Review cover Just Die Already (Nintendo Switch)
Official GBAtemp Review

Product Information:

  • Release Date (NA): May 20, 2021
  • Release Date (EU): May 20, 2021
  • Publisher: Curve Digital
  • Developer: DoubleMoose Games
  • Also For: Computer, PlayStation 4, Xbox One

Game Features:

Single player
Local Multiplayer
Online Multiplayer
Co-operative
With Just Die Already from Goat Simulator designer Armin Ibrisagic launching this May 20th, should you pick up this “old people’s playground” game to feel rejuvenated?

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“Old People Mayhem Sandbox”: this is the subtitle to Just Die Already, the latest title from indie developers DoubleMoose Games. And this pretty much sums up the premise of the game. It puts you in the shoes of one of the 4 available old retired boomers posing as the game’s characters (swappable at any time) who has been kicked out of their retirement home after having wreaked havoc in the building. With no millennial offspring to look after you (ungrateful pricks), you’re on your own to find enough JDA tickets to qualify for free retirement care.

That’s pretty much it for Just Die Already’s barebones plot as it acts as a placeholder to get you in the mood to hunt those coveted tickets. To acquire those, you’ll need to complete challenges from your bucket list; and this is not any regular pensioner’s bucket list as it includes entries like blowing up parked cars, sacrificing a human on a blood altar, getting eaten by a shark, mark your territory with your urine or even stealing and consuming medicine from a retirement home (*gasp!*).

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As you explore the town you are in and discover new areas and hidden locations, you will unlock more bucket list entries and “side quests” that are specific to those new regions. Of course, given the absurdity of the tasks, their execution is equally absurd and will get you to willingly get hurt, maimed, dismembered and occasionally die. But that doesn’t really matter as you can respawn at will (in bins, where else?!) and how to execute those tasks is left up to you as the game lets you interact with a huge variety of environmental elements. Mattresses, fireworks, guns, banana guns, some passersby, amputated limbs; you can use all of these and more to tick off challenges from your list. Completing entries also unlocks new items that you can purchase off vending machines that will aid you in your pensioner mayhem quest.

As bizarre as those missions sound, the gameplay and controls are equally bizarre. It’s comparable to QWOP meets surgeon simulator with its wonky physics. Hit the R shoulder button to grab something with your right hand and L with your left hand, and you can go off riding bikes, swinging swords or climbing ladders. Some items you hold on to are also throwable with ZR/ZL. If you want to get sneaky or just for the heck of it, you can turn yourself into a ragdoll with B and roll around town like there’s no tomorrow.

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Just Die Already sounds edgy, grotesque, cringeworthy or absurd and that’s because it is and other similar adjectives would perfectly describe the game. Within minutes of starting the game, I got my character's limbs amputated with the joints gushing with blood, took a cold shower that ripped off my clothes and went on to scare off fellow pensioners celebrating a birthday (or the demise of someone?). Those are not scenes you’ll find in any other game and Just Die Already has an undeniable sense of originality going for it, I’ll give it that. But it also has a peculiar sense of humor that I see won’t appeal to many.

Some scenes and how to go about to execute some tasks are chuckle-worthy, especially when an unexpected reaction occurs. I also very much appreciated how you need to explore the game’s universe to discover more of what you can do, especially with side quests like reviving a bartender’s love for karaoke or partaking in some basketball dunking sessions.

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These were the highlights of the game but they were short-lived as it’s not just the dark humor that will lack in appeal but also the game’s execution in general. The wonky physics plays to the game’s detriment as it sometimes leads to some weird animations and also got me stuck at times while holding onto some items or riding some vehicles (or when trying to ride them). Yes, you can ride vehicles like bikes and speed boats (do jet packs count as vehicles?) in Just Die Already but most of the time I preferred going around by foot as the vehicles weren’t totally responsive to directions I’m pointing to. This can also be attributed to the game's wonky physics.

There’s also an overall bland execution of the game, as although the plot is not the main focus, the game does not define its main goals properly as you’re mostly left to discover new quests by trying some random thing. How many retirement tickets you need or where to find a new retirement home aren’t really laid out in this game even if these are its main goals. A glaring omission is that of a map which would make navigation easier and since you aren’t given any proper direction as to where to head next, a map could indicate an area that has yet to be explored.

You’ll also notice several NPCs are reused, complete with their same assets, behavior and dialogue (how many times did they include that shopkeeper complaining of their student debt or that muscular guy hell-bent on whopping an elderly?). And despite the incredible amount of things you can do in the game (hop on trams, ride vehicles, urinate in public (!), use a variety of items and combine them for some spontaneous effect), the setting isn’t as lively as it should be. This feeling can be attributed to the reused, robotic NPCs (despite a well-varied environment) and also due to the fact that there’s no soundtrack to speak of. I’m not sure if it’s because I had access to a pre-release build but having at least some BGM would liven things up a bit, if only by a bit.

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I also came across a bug where I was stuck in a bin when I respawned and had to restart my session, but this happened only once. Speaking of respawning, I’d mention another gripe I had with the game here as I think it would be nice to have a confirmation before respawning as this is done by a single button press and you can easily hit it by mistake.

Yet another issue I’d highlight with the game is that you cannot really pause it. It keeps running in the background with the pause menu overlaid; and as practically any moving object in Just Die Already can run into you, you can just kick the bucket before you want to. I understand it for the co-op mode but for the solo mode, you should be able to pause without any issues. 

Oh yes, Just Die Already also supports online multiplayer with up to 4 players and is fully cross-platform too. This certainly adds a layer of fun to the mayhem but I wish local co-op was also an option. But even multiplayer doesn’t help in overlooking the other glaring issues of the game.

