ROM Hack 60 FPS Patches/Cheat Codes Releases and Discussion

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Got a code here for Sonic Lost World USA.
(Title ID: 00040000000C8C00)

[60 FPS]
080003A0 00000000

[30 FPS]
080003A0 00000001

Sadly makes the game run twice as fast, to nobody's surprise. Hope I can also find a game speed code as well at some point.
 

Hazerou

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Got a code here for Sonic Lost World USA.
(Title ID: 00040000000C8C00)

[60 FPS]
080003A0 00000000

[30 FPS]
080003A0 00000001

Sadly makes the game run twice as fast, to nobody's surprise. Hope I can also find a game speed code as well at some point.
Added. Thanks for contributing:).
 

Reshiban

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For those don't have the updates on Pokemon games, I recreated the codes for all 1.0 versions (specific games have the sames adresses but keep divised parts pls (1.0 and 1.2))

Pokemon X/Y
EUR v1.0
0004000000055D00 / 0004000000055E00
Code:
[60FPS]
08C61A84 00000002

[30FPS]
08C61A84 00000102


[60FPS (Hold R button for 30FPS)]
D3000000 08000000
00C61A84 00000002
DD000000 00000100
00C61A84 00000102
D0000000 00000000



Pokemon OR/AS
EUR v1.0
000400000011C400 / 000400000011C500
Code:
[60FPS]
08C650C0 00000002

[30FPS]
08C650C0 00000102


[60FPS (Hold R for 30FPS)]
D3000000 08000000
00C650C0 00000002
DD000000 00000100
00C650C0 00000102
D0000000 00000000



Pokemon Sun/Moon
EUR v1.0
0004000000164800 / 0004000000175E00
Code:
[60FPS]
3417E568 00000002

[30FPS]
3417E568 00000102


[60FPS (Hold R for 30FPS)]
D3000000 34000000
0017E568 00000002
DD000000 00000100
0017E568 00000102
D0000000 00000000



Pokemon Ultra Sun/Ultra Moon
EUR v1.0
00040000001B5000 / 00040000001B5100
Code:
[60FPS]
33F67FE8 00000002

[30FPS]
33F67FE8 00000102


[60FPS (Hold R for 30FPS)]
D3000000 33000000
00F67FE8 00000002
DD000000 00000100
00F67FE8 00000102
D0000000 00000000


Happy new year! :toot:;)
 
Last edited by Reshiban,
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Hazerou

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For those don't have the updates on Pokemon games, I recreated the codes for all 1.0 versions (specific games have the sames adresses but keep divised parts pls (1.0 and 1.2))

Pokemon X/Y
EUR v1.0
0004000000055D00 / 0004000000055E00
Code:
[60FPS]
08C61A84 00000002

[30FPS]
08C61A84 00000102


[60FPS (Hold R button for 30FPS)]
D3000000 08000000
00C61A84 00000002
DD000000 00000100
00C61A84 00000102
D0000000 00000000



Pokemon OR/AS
EUR v1.0
000400000011C400 / 000400000011C500
Code:
[60FPS]
08C650C0 00000002

[30FPS]
08C650C0 00000102


[60FPS (Hold R for 30FPS)]
D3000000 08000000
00C650C0 00000002
DD000000 00000100
00C650C0 00000102
D0000000 00000000



Pokemon Sun/Moon
EUR v1.0
0004000000164800 / 0004000000175E00
Code:
[60FPS]
3417E568 00000002

[30FPS]
3417E568 00000102


[60FPS (Hold R for 30FPS)]
D3000000 34000000
0017E568 00000002
DD000000 00000100
0017E568 00000102
D0000000 00000000



Pokemon Ultra Sun/Ultra Moon
EUR v1.0
00040000001B5000 / 00040000001B5100
Code:
[60FPS]
33F67FE8 00000002

[30FPS]
33F67FE8 00000102


[60FPS (Hold R for 30FPS)]
D3000000 33000000
00F67FE8 00000002
DD000000 00000100
00F67FE8 00000102
D0000000 00000000


Happy new year! :toot:;)
Added these, good work because a lot of people are playing Pokémon at version 1.0.
Also worth noting that your FPS codes on Pokémon Sun, Moon, Ultra Sun, Ultra Moon has an address that starts with 3XXXXXXX but don't worry, I fixed them by Adding D3000000 codes on top and D2000000 below them. You can check them at the main post:yay3ds:.

Edit: oops, I just noticed that your other 1.2 codes also has an Address that starts with 3XXXXXXX, Don't worry I'm on it.

