I did release some mods before, but I was hoping for a clean site to do so. May release some finished things on my YouTube channel so people wouldn't have to keep going to certain pages for them.
The Wii U version indeed does have Low Poly models. However, these models are only really only used for 8 player smash. It varies on the character. Extremely high poly characters like Cloud uses his where as Kirby may not need to do so.
Not sure which is worse. The fact that he did this or the fact that he believed he would not get caught...Are you serious right now? Like Large stated before. This is what the community is against. Where's his dignity? He's a grown man and even young teenagers are acting more mature than he has...
It's currently not very possible to get the texture properly loaded into the game using Ohana Rebirth. Why? Could be one of or both reasons. One, possibly due to file size their is a loading issue. The second, Rebirth imports in an uncompressed and different format that what Sm4sh textures use...
Probably should have made a discussion thread rather than filling up this tutorial thread. Most new people ignore the op or will have to scroll back pages on pages to find specific files not in the op.
The only useful tips I found that work are
1) Keep enemy and item routes withing the Checkpoints
2) Use more dots on sharp curves for enemy and item routes than you would on straight paths. This helps with better and more precise turning.
Everything works except for checkpoints. No matter...
Ah, yes, portrait mode, surely the best way to film a row of people. If only there were some way to fit a wider shot, at the expense of height... if only...