Adrenaline-3 for PlayStation Vita out now, allows for PS1 backup loading



Vita scene legend, TheFl0w, is back again, with another update to Adrenaline, the PSP CFW that runs on PlayStation Vita systems. The third revision has been released today, and offers new features such as bugfixing, save states, and most importantly, the ability to load PS1 backups (with sound!) from the XMB. You can see the full changelog below. Additionally, Adrenaline CFW has been made open source as well.

Changelog v3 -
- Added ability to launch PS1 games from XMB and play them with full sound.
- Added ability to save and load states using the 'States' tab in the Adrenaline menu.
- Added possiblity to connect USB in XMB and added 'Toggle USB' option to recovery menu.
- Added ability to return to livearea by double tapping the PS button.
- Added Adrenaline startup image designed by Freakler.
- Added option to force high memory layout. For 'The Elder Scrolls Travels: Oblivion' Demo.
- Added option to execute 'BOOT.BIN' in UMD/ISO. For 'Saints Row: Undercover' Demo.
- Added correct enter and cancel buttons assignment.
- Fixed volatile memory allocation bug that made 'Star Wars: The Force Unleashed',
'Tony Hawk's Project 8' and maybe more games crashing.
- Fixed bug that was introduced in v2 which caused some games to crashed at PMF sequences.
- Fixed NoDrm engine bug where fan translated games couldn't load PGD decrypted files.
- Fixed msfs directory filter bug that caused some games not to recognize savedatas.
- Fixed compatiblity of base games, any game should now be able to use Adrenaline to the fullest.

:arrow: Source (Github)
 

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