Edit: Done!:yay3ds:
 
Last edited by Hazerou,

Reshiban

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Added these, good work because [...] below them. You can check them at the main post:yay3ds:.

Edit: oops, I just noticed that your other 1.2 codes also has an Address that starts with 3XXXXXXX, Don't worry I'm on it.

Edit: Done!:yay3ds:
Thx, yes my simples codes don't set offset, but I did that intentionally because in [60FPS] and [30FPS], that only display the adress RAM which is 33XXXXXX, and in the code bellow, the offset is set at 33000000 for there is no error, but thx for detected this, return to the first version or let like that, it's your topic, it's just the size is not the same between Pokemon X/Y and Pokemon Sun/Moon (2 line vs 6 lines), that is disturbing x)

And yes I saw that when I tryed to use my codes on 1.0 versions on Citra, that don't worked, so I researched 1 code, and at the final I did all the codes

So thx and good night :) (for me :lol:)
 
Last edited by Reshiban,
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blizzardy

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Dragon Quest Monsters: Terry's Wonderland 3D

JAP - 0004000000074600

Code:
For both v1.0 and v1.1

[60 FPS]
08063B8C 00000001

[30 FPS]
08063B8C 00000002

The game runs faster.

Though I don't know if it's O3DS being weak but it didn't change on the 3DS for me but it did on Citra(maybe I did a mistake somewhere...). After seeing 60fps in DQM2 in some places I retested in a smaller room and yeah 60fps, but if I rotate the camera so it faces the open it's 30 again(I guess it would be 60 everywhere on N3DS).

--------------------------------------------------------------------------------------------

Dragon Quest Monsters 2: Iru to Ruka no Fushigi na Fushigi na Kagi

JAP - 00040000000CF500

Code:
For v1.0

[60 FPS]
080D82CC 00000001

[30 FPS]
080D82CC 00000002

For v1.1

[60 FPS]
080D9900 00000001

[30 FPS]
080D9900 00000002

The game runs faster.

Wasn't 60 fps everywhere on O3DS(for testing it was right in front of the magic door but when I went to the center of the room it was 30, however in Citra it's 60 everywhere).
 
Last edited by blizzardy,

Hazerou

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Dragon Quest Monsters: Terry's Wonderland 3D

JAP - 0004000000074600

Code:
For both v1.0 and v1.1

[60 FPS]
08063B8C 00000001

[30 FPS]
08063B8C 00000002

The game runs faster.

Though I don't know if it's O3DS being weak but it didn't change on the 3DS for me but it did on Citra(maybe I did a mistake somewhere...). After seeing 60fps in DQM2 in some places I retested in a smaller room and yeah 60fps, but if I rotate the camera so it faces the open it's 30 again(I guess it would be 60 everywhere on N3DS).

--------------------------------------------------------------------------------------------

Dragon Quest Monsters 2: Iru to Ruka no Fushigi na Fushigi na Kagi

JAP - 00040000000CF500

Code:
For v1.0

[60 FPS]
080D82CC 00000001

[30 FPS]
080D82CC 00000002

For v1.1

[60 FPS]
080D9900 00000001

[30 FPS]
080D9900 00000002

The game runs faster.

Wasn't 60 fps everywhere on O3DS(for testing it was right in front of the magic door but when I went to the center of the room it was 30, however in Citra it's 60 everywhere).
Added. And also thanks with your test reports/feedbacks.
 

blizzardy

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Super Street Fighter IV: 3D Edition

EUR - 0004000000033C00

Code:
[60 FPS]
08F91A10 42F00000
{The game runs faster}

[30 FPS]
08F91A10 42700000

[Disable FSAA]
28582D04 00000009
{Will disable 3D slider}

[Disable FSAA and dithering]
08582D04 006F0309
{Will disable 3D slider}

The game runs faster. Not sure why 42700000 which is the default becomes 30 fps but by doubling it to "120 fps" 42F00000 it becomes 60.

It seems by turning off FSAA breaks the main menu's background(on Citra), doesn't seem to affect gameplay fortunately.
 
Last edited by blizzardy,

NanashiFinal13

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Dragon Quest Monsters: Terry's Wonderland 3D

JAP - 0004000000074600

Code:
For both v1.0 and v1.1

[60 FPS]
08063B8C 00000001

[30 FPS]
08063B8C 00000002

The game runs faster.

Though I don't know if it's O3DS being weak but it didn't change on the 3DS for me but it did on Citra(maybe I did a mistake somewhere...). After seeing 60fps in DQM2 in some places I retested in a smaller room and yeah 60fps, but if I rotate the camera so it faces the open it's 30 again(I guess it would be 60 everywhere on N3DS).