With the review code, the development team of Just Die Already sent a note saying that “we put our hearts, souls, and butts into this game and we think there is truly nothing quite like it in the highly non-competitive dumb nonsense genre.” There is indeed nothing quite like it and it’s also a highly non-competitive dumb nonsense genre game but even those unique descriptions of the game don't condense into a standout title it aimed to be.

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Just Die Already | Launch Date Trailer

Verdict

What We Liked ...
  • Huge variety of items you can interact with
  • Sandbox approach to executing quests makes for varied playthroughs
  • Some chuckle-worthy moments
  • Cross platform multiplayer adds a layer of fun
What We Didn't Like ...
  • No maps
  • General bland execution
  • Reused assets
  • Lack of soundtrack
  • Cannot pause in solo mode
7
Gameplay
It's somewhat QWOP meets Surgeon Simulator with its wonky physics and this makes for quite some interesting approaches to executing tasks.
6
Presentation
Just Die Already stands out with its dark humor and the large amount of interaction it provides the player but lacks some basic features and falls shot at making the game feel more lively.
6
Lasting Appeal
It could prove a nice title to pick up and play for some mindless multiplayer sessions but doesn't help at drawing solo players back to it with its general lack of agency.
5.8
out of 10

Overall

Just Die Already is a genuinely original title that stands out with its peculiar humor and some truly wtf moments but also with some glaring gameplay issues.
I wish I could, DoubleMoose, oh how I wish I could.
Life peaked back in Year 10; after that, I picked Economics for the HSC, and it's gone downhill since - I even had to endure Pokémon becoming incomplete, mediocre garbage, and the 3DS's end-of-life, for hell's sake. Nothing left to really live for.
 
I wish I could, DoubleMoose, oh how I wish I could.
Life peaked back in Year 10; after that, I picked Economics for the HSC, and it's gone downhill since - I even had to endure Pokémon becoming incomplete, mediocre garbage, and the 3DS's end-of-life, for hell's sake. Nothing left to really live for.
the 3ds had a nice end of life tbh. didnt expect it to make it half that far with hardware that is outdated on arrival (was just playin xenoblade 3d tho. i'm a big fan of it)
 
Having no maps and being unable to pause is not a problem but a feature, you youngling wants everything served in a silver plate.

That being said is the kind of game that if I buy, it will be when it goes on discount.

the 3ds had a nice end of life tbh. didnt expect it to make it half that far with hardware that is outdated on arrival (was just playin xenoblade 3d tho. i'm a big fan of it)

The DS death was way worse, one day the online services just went forever.

Pokemon unfortunately has become DLC filled garbage but let be honest here X and Y on the 3DS were terrible.
 
Having no maps and being unable to pause is not a problem but a feature, you youngling wants everything served in a silver plate.

That being said is the kind of game that if I buy, it will be when it goes on discount.



The DS death was way worse, one day the online services just went forever.

Pokemon unfortunately has become DLC filled garbage but let be honest here X and Y on the 3DS were terrible.
> Not being able to pause is a feature
> Honey in going into labor
> Great let me find a savepoint real quick
 
The DS death was way worse, one day the online services just went forever.

Pokemon unfortunately has become DLC filled garbage but let be honest here X and Y on the 3DS were terrible.
100% true - and immediately after the awesomeness that was Black/White 2, too. But unlike the Switch trash, XY still had all 649 older Pokémon and all moves (not to mention introducing Mega Evolution, making older Pokémon that were left behind worthwhile again), so I could have hope future games could climb their way back up to decency.
That hope was later murdered by Let's Go! and Sword/Shield.
 
100% true - and immediately after the awesomeness that was Black/White 2, too. But unlike the Switch trash, XY still had all 649 older Pokémon and all moves (not to mention introducing Mega Evolution, making older Pokémon that were left behind worthwhile again), so I could have hope future games could climb their way back up to decency.
That hope was later murdered by Let's Go! and Sword/Shield.

Let's Go! at least ket you transfer Pokemon from Pokemon Go, but the 50$ bucks to get Mew and it being a time limited offer was.... ugh.
 
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Let's Go! at least ket you transfer Pokemon from Pokemon Go, but the 50$ bucks to get Mew and it being a time limited offer was.... ugh.
GO? You mean that crap mobile game not even made by TPC or Game Freak (or the real geniuses, Genius Sonority)?
Yeah no thanks.

Funny how GO had Hoenn Pokemon by the time of Let's Go!'s release, but GF decided to arbitrarily limit it to just the original 151 - plus Alolan forms, for some reason...
Sure, you can transfer Pokemon from GO, but not even close to all of them, so what's the point? It shouldn't have been half-assed like this; either incorporate all 807 (or 809, counting Melmetal and Meltan) for full transferring potential - and not pissing off longtime fans even more; screw Gym entrance requirements - or don't have transferring at all.
 
Pity. For me a game like this lives and dies by its controls; I was wondering if this would also somewhat amusingly be the first vaguely mainstream BMX game in nearly two decades or more -- other than a Wii/PSP Dave Mirra effort (I actually did not mind the PSP version) it has been what 2002 if we don't count BMX XXX?
I don't mind hard to master or somewhat off the wall but yeah... and if there is also not enough of a map full of little amusing jokes, scenarios and things to uncover then that further seals its fate.
 
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Review cover
Product Information:
  • Release Date (NA): May 20, 2021
  • Release Date (EU): May 20, 2021
  • Publisher: Curve Digital
  • Developer: DoubleMoose Games
  • Also For: Computer, PlayStation 4, Xbox One
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative

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