Any else interested in giving some feedback? Send me a PM or email me. It is basically as stable as it will get for this release. Only thing I've added over the weekend is a screenshot option.
All the controllers are constantly being checked, so you can use the Player 1 Gamecube controller, Classic Controller, Nunchuck and Wiimote at the same time to control the ship and game menus. Wavebird controllers DO NOT rumble!
I should probably explain how the controller menu options work;
INVERT UP: Changes the up / down direction of the controllers and joysticks. Doesn't affect the menu.
RUMBLE: disables rumble on the wiimote
DUAL STICK: whenever you are using the gamecube controler or the classic controler - this allows you to use the right stick to control the pointer that is on the screen.
POINTER: enables are disables the wiimote IR pointer option for targeting. When this is disabled you start to use the wiimote in a horizontal position (the directional buttons on the wiimote will switch). In horizontal mode 1 fires, 2 is for bomb, A selects the menu options and B cancels.
WAGGLE: waggle only works when this option is set to YES. Point the wiimote towards the screen (as if using the pointer) then tilt left, right, up or down to control the ship. Waggle does not work as expected when the wiimote is held horizontally. This mode is currently experimental. It will be easier to use this option if you set the pointer option to NO.