--------------------------------------------------------------------------------------------

Dragon Quest Monsters 2: Iru to Ruka no Fushigi na Fushigi na Kagi

JAP - 00040000000CF500

Code:
For v1.0

[60 FPS]
080D82CC 00000001

[30 FPS]
080D82CC 00000002

For v1.1

[60 FPS]
080D9900 00000001

[30 FPS]
080D9900 00000002

The game runs faster.

Wasn't 60 fps everywhere on O3DS(for testing it was right in front of the magic door but when I went to the center of the room it was 30, however in Citra it's 60 everywhere).

Thank you for finding the fps adress for Terry no Wonderland, i been searching the adress the last week without sucess.
 
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Hazerou

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Super Street Fighter IV: 3D Edition

EUR - 0004000000033C00

Code:
[60 FPS]
08F91A10 42F00000
{The game runs faster}

[30 FPS]
08F91A10 42700000

[Disable FSAA]
28582D04 00000009
{Will disable 3D slider}

[Disable FSAA and dithering]
08582D04 006F0309
{Will disable 3D slider}

The game runs faster. Not sure why 42700000 which is the default becomes 30 fps but by doubling it to "120 fps" 42F00000 it becomes 60.

It seems by turning off FSAA breaks the main menu's background, doesn't seem to affect gameplay fortunately.
Hmm:unsure: Not sure why it runs faster but maybe you found the game speed code instead? Did you tried adding the Address by hex 00000004 like I said here?;
https://gbatemp.net/threads/finding...des-on-most-capcom-games.549440/#post-8815670

I will add your codes if you found it or not. Just let me know^_^
 
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blizzardy

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Hm, sadly that didn't work :( The fps counter already changes with the code I found(along with speed sadly), speed code wouldn't right?

Thank you for finding the fps adress for Terry no Wonderland, i been searching the adress the last week without sucess.

No problem, my approach was brute force pretty much. I looked at what the current fps codes are like and a shot in the dark I searched for 00000002 and tested sequentially, luckily it was close at the beginning.

I haven't had the same luck with Dragon Quest VII or DQMJ3 Pro :( tested the other kinds too.
 
Last edited by blizzardy,

Hazerou

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Super Street Fighter IV: 3D Edition

EUR - 0004000000033C00

Code:
[60 FPS]
08F91A10 42F00000
{The game runs faster}

[30 FPS]
08F91A10 42700000

[Disable FSAA]
28582D04 00000009
{Will disable 3D slider}

[Disable FSAA and dithering]
08582D04 006F0309
{Will disable 3D slider}

The game runs faster. Not sure why 42700000 which is the default becomes 30 fps but by doubling it to "120 fps" 42F00000 it becomes 60.

It seems by turning off FSAA breaks the main menu's background, doesn't seem to affect gameplay fortunately.
Added, I might look into it when I have the game.
 

blizzardy

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Hm, it might be the speed code after all(or something) tried the code on O3DS in the menu instead but the fps won't change but the animation when you go up and down does. With 41700000(15fps) it's noticeably slower.

The fps counter for me says 30 but I went through all 41F00000 examples I could find there and edited them into 41700000 but the counter never changed to 15fps that I expected it to.
 
Last edited by blizzardy,

Hazerou

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Hm, it might be the speed code after all(or something) tried the code on O3DS in the menu instead but the fps won't change but the animation when you go up and down does. With 41700000(15fps) it's noticeably slower.

The fps counter for me says 30 but I went through all 41F00000 examples I could find there and edited them into 41700000 but the counter never changed to 15fps that I expected it to.
Hmm:unsure: your using O3ds right? When I have the game installed, I will try to test the codes on my N3ds. Maybe it will look different somehow.
 

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Are there any codes where you can disable 3d mode for any game? Saying this because if you play Super Street Fighter 4, in settings if you disable 3d then the game runs 60fps
 

blizzardy

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Hmm:unsure: your using O3ds right? When I have the game installed, I will try to test the codes on my N3ds. Maybe it will look different somehow.

Yes I use O3DS.

Are there any codes where you can disable 3d mode for any game? Saying this because if you play Super Street Fighter 4, in settings if you disable 3d then the game runs 60fps

Oh didn't notice you could disable in the game settings :P Too bad that if you upscale on Citra it will still be slow during loading but with the code it's fast. And yeah you are right, it's 60fps when you turn off in the options, this probably would help locate where speed is controlled.
 
Last edited by blizzardy,
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