I have a few PSP games that I need to edit the Japanese .pgf font graphics to make them either dual-tile or non-English language. As far as I looked around the Internet, I only found TTF2PGF program which didn't help much. (It seemed to work with only English ASCII. Plus I need a few thousands characters for my language. T_T)
Is there any info on how a .pgf font works? Like, whether it is tile-based or not, etc. And is it possible to extract it as a .bmp or .png and change their width and spacing, etc.
Considering that TTF2PGF program has been floating around for at least 6-7 years. I hope someone did figure out and document the PGF format.
Is there any info on how a .pgf font works? Like, whether it is tile-based or not, etc. And is it possible to extract it as a .bmp or .png and change their width and spacing, etc.
Considering that TTF2PGF program has been floating around for at least 6-7 years. I hope someone did figure out and document the PGF format.