to claps, obstacle sensors to prevent it from bumping into stuff and a mic/speaker to record and play back what you say. With these packed in, the Mojobot can even function as a standalone toy outside of the board game. Indeed, Mojobot does a lot but ultimately you are in control since you dictate what it should do, just like codes do in a program.

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To spice things up, the Mojobot kit comes with two easy to read booklets: one that gets you to embark on an adventure with Mojobot while learning how to control it and another booklet that details the rules of a multiplayer board game (up to 4 players). They both provide quite some fun, showcasing what the Mojobot is capable of. Moreover, everything is played on top of the modular map, which links areas in a puzzle fashion. This also allows you to come up with your own stories, missions and destination for your new robot friend by freestyling the way to arrange the pieces of the map. If you feel more DIY-y, you can even make your own map for your own projects but bear in mind that the squares need to correspond to the original ones as Mojobot is programed to move exact distances base on the original map.

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Starting at $130 for the basic set on Kickstarter, the price might be a bit steep but investing in one for classrooms or a family gift can prove to be a worthy investment given the brilliant learn-by-playing approach implemented. Of note, the color scheme and general aesthetic is geared more towards a younger audience and I was skeptical about its appeal to older audiences but under the hood more serious stuff is in the works and seeing it all in action will definitely entice children and adults alike. If you can look past the minute “children’s toy” look, you will surely find an interesting product in the Mojobot.

Mojobot Kickstarter Campaign

Verdict

What We Liked ...
  • Fun way to get introduced to coding concepts
  • Comes with two different games
  • Modular aspect of map
  • Standalone feature of the Mojobot
What We Didn't Like ...
  • Cost
  • Aesthetic might not instantly appeal to older audiences
7.5
out of 10

Overall

A fun, creative and commendable effort to introduce the concepts of coding to a wide audience in tangible form.
Lol, from the first picture I thought this was a gbatemp product, but anyway, I love the idea, sounds great to play with kids, I do kind of doubt this truly helps them learn to program (like every other product like this) but I do think it teaches problem solving, which is pretty much the same thing.
 
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This isn't coding. It's a puzzler, albeit more fancy and a bit more interactive.
Overpriced for what it is, honestly.
 
I kind of was thinking about getting one of those. Mostly for yours truly in the future, but I know my Mom would appreciate it if one of the things she had to do in maintaining the house was done for her!
I'm sure people would like them if they worked well, im not sure if they do. Mostly see images of them dragging dog poop around a house.
 
My friends and I played Mojobot once, and then did not play this game. Too many ways to count) Perhaps we will play very soon!
 
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Review cover
Product Information:
  • Publisher: ProjectLab

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